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For DA2 and DAI that vision got tainted with the desire to appeal to a broader audience. These were mere products for sell.
Nah, that's like saying chess or poker is outdated simply because time has elapsed since the rules were made. It was also a disingenuous excuse to dumb the thinking parts of the combat down to appeal to a wider audience in sequels.
On topic - Origins was a masterpiece for almost too many reasons to list. If I had go with just a few, I'd say - encounter design, companions, storytelling (but maybe not plot).
You are very correct and I totally agree with you.
Nicely said with the chess and poker references.
They give u a ton of abilitys and let u use 5.
No. It's not the worst game, nor is it a BAD game, it's just not DAII.
BTW hey copied the graphic style of DA:II in DA:I
That is true, DA:II compared to Origins came out as a disappointment but it still captured a few elements of DA:O - plus, they changed the setting to Kirkwall so to an excitement it was somewhat understanding. But, DA:II felt more or less like a buildup to III.
What I disliked about II was the storyline with Anders and how they made him a whiny depressed emo wizard as opposed to the cat-loving, witty and mischievous personality he had in Awakening.
Given who his VA was in awakening, i'm glad he got a change. Sucks he also was Cullen.
I agree. The vision of Origins and that dark atmosphere it had, was lost in time sadly...
The broodmothers were especially horrific...
But the biggest loss for me was the soundtrack....The main menu soundtrack for DA:O is probably in my top 10 soundtracks of all time...so much emotion, sadness, yet courage lies in it.
Elaborate?
Who was his VA and why was the change good?
His VA, Greg Ellis, is an advocate for a certain german group.
As for why the change was good, not just the voice, but because anders in awakening, somehow, made oghren likeable in comparison. Yeah, he was mischievous, and fun. but he was also a bit of a creep imo.