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DAO would not exist at all if it were not for the profit motive. It would be irresponsible for any corporation to spend money on a game like this that's more than 10 years old without hope of compensation. Enjoy what you have and stop wishing for the moon!
Second, EA behaves like a villain. The NHS in the UK has issued warnings about the destructive and predatory promotion of lootboxes to children, which EA has explicitly stated they will continue, even AFTER being subject to criminal complaints in France and Belgium (since resolved without penalty; other jurisdictions still consider lootboxes gambling). As a side note, they are being sued in civil court in California for allegations they are nerfing online FIFA players in real-time for the purpose of making additional lootbox purchases a competitive necessity. And don't get me started on levels of executive compensation that even some large institutional investors find objectionable.
Last, remember your endorsement of EA's practices when the next ME and DA titles are published (if indeed they are). Just be ready to lap up microtransactions and grindy, pay-to-win game mechanics with a smile--and this after a 70usd purchase price.
What's left of Bioware is a division of EA who owns the copyright to the DA series. As with the Mass Effect series, no work can be done on any of these games without EA's permission and cash outlay.
EA is not in the business of supplying starving babies with food. Games are luxuries, not necessities and we can take or leave them as we wish. I do not "endorse" EA's business practices, I merely recognize them for what they are. If the gaming community at large finds EA's revenue enhancement schemes offensive, they can opt not to play those kinds of games.
They recently announced a remastered Mass Effect series, and while I'm sure that project cost them a great deal of money, they clearly think they can recoup that investment. They may or may not think the same is true of the DA series. Combines sales of the ME series (as of a few years ago) was over 17 million units. The DA series lags behind with about 12 million units sold. Perhaps they will or perhaps they won't. I don't care because I find the original games to be tremendous fun despite the obstacles to running them on modern hardware.
Too many posters here seem to think game publishers are in the business of pleasing them. Nothing could be further from the truth - they're in the business to make money. If making video games wasn't hugely profitable we would be stuck with one or two boring indie releases each year. So don't expect freebies and get into a snit when they aren't forthcoming.
offtopic: That's nice and all but if EA could make a buck doing so, they would totally feed those starving babies. Also, entertainment is a necessity to survive the human condition, even Australopithecus entertained themselves.
ontopic: Who cares? Steam achievements haven't been meaningful since that sale when they could be used to pick up more games.
I think I had racked up several hundred hours in the game before I even knew there *were* achievements. I mean, they're like "participation trophies."
Right. Who cares? The game is the thing.