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Keep them coming, if you happen to have some time :)
Played through a random map for a while with Hunter + Triarii (2/ea) with a Scout. Just hired a Sorceress as well. Still just playing around. But Triarii do feel a lot like Pikemen. Great potential, but also pretty squishy.
Next game I start I'll try out the Flagellents, with a Wisewoman for healing. Maybe go Commander and mix in some Woodsmen.
Looking at the upgrade options for your EA forum (not steam), I think Skirmisher + Triarii looks really fun too. Great synergy.
I really hope that with how much fun these new units look to be that the old stuff gets some updating to be less sad/boring (looking at the Brigand, Militiaman, and Swordsman).
My one piece of input though is that higher difficulty is really punishing to melee units (the extra hp on neutral units means your melee units get counter-attacked more, and for more damage on average. So the higher up difficulty goes, the better archer strategies become (though they are very binary, you either win before the enemy reaches you, or you lose completely).
But that's more about how the difficulty scale affects things.