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You won't belive what peoples willing to do to get them. Even if it's required to do something bad, stupid in game or make bad choises on purpose. It become of routine and take out spirit of the game since you doing for 100% completion check list.
And that's why some games don't or should have achievements. Especially horror and story driven games.
I don't think it's the dev's problem if someone wants to do achievements or not. You don't wanna do em? You're free to ignore them. I don't see anything harmful about adding achievements to a video game. It's just a little something extra to add onto the game.
It's like saying having optional challenge modes take away from the game. They don't effect the main game in any way, they're just there to add more content.
Then maybe it's just my personal perspective. Being a completionist myself, I typically play through a game once without caring about achievements, enjoying it normally. Then on my second, I start collecting everything.