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lol, true.
Then there is the spell combo that creates the ultimate storm.
Nice!
Dual Wield is always fun, whether it's DEX/CUN rogue with daggers or STR warrior with axes. Having the Dual Striking fix installed, I prefer it to backstabbing. You can add juicy on-hit bonuses like Song of Courage, Tainted Blade, and Flaming Weapons, so doubling your attack rate gives major returns, while those effects don't get multiplied by backstab/crit. You can have your cake and eat it too by throwing Death Hex on major enemies.
In Awakening you can get the best of all worlds by adding Beyond the Veil or Strength of Stone/Endure Hardship to a Dual Wield build. Also pretty easy to stack 100% dodge and/or spell resistance with a good amount of armor.
Add in Arcane Warrior and enemies die getting to you and you just don't die when they do, all the while wiping them out with your spells.
It's great against the Mother and all the tentacles. Just get relatively close, set the roots and any of her tentacles that come out of the ground start taking damage immediately.
Draw the enemies to a doorway, just stand behind it and to the side so they have to come to you, a glyph of repulsion in the door way and anyone who approaches gets caught in the thorns, gets knocked back and has to go through the thorns again or if they get close to you they should be close to death as well.
Heavy cunning rogues have MASSIVE damage output as well.
https://www.youtube.com/watch?v=VpZjab7x38U&t=268s