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A Greek army stack sat outside a Greek town for 20 turns then randomly besieged my city, so yeah. It could have just been sitting on 5 armies.
^ This. Proof that the AI yes indeed does cheat. While you the player can run out of money the AI never does (in any Total War game). It's not so evident in RTW as in other games but it's still there. In other TW games i've sabotaged every building in an enemy city, killed all their diplomats, and they can have zero trade with anyone and still they keep on recruiting soldiers and never ever go bankrupt. I get the reason the devs did it, but it's still ♥♥♥♥♥♥♥♥.
I disagree. I was fighting against Gaul, as either Briton or German i can't remember, and one turn Gaul had a good 1/2 or 3/4 stack sent at me. I bribed it...poof gone. Next turn, another 3/4 stack. Bought, poof, gone. Next turn...same thing. The barbarians don't have that great of roads, you can't just walk clear across map, AND you can't recruit more than one unit at a time so it's impossible for me to be attacking Alesia and have Gaul constantly sending up armies. It's impossible. They only do because the AI cheats.
so whats the point of a battle since every battle you win your army gets weaker... i wish they did a thing where you get a random amount of money every battle (the larger the army the more money) and if there is a general or a famous general (meaning they are expereinced and have fought lots of battles.its would be a trait) they would have a lower chance to die and a high chance to be held prisoner and they could join your side (though they would have almost no loyalty) and if the king is in the army lets just say your men will be walking home with LODS Emony.
That's because the Steam version is a bit borked when it comes to mods, especially ones like RS that aren't mod foldered. The mods leader has gotten it to work with the Steam version, they will likely release a Steam patch or Steam install option in the next update.