Children of a Dead Earth

Children of a Dead Earth

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rlg007 Apr 25, 2017 @ 7:27pm
Is there a way to set engagement range ?
I have come back after a long while, but combat hasnt changed much. Is there still no option to set egangement range or am I just missing it?
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Showing 1-6 of 6 comments
vakapad777 Apr 26, 2017 @ 5:42am 
The engagement will begin at just outside the max range of the longest range weapon active at the beginning of engagement, or at approach distance at the beginning of ingagemet, whichever is lower.
Last edited by vakapad777; Apr 26, 2017 @ 5:43am
rlg007 Apr 26, 2017 @ 2:19pm 
So there is no improvement then. For a space based game the range seems a "bit" low for weapons. For example, a weapon with 1.2 km/s velocity only having a couple km range. Sure the gun might only be able to reliably hit a target at 2km, but the gun has THOUSANDS of rounds of ammo to shoot and it is too bad the game will not let you use ammo on long range shots (HE and nuke rounds would even be useful for near misses. Improving a hit chance even more).

I wrote the original post after I had some interesting intercepts with missles. Drones were launched toward my fleet. I sent small waves of missles to interecpt. First three waves intercepted nicely, but the four wave intercepted very strangely. When the battle started my missles were super close the the drones (maybe 500 meters, I didnt measure it). Also, my missles started BEHIND the drones. The game decided to set a weird engagement range. My missles had plenty of fuel, so they could have adjusted their course if the engagement range was better (or I dare say set by the user).

These minor problems are magnified because there is no real quick save. I cant just say, "oh the game's auto engagement range messed up. Let me go back." There is no going back...
Last edited by rlg007; Apr 26, 2017 @ 2:21pm
Enderminion Apr 26, 2017 @ 3:06pm 
use a tiny laser
rlg007 Apr 26, 2017 @ 3:17pm 
Good idea, I might make a "targeting" laser to manually set when the engagement starts. I am going to do some tests.
rlg007 Apr 27, 2017 @ 12:55pm 
I have since done some tests with 100km and 500km "targeting" lasers. It works pretty good. It allows for some long range battles. Other problems do seem to pop up though.

I think missle homing does not like the 500km range. The missles launch and fly in a fairly straight line for about 95% of the distance, then make a hard turn toward the target. This burns all of their fuel, then disables them.
Last edited by rlg007; Apr 27, 2017 @ 12:56pm
ulzgoroth Apr 27, 2017 @ 1:00pm 
Originally posted by rlg007:
I think missle homing does not like the 500km range. The missles launch and fly in a fairly straight line for about 95% of the distance, then make a hard turn toward the target.
Is that bad? Flying in a straight line to not consume fuel is how missiles want to cover space.

EDIT: Ah, clarified. Hmm.
Last edited by ulzgoroth; Apr 27, 2017 @ 1:00pm
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Date Posted: Apr 25, 2017 @ 7:27pm
Posts: 6