Dragon Age: Origins - Ultimate Edition

Dragon Age: Origins - Ultimate Edition

Extallance Sep 15, 2017 @ 9:09pm
Attack at Nightfall - gamebreaking BUG
I can't for the life of me figure out how to proceed to the next cutscene, after I cleared all the zombies near the chantry. I've been over the map like 100x, but there are no more zombies left. So, I googled the problem and people say things like "sometimes the zombies get stuck in walls" or "sometimes the zombies "forget" to attack and just wonder off". Well, I've checked all the walls, multiple times: no zombies... So I restarted the level and tried again. Same problem... Then I thought maybe there is a cheat to skip this level, I installed the command console and downloaded a mod to make it visible. Inside the console I tried things like "runscript killallhostiles" (to kill all enemies) and "runscript rubberband" (so enemies who get stuck are transported back to point of origin), but nothing helps. I even took a save file from 2 hours ago, just to try again. You guessed it, same problem. Does anyone know of a way to get passed this? Cheat or otherwise? I'm really despered because I really liked this game...
< >
Showing 1-2 of 2 comments
Extallance Sep 16, 2017 @ 12:13pm 
For all the people who have the same problem, I found the sollution:
- Go and kill all the zombies
- Enter in the console: runscript zz_arl_debug
- Choose option 1 (Plot jump)
- Choose option 2 (Jump to a plot point in the village)
- Coose option 2 (Iwant the battle to be over)
The next cutscene (morning cellebrations) will start and you'll be able to progress again.
Quirrel Sep 16, 2017 @ 2:18pm 
I was making that more than 1 and its ok. Its works just try it again and again. oh ok. You find help :D
Last edited by Quirrel; Sep 16, 2017 @ 2:19pm
< >
Showing 1-2 of 2 comments
Per page: 1530 50

Date Posted: Sep 15, 2017 @ 9:09pm
Posts: 2