Dead Space 2

Dead Space 2

Uncle Roger Nov 23, 2018 @ 7:52am
no achievements?
topic
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Showing 1-7 of 7 comments
FusionZGamer Nov 30, 2018 @ 7:35pm 
hey mike we have a dead space 2 mutiplayer group sure were not big but we play games every week 3 times the week how about join are chat group any time you want to play ill set it up if anyone else want to join in just message me ill respond asap.
:steamhappy:
Epoch Dec 11, 2018 @ 2:10pm 
Yeah I was disappointed about that too. Knowing EA they'll probably never be added. I'd kill for some Dead Space trading cards.
Justice Dec 14, 2018 @ 12:25pm 
Who needs them? It's just trend and mind set of young childrens that every game must have achievements. It's more about the game and sometimes they could ruin your focus of what really important, atmosphere and immersion

You won't belive what peoples willing to do to get them. Even if it's required to do something bad, stupid in game or make bad choises on purpose. It become of routine and take out spirit of the game since you doing for 100% completion check list.

And that's why some games don't or should have achievements. Especially horror and story driven games.
Epoch Dec 14, 2018 @ 1:54pm 
Originally posted by Justice:
Who needs them? It's just trend and mind set of young childrens that every game must have achievements. It's more about the game and sometimes they could ruin your focus of what really important, atmosphere and immersion

You won't belive what peoples willing to do to get them. Even if it's required to do something bad, stupid in game or make bad choises on purpose. It become of routine and take out spirit of the game since you doing for 100% completion check list.

And that's why some games don't or should have achievements. Especially horror and story driven games.

I don't think it's the dev's problem if someone wants to do achievements or not. You don't wanna do em? You're free to ignore them. I don't see anything harmful about adding achievements to a video game. It's just a little something extra to add onto the game.

It's like saying having optional challenge modes take away from the game. They don't effect the main game in any way, they're just there to add more content.
Uncle Roger Dec 14, 2018 @ 8:17pm 
I wanted to do the "hard to the core" achievement. It might be easier with a mouse and keyboard setup. I tried it multiple times in my ps3 but I really suck with a controller. I'm not a young kid, I just love achievements as it gives me more to do after completing the game.
Justice Dec 16, 2018 @ 6:31am 
Originally posted by 🌅 Epoch:
Originally posted by Justice:
Who needs them? It's just trend and mind set of young childrens that every game must have achievements. It's more about the game and sometimes they could ruin your focus of what really important, atmosphere and immersion

You won't belive what peoples willing to do to get them. Even if it's required to do something bad, stupid in game or make bad choises on purpose. It become of routine and take out spirit of the game since you doing for 100% completion check list.

And that's why some games don't or should have achievements. Especially horror and story driven games.

I don't think it's the dev's problem if someone wants to do achievements or not. You don't wanna do em? You're free to ignore them. I don't see anything harmful about adding achievements to a video game. It's just a little something extra to add onto the game.

It's like saying having optional challenge modes take away from the game. They don't effect the main game in any way, they're just there to add more content.
It still can effect a lot of players consciously or subconsciously. Driving for reward. That's human psychology.
Epoch Dec 16, 2018 @ 8:43am 
Originally posted by Justice:
Originally posted by 🌅 Epoch:

I don't think it's the dev's problem if someone wants to do achievements or not. You don't wanna do em? You're free to ignore them. I don't see anything harmful about adding achievements to a video game. It's just a little something extra to add onto the game.

It's like saying having optional challenge modes take away from the game. They don't effect the main game in any way, they're just there to add more content.
It still can effect a lot of players consciously or subconsciously. Driving for reward. That's human psychology.

Then maybe it's just my personal perspective. Being a completionist myself, I typically play through a game once without caring about achievements, enjoying it normally. Then on my second, I start collecting everything.
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Date Posted: Nov 23, 2018 @ 7:52am
Posts: 7