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There are still occasional missing textures when I do this, but it prevents crashing.
Yours is a common problem and you'll find numerous threads dealing with the subject throughout this forum. Try some or all of these...
1) If you haven't already done so, get the "LAA Patch" which is a replacement exe file for the file DAOrigins.exe, It will allow the game to use more than 2GB of system RAM. Search for a link in this forum.
2) As the previous poster suggested, try turning your graphics settings down to minimum.
(Video on the Options menu) My system is 3 years old, Win10, I-5 9600K, GFX1070 at 1080p and I'm able to run with maxed graphics settings, but you may need to lower yours.
3) Get the "Quinn's Fixpack" mod from Nexusmods.com. Although this mod is intended to resolve game-play issues rather than program issues, I find that it also enables the game to run more smoothly.
4) Shut the game down every hour or two and restart. For some reason this cuts down on crashes.
5) Although I don't understand the reasons, it's been noted by others that the number of saved games has a destabilizing effect on the game while running, so delete some of your previous saves and see if that helps.
The Denerim bug in DA:O seems to have most of the same characteristics. Denerim is probably the biggest and most populated area in the game, loading up the most textures. You can see a crash coming when you see textures stop loading (though fortunately you can successfully save at that point). Outside of Denerim, while I don't usually get crashes, playing too long and going through too many areas without quitting and restarting causes the game to stutter. Some special effects- in particular lightning effects like Tempest- seem to contribute to stutter quickly.
It fits too that turning down the texture quality fixes the bug as to Denerim crashes (smaller textures do not overload the texture cache as quickly). So that's my guess as to the source of the Denerim crash.
Regarding the point 2) is it really system characteristics dependent? I have i7-10700 and and RTX 3070 and it is still crashing like crazy even with LAA Patch, unless I lower the texture resolutions.
I solved my crashing like this:
https://steamcommunity.com/app/47810/discussions/0/3057367211657353217/
I don't know why but from anecdotal evidence presented in this forum, the more modern your hardware the more difficult it is to keep this game running.
I'm able to run the game with maxed graphics options and even with 6 mods installed the game is very stable. The only time I sense trouble brewing is after a major battle that had lots of spell-effects shooting all over the place. At that point, opening and closing Inventory screens begins to take several seconds and tells me to shut the game down and restart. (Point 4)
But the game looks pretty good for its age even at minimum graphics settings so stability should be your primary concern.
Just remember: even CPU numbers are the first, actual core. The odd CPU numbers are their hyperthreading counterparts. Avoid the odd numbers. (But if CPU0 is selected, your resulting BIN -> DEC value will be odd, so don't get confused of that. It's just maths.)
Disabling G-Sync fixed the issue for me.
The crashes had the error code "0xc0000005".
I'm running the LAA 4GB DAOrigins.exe
Turning down graphics, textures and resolution didn't seem to help. Setting CPU affinity to core 0 and 2 did seem to help a bit, it loaded into the market at least before it crashed.
Disabling mods and turning off tactics didn't seem to help either, which were suggestions I saw on other posts. I also tried increasing my virtual memory, but that also didn't seem to help.