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But I mean it should be hard they suppose to be top quaility assasins, honestly felt it was to easy and a insult :D though think that was part of point to heavy underestimate you.
After the battle i went to lothering - done all the quests i could there
Then i went to the wardens keep? forgot the name - quest started from after leaving lothering
"wardens keep" and cleared it - killed everyone. The mage boss took like 30 attempts!
Probably spent like 30min trying to kill this ♥♥♥♥♥♥ with his squad of archers. Had to force field him instantly after cutscene and then try to get all party members backtracked to the furthest location it would let me which was in the little room in the back and managed to finally kite them to their deaths 3-4 per group. Problem was the damn boss mage would fireball instantly after cutscene and wipe 2-3 members out.
So after that i went to the mage tower and cleared it.
Then afterwards i stopped by the wilds to check some stuff
Proceeded to quest mod eleven ruins and thats when the Zevran assassination started during map travel.
Perhaps something i did started it?
Finally near finished the eleven ruins area which was stated for around my level 7-10. One part was extremely hard (boss with 12-15 mages). Managed to find a way to kite them in groups.
My main character has alot of armor and defense plus all the arcane warrior sustained skills and as much resistance as possible so far. He still seems to get hit hard though. Maybe i should stuck with warrior lol. Alistair outlives me at times and he has only the 2nd hand gear.
You have to get the enemy mage first. She'll throw chain lightning and down your whole squad fast.
At the moment my current strategy has most involved walking bomb on me and her. Cast on 2 diff mobs then kill them asap and watch everyone around blow up in blood and guts lol.
The mage AoE spells would most likely kill everyone with the friendly fire. Walking bomb doesnt hurt us all that much.
Only thing i hate about this game is that the effing skills have no descriptions. (Is there a mod to fix this)?
Two years ago I recorded a playthrough of DAO, and while I micro-managed the heck out of this battle (frowned on by hard-core fanboys), I did complete it without anyone dying (Normal difficulty). 26:14
https://youtu.be/kL_EpJv7dhc?t=1574
Im not a fan of using AoE spells that hurt my party as well. I mostly just want 2 tanky front lines, healer, archer to take out mages/archers and cover the healer. Archer also has a back pet and i mostly use the spider for the CC. Although i had a bug last night where it was bugged and my archer had 2 spiders. wolf. bear pets lol. Reminded me of necromancer.
AoE clusters up the screen too much and also hurts party members to much on higher difficulties.
As Arcane warrior i re-specd and went 3/3 light/cold since i use him to pull mobs with i can use those skills before they reach the rest of my party and i dont freeze my tank / etc.
I made it to Denerim yesterday and went to do a quest not sure if this was in vanilla game or not but upon traveling i was attacked by about 15 humans and like 9 archers in one of the town areas. Needless to say my entire squad was wiped out within mere seconds. I fled around a corner hoping to possibly cheese some AI so they wouldnt all come for me but i soon found out just how tanky i was. I face tanked 20+ guys with ease lol. Ill have to up the difficulty to hard now which is a good thing.
Those blood mages however are still scary as hell.
I dont use AoE spells - I dont like screen cluttter.
A Game of Thrones, the first novel in the A Song of Ice and Fire series, was published in 1996. So Jaqens character is older than DA:O.
Furthermore, they aren't really similar in that sense. They're similar in the dashing rogue character sense.
I'd go so far as to say they're no alike at all. Zevran is a sexually ambiguous persona... Jaqen is a serious face changer. I really don't see where you draw the parallels past slight sneakiness. They aren't close to being alike.