Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
A lot of people have nostalgia for Origins, but a lot of its aspects / features haven't aged well.
I generally don't pay attention to user reviews - just like audience reviews on Rotten Tomatoes
Guess I'll find out if I like them or not when I play them
2 is good for story/character only (tons of reused maps/enemies that magically spawn like raining clones from sky litteraly+suckier dumbed down combat/conversation wheel).
Inquisition is ok overall though has the most useless annoying quests (get 30 of hidden items Every map or fetch this and that or do these 3-4 star chart connect the dot puzzles on Again every map, set up auto map things that can take litteraly hours though they again are Auto and you can do whatever once you click it) and poor quaility grind (grind none get wrecked grind touch to much and sweep many future areas like nothing---> though this is fixed with a option in full edition to make things your level and a few other bonus options). Story and Characters are also lesser then previous 2 games more so if you played them first as should though still better then Many/most games.
I'm going to have to disagree about it being the best games ever made. I suppose that's all in the eye of the beholder though. To me, game and story are separate entities almost. From the start I've felt the game is essentially just BG/Icewind in a different universe. Without a completely bland story. I loved the BG series and Icewind but I really never cared for the story. For me those games were more about the stats.
Level design - incredibly linear. DAO offers illusion of a big kingdom to be explored, but it's really a few small hubs (except Orzammar) with linear mission levels. Exploring is limited to finding and talking to unique npcs. Then, the levels are sometimes too long, affecting the pacing of the story. The Mages' Tower (#SkipTheFade mod ftw) and the Deep Roads are two of the most obvious examples.
Here's a darkspawn smith mini-boss - fight - move down a corridor - here are two ogres & a horde - fight - move down a corridor: hey, the walls are covered with weird gooey stuff - fight broodmother (why is it even in the game? padding an already long level) - move down a corridor - hey, it's Branka, mission over, right? nope - fight - move down a corridor - fight - reach Caridin only to have ANOTHER fight - against golems, and if you're not properly spec'd to fight an enemy which you haven't fought before you'll die in seconds. Yay difficulty! Actually, no. It's stupid. Obviously now I know what is coming and am adequately prepared for the golem fight when I get there, but it's not very friendly to new players. Very old game design, ie the way games used to be made but generally aren't anymore.
VA - Everybody talks about what a great character Morrigan is, and Claudia Black does a great job. So does Tim Curry in his brief role (even if you choose the human noble origin, it's still a brief role). Everyone else ranges from bland / inoffensive to outright bad. DA2 is a massive improvement, DAI an even bigger improvement.
Characters - There are a few good ones - that's how DAO gets its reputation. Most ppl go on at length about Morrigan, and she's got a good arc, but Loghain is the most interesting character imo - especially with what the game lets you decide as his fate. The rest fall into common stereotypes / tropes. You've got the foolish king, the lost son of a king, the dishonored warrior, a possessed healer, a spy, an assassin etc. DAO's best character feature is the multiple origin stories, but (obv) that's right at the beginning of the game. (DA2 has the best cast of characters imo.)
Story - Yay we get to be a hero. Just fight these Darkspawn creatures and win glory. Why? Because they're going to take over the world, of course! Why else would we care? Oh btw we need the help of all these other nations / people to do that. So boring. Mass Effect did a better job setting up the Reapers than DAO does with the Darkspawn. Awakening mostly remedies that - It's the best part of DAO imo.
Combat - I get that DAO is like a time capsule of an rpg. Or it would be if it actually worked the way it was supposed to. Setting tactics etc. is great until a fight is lost because the computer skipped a condition I had set. This doesn't just happen once (and DAO is generally in a shoddy state with constant crashes and technical issues). It's like BioWare created an amazing combat system, but never fully quality-tested it to make its use fool-proof. Given that DAO was originally made for PC and ported to consoles, it's just stunning the state it is in. Manual control and constant pausing becomes required, which is fun in its own way, but grows old after a while - right around the time you realize the game is old. While DA2's "keep holding the mouse-button down to attack" is annoying, literally everything else about the combat, skills, and tactics is better - and it actually works 99% of the time.
