Rome: Total War

Rome: Total War

tms 2019 年 12 月 28 日 上午 9:49
2
4
1
A fix for lag and bad performance on newer systems
Unfortunately, this game seems to have a lot of lag and performance problems on newer systems. The most widespread solution seems to be placing a modified d3d8.dll file from some random link in the game's folder. Although this solution works, it is never a desirable solution to put some random dll on our system. In this case it is not clear how it works and where does it comes from (I tried searching on Google the author or the original source but no luck).

Another solution for the bad performance is to use the DxWrapper project, available in https://github.com/elishacloud/dxwrapper. This projects allows converting Direct3D 8 to Direct3D 9, which will solve the performance issues of this game. To install it, download DxWrapper.zip from https://github.com/elishacloud/dxwrapper/releases, and put the files dxwrapper.dll, dxwrapper.ini, and d3d8.dll inside the game's folder. Open the file dxwrapper.ini and change the option "D3d8to9" from 0 to 1 to enable the conversion of Direct3D 8 to 9. Now you can launch the game and it should be running fine.

I searched about this solution for this game on Google and found nothing, so I'm leaving my two cents here. Hope it helps.

< >
正在显示第 121 - 135 条,共 158 条留言
Hezekiah Outremer 2021 年 5 月 4 日 下午 3:30 
I've tried these fixes on a modern AMD based system, but I still can't get much over 30fps. Medieval II runs just fine at max settings for comparison.
rob.inconformista 2021 年 5 月 4 日 下午 6:16 
引用自 Hezekiah Outremer
I've tried these fixes on a modern AMD based system, but I still can't get much over 30fps. Medieval II runs just fine at max settings for comparison.
Exactly! 30fps is the target in RTW. AMD driver doesn't need the fixes.
RTW used DX8, it's why ppl who want modern gfx performance on HD screens might prefer Remastered, it runs much smoother & slicker.
最后由 rob.inconformista 编辑于; 2021 年 5 月 4 日 下午 6:17
Hezekiah Outremer 2021 年 5 月 4 日 下午 6:33 
引用自 rob.inconformista
引用自 Hezekiah Outremer
I've tried these fixes on a modern AMD based system, but I still can't get much over 30fps. Medieval II runs just fine at max settings for comparison.
Exactly! 30fps is the target in RTW. AMD driver doesn't need the fixes.
RTW used DX8, it's why ppl who want modern gfx performance on HD screens might prefer Remastered, it runs much smoother & slicker.
Is 30 the software limit?

I've been trying to get this game to work to see if I want the remaster.
最后由 Hezekiah Outremer 编辑于; 2021 年 5 月 4 日 下午 6:34
rob.inconformista 2021 年 5 月 5 日 上午 12:21 
引用自 Hezekiah Outremer
引用自 rob.inconformista
Exactly! 30fps is the target in RTW. AMD driver doesn't need the fixes.
RTW used DX8, it's why ppl who want modern gfx performance on HD screens might prefer Remastered, it runs much smoother & slicker.
Is 30 the software limit?

I've been trying to get this game to work to see if I want the remaster.
Many A True Nerd in YouTube has reviewed Remastered and has a current challenge series with it. Install sizes RTW 3.88GB, TW:R2 Emperor 30GB, TW: Rome Remastered 45GB
The gfx in Remastered meet modern HD expectations without spoiling the original game.

As reported in thread, support was telling ppl to go to 780p definition with display upscaling. That reduced lag for me in big battles like Rome, I believe it reduces the bandwidth, mitigating a bottleneck in the old game code, but that with fixes took a sloppy 17fps to a playable 25fps.

Remastered runs at 60 fps on an old laptop with i7 Haswell & Nvidia 860M choosing vsync. I can try it on an AMD R5 3400G if you like, but it's DX11 game compared to RTW's DX8 using a hack for DX9.
Hezekiah Outremer 2021 年 5 月 5 日 上午 11:43 
引用自 rob.inconformista
引用自 Hezekiah Outremer
Is 30 the software limit?

I've been trying to get this game to work to see if I want the remaster.
Many A True Nerd in YouTube has reviewed Remastered and has a current challenge series with it. Install sizes RTW 3.88GB, TW:R2 Emperor 30GB, TW: Rome Remastered 45GB
The gfx in Remastered meet modern HD expectations without spoiling the original game.

As reported in thread, support was telling ppl to go to 780p definition with display upscaling. That reduced lag for me in big battles like Rome, I believe it reduces the bandwidth, mitigating a bottleneck in the old game code, but that with fixes took a sloppy 17fps to a playable 25fps.

