Steamをインストール
ログイン
|
言語
简体中文(簡体字中国語)
繁體中文(繁体字中国語)
한국어 (韓国語)
ไทย (タイ語)
български (ブルガリア語)
Čeština(チェコ語)
Dansk (デンマーク語)
Deutsch (ドイツ語)
English (英語)
Español - España (スペイン語 - スペイン)
Español - Latinoamérica (スペイン語 - ラテンアメリカ)
Ελληνικά (ギリシャ語)
Français (フランス語)
Italiano (イタリア語)
Bahasa Indonesia(インドネシア語)
Magyar(ハンガリー語)
Nederlands (オランダ語)
Norsk (ノルウェー語)
Polski (ポーランド語)
Português(ポルトガル語-ポルトガル)
Português - Brasil (ポルトガル語 - ブラジル)
Română(ルーマニア語)
Русский (ロシア語)
Suomi (フィンランド語)
Svenska (スウェーデン語)
Türkçe (トルコ語)
Tiếng Việt (ベトナム語)
Українська (ウクライナ語)
翻訳の問題を報告
1. (risky) try splashing them with nukes (as you have). Stinger without engine is dead. Stinger without radiators is just large, easily shot down KKV. The tricky part is timing and distributing the nukes to take out engines or ALL the radiators. Note, drones will try to counter missiles by having one burn and act as decoy. As you have noticed this is hard to pull off.
2. (cheesy) intercept and harass with Beam Drone(s) to force stingers to burn delta-v (cheesy because it wouldn't work against human enemy, though you might be able to match velocities and slowly burn components forcing enemy to react).
3. (intended) dance enemy drones out of delta-v. You need to start doing it early and preferably exploit Oberth effect (drones start in much lower orbit, so they find it easier to make in-plane changes but harder to make out of plane ones).
The best counters to stock drones are mobility and lasers, but you only get the latter when you can configure your fleet and the former once you sdtart building your own ships - neither of which is an option at Ceres.
So to avoid burning up too much delta-V dancing with the drones just do in and out of plane burns?
It seems like a real human would just prep 3 waves of 15 drones and kill you by forcing you to run out of delta-V, and the "real" counter would be nukes to knock them out.