Rome: Total War

Rome: Total War

_ Jun 6, 2020 @ 7:51am
What exactly do you get out of improved farms and food production?
Not sure what it does or how to check what it does in percentages
Last edited by _; Jun 6, 2020 @ 7:51am
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Showing 1-13 of 13 comments
Kruniac Zio Jun 6, 2020 @ 8:41am 
Back in Medieval they gave higher pop growth and income

I'm assuming they still give upgraded pop growth.
hoonii Jun 6, 2020 @ 9:48am 
More income, more pop growth and more squalor.
You can check what it does in the settlement page. When you move your cursor over the symbols it says (Farming). Income depends on whether the harvest is good or not(which I think is totally random), growth stays on through the whole game. Because farms improve the pop growth, it increases the pop and so it increases the rate the squalor grows.
Last edited by hoonii; Jun 6, 2020 @ 9:57am
Sebasta Jun 6, 2020 @ 1:19pm 
General advice: upgrade farms only to tier 2, not higher. Population seems useful, but becomes problematic at higher levels when your citirs grow more and more due to squalor (and public order because of that). T2 is high enough.
Arkrow XIV Jun 6, 2020 @ 4:28pm 
Originally posted by Sebasta:
General advice: upgrade farms only to tier 2, not higher. Population seems useful, but becomes problematic at higher levels when your citirs grow more and more due to squalor (and public order because of that). T2 is high enough.
Depends if you want to exterminate tthat city a couple of times, I usually do that
HazardHawk Jun 6, 2020 @ 7:23pm 
Originally posted by Hessian hoonii:
More income, more pop growth and more squalor.
You can check what it does in the settlement page. When you move your cursor over the symbols it says (Farming). Income depends on whether the harvest is good or not(which I think is totally random), growth stays on through the whole game. Because farms improve the pop growth, it increases the pop and so it increases the rate the squalor grows.
Once a farm is built it is permanent. It is honestly best not to go above tier two. Even running taxes as high as they will go trying to keep population down and recruiting as many peasants as you can to go out and die population growth is a killer.

In Med2, the only time I go above tier two is in castles.
76561198814511849 Jun 7, 2020 @ 12:20am 
Originally posted by Hessian hoonii:
Income depends on whether the harvest is good or not(which I think is totally random),

Almost. In BI there are events for bad harvests which "help" the WRE to collapse.

; Bad harvest events live here. Harvests are calculated at the end of each summer round.
; Each entry consists of a year number, a region and/or a faction.
; In the case of a region, when the year comes around the region will have a bad harvest.
; In the case of a faction, when the year comes around the faction will have an empire-wide bad harvest.
; In the case of both, the region will have a bad harvest if it's owned by the faction.

In practice the effect of bad or good harvest is small.

Trade is what matters more and since letting a city rebel (for the purpose of extermination) will cause a serios reduction in trade it tends to be wise to not go down that route, at least in places where corruption is low. At the outer rims of your empire the calculation changes.
ObsessedEddie Jun 8, 2020 @ 7:47am 
always exterminate when you capture a city, city capitals like rome, or all of egypt need to be exterminated twice before you grow your own pop
Sebasta Jun 8, 2020 @ 10:37am 
Originally posted by ObsessedEddie:
always exterminate when you capture a city, city capitals like rome, or all of egypt need to be exterminated twice before you grow your own pop

This is not true at all. Population is determined by buildings and harvest, not by anything else. Better not exterminate unless you need the money and/or maintain public order.
Last edited by Sebasta; Jun 8, 2020 @ 10:37am
ObsessedEddie Jun 8, 2020 @ 12:16pm 
using troops to maintain order is a waste of time and resources, you take a city, exterminate, leave 2-4 units, then move on to the next city
ObsessedEddie Jun 8, 2020 @ 12:18pm 
Originally posted by Sebasta:
Originally posted by ObsessedEddie:
always exterminate when you capture a city, city capitals like rome, or all of egypt need to be exterminated twice before you grow your own pop

This is not true at all. Population is determined by buildings and harvest, not by anything else. Better not exterminate unless you need the money and/or maintain public order.
i didnt say a thing about population growth
Red Spot Jun 9, 2020 @ 5:15am 
Originally posted by ObsessedEddie:
Originally posted by Sebasta:

This is not true at all. Population is determined by buildings and harvest, not by anything else. Better not exterminate unless you need the money and/or maintain public order.
i didnt say a thing about population growth



Originally posted by ObsessedEddie:
always exterminate when you capture a city, city capitals like rome, or all of egypt need to be exterminated twice before you grow your own pop
Last edited by Red Spot; Jun 9, 2020 @ 5:15am
Sebasta Jun 9, 2020 @ 11:05am 
Originally posted by ObsessedEddie:
Originally posted by Sebasta:

This is not true at all. Population is determined by buildings and harvest, not by anything else. Better not exterminate unless you need the money and/or maintain public order.
i didnt say a thing about population growth

I think you did (Red Spotted it as well). Please elaborate your point as I don't understand what you mean.
76561198814511849 Jun 9, 2020 @ 11:59am 
In practice is higher happiness due to higher population growth due to lower squalor due to lower population that makes it so helpful to exterminate the population. Lower squalor does also have a direct effect on public order. As population grows back squalor will rise back to former levels.
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Date Posted: Jun 6, 2020 @ 7:51am
Posts: 13