Remastered runs at 60 fps on an old laptop with i7 Haswell & Nvidia 860M choosing vsync. I can try it on an AMD R5 3400G if you like, but it's DX11 game compared to RTW's DX8 using a hack for DX9.
There's no need for that. Thanks for the information! I guess Rome TW at 60+ fps will require more tweaking.
rob.inconformista 2021 年 5 月 5 日 下午 12:07 
引用自 Hezekiah Outremer
引用自 rob.inconformista
Many A True Nerd in YouTube has reviewed Remastered and has a current challenge series with it. Install sizes RTW 3.88GB, TW:R2 Emperor 30GB, TW: Rome Remastered 45GB
The gfx in Remastered meet modern HD expectations without spoiling the original game.

As reported in thread, support was telling ppl to go to 780p definition with display upscaling. That reduced lag for me in big battles like Rome, I believe it reduces the bandwidth, mitigating a bottleneck in the old game code, but that with fixes took a sloppy 17fps to a playable 25fps.

Remastered runs at 60 fps on an old laptop with i7 Haswell & Nvidia 860M choosing vsync. I can try it on an AMD R5 3400G if you like, but it's DX11 game compared to RTW's DX8 using a hack for DX9.
There's no need for that. Thanks for the information! I guess Rome TW at 60+ fps will require more tweaking.
Use a 2003 era display resolution .. people don't want to do that.
FWIW TW: Rome Remastered runs at 60 fps on an R5 3400G, unfortunately I had a black screen hard lockup during the tutorial battle. But RTW used to crash with the battle advisor for me, with or without the fixes both AMD and Nvidia, I had to alter it to not play the voice IIRC to stop it crashing with the advisor (but mostly I turned it off).
最后由 rob.inconformista 编辑于; 2021 年 5 月 10 日 上午 11:18
Red Spot 2021 年 5 月 10 日 上午 7:51 
Not sure if something got updated via the remaster, but I just tried this game on my I3-2100, no dedicated GPU, very cheap 4GB Ram.
30 FPS on the campaign map on 1920*1080.
60 FPS on the battle map on 1920*1080, many options set to medium, huge scaling.
(^Battle between me (Jullii) vs Carthage, auto-armies, 3500 men on the field, many elephants and skirmishers. Battle went rather south on me :D)

That is NOT using the hack mentioned in this topic, running on W7.
Sebasta 2021 年 5 月 10 日 下午 12:34 
引用自 Red Spot
Not sure if something got updated via the remaster, but I just tried this game on my I3-2100, no dedicated GPU, very cheap 4GB Ram.
30 FPS on the campaign map on 1920*1080.
60 FPS on the battle map on 1920*1080, many options set to medium, huge scaling.
(^Battle between me (Jullii) vs Carthage, auto-armies, 3500 men on the field, many elephants and skirmishers. Battle went rather south on me :D)

That is NOT using the hack mentioned in this topic, running on W7.

That would be good news indeed, but would also imply that they finally made the original compatible with newer systems where that would require a new build of the game. Is that really realistic?

BTW using W7? But, why?
最后由 Sebasta 编辑于; 2021 年 5 月 10 日 下午 12:35
Red Spot 2021 年 5 月 11 日 上午 4:46 
I did not say anything got updated. I just never had severe issues with performance since I run an AMD as main system and have an I3 that I recently started using as my everyday system and wanted to see how the game would play on this system.

Nothing wrong with W7, no need to update an ancient system to run the latest OS. (Not complaining about Re only running on W10, as I find that perfectly acceptable.)
rob.inconformista 2021 年 5 月 11 日 上午 5:43 
引用自 Red Spot
I did not say anything got updated. I just never had severe issues with performance since I run an AMD as main system and have an I3 that I recently started using as my everyday system and wanted to see how the game would play on this system.

Nothing wrong with W7, no need to update an ancient system to run the latest OS. (Not complaining about Re only running on W10, as I find that perfectly acceptable.)
Well there WAS an update that I noticed for RTW around the time TW: RR became available for download.

I assumed it would be to publicise the new game, but perhaps as there's an offer and the developers are familiar with the code after many ports, that they modified some dll or part of the code to improve behaviour, I think Remastered purchasers without RTW classic have that included, if so they are customers and that may justify patches developed from the porting experiences.

Having done ports of applications to new hardware, I would find sometimes long standing bugs which nobody had solved, one resulted in customers buying second machines just to run reports! Having different tools available can make diagnosis of issues much simpler and you read a lot of rushed and confused code, so have a good idea what the original developers misunderstood.