Just to help people out that bother to read that long winded, incorrect, highly contradictory stuff that at its core is just a opinion on wanting dumbed down, open world, easy game that are to big of a thing these days (though to each their own just wish there was less of it) and not what this is at all and clearly not liking what type this is therefore defeating the entire thing
[Like I hate nascar/standard racing games but would never say every racing game should have violence and drops and colorful characters (be "mario kart") those 2 different things and I can understand people's love for racing I mean taking that left turn and watching left turns is sooo great :D -->joke].
--------------------------------------------------------
Level design - incredibly linear:
This rant doesn't even make sense and contradictory and clearly just personal opinion and love of over open world style which has many issues and personal tastes of its own. Heck point out Unique npcs in the rant that is like the #1 best thing in a RolePlaying game something open world games tend to remove.
-
Particular Boss why is it even in the game?
BECAUSE it's a huge story part, cool, and a boss
-
if you're not properly spec'd to fight an enemy which you haven't fought before you'll die in seconds; ie the way games used to be made but generally aren't anymore.
Wrong its not that hard and worst case you can leave to train up/gear up elsewhere as should be required and often is to point it still a thing in many rpgs and the dated bit would be if it locked you in with no way out forcing game over though a couple survival games + rougelike still do this some even.
-
VA/Character+origin only at start+Story :
AHAHAHAHAHAHAHA hell origin bit alone is so wrong it shows just how little this guy plays/pays attention (Origin is 1 the best features and is brought up throughout the story and even at end many have something) and story has way more then that and includes more then just the "primary Setting story" heck says logain is best bit in his opinion and is ... A huge part of Story not just darkspawn which actually has WAY WAY more lore and everything on then Mass Effect 1 had reapers (You can't say Mass Effect 1-3 reapers as that counting 3 games
-
Setting tactics etc. is great until a fight is lost because the computer skipped a condition I had set:
This means you did terrible job setting it up or can't think not to mention virtually no games have this feature so its a praise amazing feature.
-
in a shoddy state with constant crashes and technical issues:
Other then getting it initially set-up (understandable due to age of game and the whole Bioware/Ea) this is wrong and only some people which is amazing considering how old game is and this can be said about any game some just have issues for some.
-
created an amazing combat system, but never made fool-proof:
-
it's just stunning the state it is in.
Obviously ment as a "joke" but is actually the #1 and possibly 1 of only true things said, so yes yes it is gj.
-
Manual control and constant pausing becomes required, fun in its own way, but grows old after a while.
ummmm its not designed no game is really outside maybe certain MMO Bots to be 100% auto heck you have to control 1/4 and even the only game I can think of Pillars DeadFire without mods and tons of effort+work still often takes manual control or else death/lose is easy and MMO bots have plenty of death/issues of their own.
As for Constant pausing again this just means bad at game or putting it on to hard also a non-issue and why you can pause which is a great thing not bad and opinion on it becomes old and what doesn't become least somewhat old after a while.... I mean VATS (Fallout games) is even more Op(3^) and abusable etc... but still well loved (dispite being around for countless years and quite a few games) and terrific though can become certainly old especially since it basically trains you to mass do it just to detect enemies or see the chance to hit :D
-
right around the time you realize the game is old.
-
DA2's "keep holding the mouse-button down to attack" is Annoying, literally everything else about the combat, skills, and tactics is better.
Just No.... heck even pointing out its core attack can be annoying
Sceles was kind enough to reply without flaming, so I'd thought I'd expand on my previous post and share some more detailed opinions rather than just saying, "Origins is my least favorite DA game hurr durr."
Because that's all it is, opinion. You're not required to agree with me. (Though you seem to think you've discovered some sort of objective standard about what people should like about DAO). Nor do I hate DAO (I don't spend hundreds of hours in or make YouTube playthroughs of games I dislike). It's just my least favorite DA game.
So you do understand that it's personal opinion. Now I'm confused. You describe yourself on your profile as "a decent good guy sort" but that post was anything but. If you're not mature enough to reply without flaming, you're bound for the block list.
