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At the moment I get something between 100-200 each turn so far, i'll try to get it upgraded and see if it improves :3
Thanks for the advice, I'll see how far I get, if I still have issues I'll come back here.
Thanks again! :33
Get soldiers only if you really need them and once you have them use them!
Soldiers doing nothing is the ruin of every state you can build.
A basic strategy, when you start the campaign, is to set one of your cities as a military dedicated one (building military stuff only here, no need of more than 1 militarazided city per front), and the others working on economic growth.
This way, even without exterminating people, I usually get +100k by 250 BC.
I'm gonna try the concentrate on a single military-focused city and try the rest for income, the game in the screenshots has gone to crap so I'm gonna have to restart anyways, it's fun though, and I'm looking forward to learning more :3
I would recommend 2 cities, actually.
One city for recruitment, and the other for blacksmiths (upgrading)
It's really simple to give your own faction other faction's buildings, the Brutii have 2 temples, a temple of Vulcan and a temple to Mars.
Temple of Vulcan is like a blacksmith and it upgrades your weapons and armour (you can get gold armour and weapons with this) and Mars gives a +3 experience bonus to anyone who is trained in that city.
You can give Julii ownership of those 2 shrines as well and it'd be a really big bonus.
Good strategy is to not build the upgraded farms when the citiy expands and grows. the lower farm levels are plenty to keep the population growing. Only build them if the population growth slows and you want it to accelerate.
Also mouse over the buildings already built in the settlement, if it the popup description says anything like *building*(Barbarian) or *Building(Greek) and your playing as a culturally different faction like the romans in this case that affects the public order negatively. Decide at that point to either demolish the building or update it by building the next higher version of it. Be advised that demolishing a teir 3 building means starting back at tier 1 in construction. Demolishing is especially worth it for the religious buildings because in most cases you cannot upgrade a religious building from a different culture (Greek and Roman pagan gods are interchangeable sometimes and you can sometimes upgrade a greek shrine to a roman temple, depending if the interchangeable god is availble in your faction).
Note that some buildings cannot be demolished like walls and town centers, you'll have to wait for the settlement to grow if you want to update these.