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Germania doesn't have weaker cavalry than other barbs, in fact, Germania's Gothic cav is probably 3rd or 4th strongest cav unit in the game after Catapracts (largely due to armour piercing mace attack), Pretorian cavalry and arguably Armenian Catapract archers (even when ignoring missile attack!) who lack mace, but have better melee attack than regular catapracts or cata camels. Gaul has the same cav as Germania minus Gothic cav, so they're certainly not better, but chariots are kind of exaggerated cavalry, as in, better at doing what cav is good at, worse at what cav is weak at, who also happen to be anti cav, so, they're just annoying to deal with lol!
Not much to say about the Seleucids to add other than I think it would be better to go on the attack against Egypt straight away rather than wait on the defensive.
But i prefer a challenge to my playthroughs on RTW: Spain, Carthage and Numidia.
Spain has weak infantry fighting troops, stuck between Carthage and Gaul forces with next to no means available to build a strong economy early. By the time you get setup the Julii Romans will be on your doorstep.
Carthage has one of the worst starting positions being just opposite from Sicily and Sardinia and the Roman mainland. Numidians to your backs, Gauls and Spanish forces to your left, Ptolemy forces to the right and in front of you are Greeks fighting for their lives and the ever threatening Romans.
Numidia have it even worse still, stuck in a corner with the more powerful Carthage surrounding the Numidians and vast deserts making treks across the area take a while, but any villages and small towns captured will take a while to build up which forces the Numidians to attack a more established town to stage attacks from and Numidians don't have the best troops to work with.
carthage actully was one of my easyest play thoughs. being so close italy made takeing rome out easy cav spam plus mercanry carthage has a good enonmoy , u just gotta focus on sacred band inf. and ur good. att the scipli when their attcking greece. use ur spys.
sadily the numidia isnt impossible u just really need to take carthage in the first 4 turns. and att egypt in memphis. i usely do fine except for that spot. build ur best units take syracuse. build trade, take spain.
i found with spain it was best to take all of spain and then focus on cartage/numidia . then once u had a enough bull warrirors take out the romans.
i found the most challenging faction to be parthia. u pretty much have to dog fight armienia pontus and pick off selcudia when there sleeping. on selcudia. build persian cavs , u almost have to fight every battle . even with cat cav the roman tide at that point can be pretty powerfull once the scipli take carthage its just a matter of time before they att u.
pretty much made my point for me.
Armenia isn't that much trouble, they will capture your first town on the opening moves and unless you cheat, there isn't a hope in hell in keeping it. parthia relies on eastern spearmen and horse archers, so use that to effect. use the spearmen up close to pin enemies and bring your horse archers around and take them out in the rear. once you can get yourself established, you only need a general, a few archers and eastern spearmen to take back your town, by then Armenia will have give you some generous upgrades to the town which you can use. Armenia becomes less of threat after you take down one of their towns.
Your more immediate threat comes from the Selucids more than Pontus. Pontus are pinned in by Armenia, Greeks and Selucids. they can't really do much to you early on. Seucids can however. their hoplites are weak early on and that can be taken advantage of with cavalry, you only need a few lines of cav against lines of hoplites. split them up, one lures and the others strike from behind, as the hoplites attempt a reform smack them in the other side with the units meant to lure, watch them run in terror. rinse and repeat.
if the Selucids manage to send a large enough mixed force, you will have little choice but to endure heavy losses. your best bet is to kill their forces out in the open as they are likely to send out several small armies after you, if you survive that and take one of their towns, their threat becomes far less urgent.
out of the none playable id say pontus has it the easyest if u work it right four rebel citys in range and asia minor can turn a profit quick,macidona pretty much like greece i guess take athens , sythia take out thrace early and dacia early then aim for macaondia greece ,thace take the northen sythia city sue for peace take out macondia , spain unfie spain hold off gauls in narbo whatever aim for carthage numbia , armania take out pontus take asia minor, dacia take out thrace and sythia take out macidna rinse and reapte dacaia is limted , numbida you have to take carthage and build trade hope u can hold off egypt in the east,roman senate(needs modded to be playable) , rebels
seems hellonic factions due seem to sue for peace usely its like they give and money and they will a accept trade rights.
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I like the Scipii for their starting position and unparalelled naval units. Their home is hard to invade, they practically start with four cities since you can take the Greek and Carthaginian cities on Sicilia right away and their navy, combined with their starting location, makes it very easy to quickly dominate the western region (including Sardinia to the immediate northwest and that tiny island to far west near Spain, which are are almost unassailable).
Plus they're blue and their logo is a wolf.
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Part of the appeal of the Egyptians for me is a combination of their more diverse religious options and how differently their battles play out compared to the other advanced factions. They have a lot more and better ranged and mounted units. I enjoy the Seleucid well enough but the Egyptians ultimately win out.
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Scythia... scythia just feels the most unique of the manually enabled factions. I've experimented with them all over the years and Scythia sticks out the most in my memory. Not only for their numerous unique units, mind you, but for their starting region. You've got massive expanses of land to monitor & defend but lots of choke points in the form of river crossings.
you can't get near rhodes early as Parthia and you need access to the mainland to keep the other hellenistic factions off that floating treasury you want to take. This way you can send reinforcements out to defend it.
no matter which way you want to go, through Armenia or down past the Selucids, you will have some fighting to do and it is more luck than anything if you can get a naval fleet from out of the Black sea, past Byzantium and through the Aegean to Rhodes. it means potential pirates other factions that will see you as an enemy. Besides this the town morale is going to be hit more harder than it should due to distance and that it is all alone with no support and and a population with hellenistic values, so it means appeasing those folks and balancing the right troop numbers while fighting off the attention of hostile armies that land on your island which further causes more town morale damage.
The other route will take a while, but at least you can find a way to connect your mainland town with Rhodes and use both as staging points. perhaps deal with Salamis to secure the corridor and then work on surrounding your enemies. if you can take Halicarnassus quickly enough.. but that town will need development before it can be useful.
Sure their starting position is bad and really low on income but, we are smart players, we can make it work :D
Their Cav Archers are so freaking OP that will win you any battle. Not to mention their Cataphrats Cav Archers and the Cataphrats that will just kill everything they lay eyes on
Their infantry is okish not talking about those early spearmen. They get Phalanx Hopolites which makes you able to camp inside citys no problem. They also get Legionaries (although not the best) if you dislike the Phalanx fighting style.
There is no need to go archers really with their Cav Archers unless you are facing elephants or Chariots
Combine that with the fact they get the Trade Caravan building, Execution Square + Temples that give law you got yourself the best way in game to make more money and decreasse that god d@mn corruption
Because it is ROME. I love heavy infantry and the roman style.
I could second the barbarians factions with beserkers because those guys are amazing (again infantry).
Im not a star with cav or missile but i can see why some players love those kind of units and would have different prefrences