Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
They're not exactly innocent, but whether they're deserving of death is up to you. The major theme of the game is Grey Wardens making morally grey choices to defeat the Blight.
How in the name of the hell itself the miserable Blackstone mercenaries connected 'to the guy who want overthrow his father'?
P. S. I am playing only on the maximum difficutly settings so I don't know about lower difficulties, maybe there Alister is better than Shale.
Shale can dish out some significant damage when aided by Vulnerability Hex or Affliction Hex (with Haste on top, of course).
What you talking about Mr. AlexMBrennan? Maybe I have missed something, who is Taoran and what connection he have to those stupid Blackstone irregulars?
To disrupt Overwhelm is not so easily, the stun from "Mind Blast" will no work for an example as far as I remember, will work "Stone Fist" or "Shield Bash" (but with large dragons can be a problems in this case) but not "Overpower" (warriors), and all those abilities that interrupting Overwhelming has a large repelish times so two Overwhelming in a row is usually means instant Game Over.
Its making char immune, for an example Bard can run into the mob of monsters and then use the stunning song and then Forcefield, monsters will still attacking the bard even without all those 'tank' abilities like Taunt. The 'tanking' in the Forcefield actually can be done by any char, not by tank only.
Most other characters have better things to do than stand around in a force field. And being immune to damage is only half the trick to tank; the other half is drawing Threat, which is real hard to do without Taunt or dealing out a ton of damage.
With Shale no need of Forcefield (if Heal exist) usually because she is very armored tank with lot of HP and plus overpowered aura.
The only ideal skill to stop overwhelming and grasping (but not a large dragons) is "Stone Fist" — which has a hell of recharge time... Its actually one of the best magic spell in the game.
In general owerhelming, grasping and chewing by spiders, shreiks, ogres, mabaries, wolves, and dragon for an example is kind of very dangerous on Nightmare difficulty and usually ends in Game Over.