Gj keeping up the ignorance (not a insult word btw) try and help you out for future:
------------------------------------------------------------------------------------------
really should least learn not to use word fanboy(shows misguided hate and ignorance on fact both fanboys are not a bad thing and fact it Not reason things are explained its like saying nah ah to a disagreement non stop would be better ---> though still really bad as that is more the lines what a fanboy does)
---> A proper Fanboy hate thing just fyi is when someone says nah ah non stop to anything said and nothing else like people that claim Bethesda is doing a terrific job with Fallout 76 and never done wrong or EA is best company ever and not in sarcastric/joke way and mean it.
------
covering swear words(just immature and pointless just don't include swear at all at that point)
------
add the word opinion when you meaning it as such (so it accurate to what you "claim" and not litteraly saying it IS as by definition when you saying something IS something that not opinion that a statement on... what something IS which you said over a dozen times)
-------
not use words like hurr durr(should be obvious)
-------
reading correctly and calmly, (helps in general)--> fact you had to include the very first thing I said to point out the flaw last shows you don't read well.
also don't understand helping people understand things is a good thing should learn that fact while spreading false info as fact is not.
-------
saying don't have to agree with me (this far to often said and is obvious not to mention close to saying dog ate my homework back then or maybe more like just a thrown up random weak defense that make politicians weak defenses into masters by comparison although I do think they use that one sometimes least maybe trump -->joke though think true)
Also need to learn to take opinions that are against yours just because someone disagrees with you is not a bad thing like another politician thing could fit here.
-------
learning fact youtubers actually do make countless hours of content they don't like that is actually often a thing though that you may know and just saying you personally don't in which case it was never brought up that you are one and who cares also a proper youtuber will play just to be able to say they can "properly talk" about something (though funny having a self plugin surprised you didn't add follow me @ __ etc... would have honestly been amusing as I watch far to much youtube and that like almost a meme maybe if you have one include your ending saying)
-------
Also learn to be less contradictory of course.
Origins has, what I believe, the strongest mechanics, the tightest story, and the best combat.
Inquisition is very modern in design. It has large maps and solid graphics, and has more action style combat compared to the other two. You might like these elements, but I found the design to be lacking. Side content I consider to be quite weak, and the story I think misses the mark in quite a few places.
DA2 had a very small development period and it shows. It reuses a lot of resources and can be repetitive. The story I don't think is paced well, and it often feels like player actions have low importance. A lot of people like the characters a lot and love the idea of the game focusing on a smaller scale.
I don't want to make the post too long, but I'm happy to delve more into my comments if you are interested.
Bye, troll *blocked*
Dragon Age 2, while not an awful game, is nowhere near DAO in terms of quality. Plot had potential but ultimately was let down by how contrived it was. Companions are a mixed bag. I liked a couple of them but the rest were 'meh' or horribly written.
I haven't played Dragon Age: Inquisition but did hear it was an average experience.
I love Origins, but like many said it's mainly nostalgia for many users, however it was really ahead of its time and it's still very playable. People forget it got a lot a lot of criticism when it came out, but like most franchises being the first title has a special place in everyone's heart, if you want to experience DA as a whole, or just love RPGs, it's a must.
DA2 is the black sheep of the family, is a fantastic game, but was really rushed and you can tell right away, it's where the franchise officially started being a franchise though, as with Origins devs didn't know what was going to happen in the future.
Inquisition is the latest entry, it improved a lot mechanically and has a deep lore at this point, it got some criticism because is not "Origins 3", but don't let this put you down, has a great story and does extremely well what its predecessors did.
There's another Dragon Age coming, we don't know when (don't watch the trailer, it's very spoilery) but it's coming.
A little head up if you planning to build your own universe throughout the games, for DA2 you can directly import a save, but from DAI onward there's a tool online called the Keep that lets you choose the various choices and outcomes, so after DA2 you can savely change things at your will without having to go through a whole campaign.
The truth is that the 'worst' DA is still an excellent game, enjoy, I'd gladly erase my memory to re-experience them all if I could.
Unpopular opinion, but one that I agree with. Replaying Inquisition during this quarantine, I literally forgot that it came out 6 years ago, both aesthetically and gameplay wise.
Obviously this is Origin forum, but DAI is the most successful game Bioware ever released, that says something.