Asenna Steam
kirjaudu sisään
|
kieli
简体中文 (yksinkertaistettu kiina)
繁體中文 (perinteinen kiina)
日本語 (japani)
한국어 (korea)
ไทย (thai)
български (bulgaria)
Čeština (tšekki)
Dansk (tanska)
Deutsch (saksa)
English (englanti)
Español – España (espanja – Espanja)
Español – Latinoamérica (espanja – Lat. Am.)
Ελληνικά (kreikka)
Français (ranska)
Italiano (italia)
Bahasa Indonesia (indonesia)
Magyar (unkari)
Nederlands (hollanti)
Norsk (norja)
Polski (puola)
Português (portugali – Portugali)
Português – Brasil (portugali – Brasilia)
Română (romania)
Русский (venäjä)
Svenska (ruotsi)
Türkçe (turkki)
Tiếng Việt (vietnam)
Українська (ukraina)
Ilmoita käännösongelmasta
Version: CDE 1.2.1.3 Windows
Assertion at \mac\home\documents\code\engine\system\steam.cpp(211): Steam API failed to restart. Success
Error: EXCEPTION_BREAKPOINT
0 0x76003b92 DebugBreak Line Info Error 487
1 0x008fe344 ??0GameManager@@QAE@XZ Line Info Error 487
2 0x008f9d04 ?EngineMain@@YAXHQAPBD@Z Line Info Error 487
3 0x0053bc43 _main Line Info Error 487
4 0x00983227 __scrt_common_main_seh f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl(283)
5 0x76fbfcc9 BaseThreadInitThunk Line Info Error 487
6 0x77797c6e RtlGetAppContainerNamedObjectPath Line Info Error 487
7 0x77797c3e RtlGetAppContainerNamedObjectPath Line Info Error 487
The only reason I know that causes freeze on startup is written in the "Languages" section.
If that is not the case, the only suggestions I can give are to verify the game files and, if that fails, update the drivers.