Now I can compare RTW classic performance vs TW: RR on both an Nvidia gfx & AMD, but I have other things to do so it won't be immediate.
最后由 rob.inconformista 编辑于; 2021 年 5 月 11 日 上午 5:48
Red Spot 2021 年 5 月 11 日 上午 7:03 
I would not be surprised if most that state poor performance in this topic run W10 on an Intel-machine and that it is just a clean system running W7 will do just fine where W10 could cause issues.
My AMD-rig (with Nvidia GPU) runs W10, there I have a lower battle FPS but a solid FPS on the campaign map. I.o.w. a system with way more umpf shows it on the campaign map, but shows the exact opposite on the battlemap.

------------------ Campaign - Battle
I3 - W7 ======= 30 FPS ---- 60 FPS
FX8350 - W10 = 60 FPS ---- 30 FPS
rob.inconformista 2021 年 5 月 11 日 下午 2:18 
引用自 Red Spot
I would not be surprised if most that state poor performance in this topic run W10 on an Intel-machine and that it is just a clean system running W7 will do just fine where W10 could cause issues.
My AMD-rig (with Nvidia GPU) runs W10, there I have a lower battle FPS but a solid FPS on the campaign map. I.o.w. a system with way more umpf shows it on the campaign map, but shows the exact opposite on the battlemap.

------------------ Campaign - Battle
I3 - W7 ======= 30 FPS ---- 60 FPS
FX8350 - W10 = 60 FPS ---- 30 FPS
Windows 7 is no solution, it's out of support for normal consumers.
It is VERY VERY likely that MS have caused the issue with changes to DX8 support.
最后由 rob.inconformista 编辑于; 2021 年 5 月 11 日 下午 2:18
rob.inconformista 2021 年 6 月 19 日 上午 5:13 
So I discovered on AMD RX Vega 11 iGPU (R5 3400G CPU) how to obtain 40-60fps on a 1440p display as measured by Steam on Strategy Map, but the Battle Map is still limited to 25fps (actually fine for watching old animations of units carrying out orders). The method is the same as used by Fortnite/Valorant players to maximise fps & minimise input lag and you can find videos demonstrating the method. If you have a laptop you'll have to display the game on a TV or an upscaling external monitor to do it.

With Rome Remastered performance is much higher with >60fps easily achievable with better animation quality, so that's still the best option on modern systems.

I used display upscaling onto a 1440p 144Hz gaming monitor, setting 720p (better quality but missing resolutions prevent use on strategy map) or 1366x768 (more artifacts) running at 120Hz refresh frequency. You have to get the Custom Resolution Utility from monitortests forum and create custom display resolutions to PREVENT GPU scaling.

Persuading W10 to set the active signal resolution to the display resolution and disabling ALL GPU scaling requires persistence, I also disabled Radeon Chill which lowers fps when you're not inputting to the game. The method involves going as deep as you can to the display adapter properties and listing all the display modes then applying the low bandwidth resolution. I might test hooking up the monitor up to an Nvidia laptop and see how well it works with the DX8->DX9 shim library (which I still have set up) to satisfy my curiosity, although I'm not sure that will be used since RTW was updated.

[Update] Tried at 1366x768 on an old A10 laptop and the game flies, I was getting about the same fps as on a Vega11 on the strategy map but 40+ fps on a simple battle map that was restricted to about 25fps before. The findings in previous post about i3/W7 and FX8350/W10 are rather contradicted by the Richland APU. I think older hardware simply runs the DX8/9 better, now RTW was updated when Remastered launched. My Nvidia laptop died a death, won't open even the BIOS menu so no tests, after the shameful lack of support of the Kepler based 860M, dropped less than 5 years after last sales with lies on their website and driver software to obfuscate, I won't be repeating the experience again.

The findings in previous post about i3/W7 and FX8350/W10 are rather contradicted by the Richland APU.

Tried on a Ryzen 5 with RX 6700xt GPU at 1080p resolution and strategy fps was in the 40's but battle map was slower at 33fps, both CPU & GPU load was in single figures, so the game itself must be throttling.
最后由 rob.inconformista 编辑于; 2021 年 6 月 29 日 上午 5:38
👑Philip II Of Makedon👑 2021 年 6 月 29 日 上午 10:49 
Now we have a remaster, so I think this thread is obsolete.
Calling that "remastered" anything but pretty looking garbage is an insult to anything with intelligence....
< >
正在显示第 121 - 135 条,共 158 条留言
每页显示数: 1530 50