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create_unit is the starting piece
"settlement here" is self-explantory, if it's a single name like Rome or Tylis, no need to add the " marks.
"unit here" is self-explantory, all units require the " mark because they have several parts to their name. You can find the full list of units in your RTW data folder, in the export_descr_unit.txt file. You'll want to type the name that appears as their type-name, or as I like to call it, their coded name.
X is the amount of units you want created, up to a max of 5 per create_unit command.
Y is the experience amount you want for it, up to a max of 9
Z is either the attack or defense amount (I forgot which), up to a max of 3.
A is either the attack or defense amount (I forgot which), up to a max of 3
The correct way to write this code is
create_unit Tylis "greek silver shield pikemen" 5 9 3 3
"greek argyraspid"