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Bosses usually have better droprates, if you're target farming something check the tqdatabase, they have drop% on all things.
TQ was also a game that allowed transferring items when its addon launched so future characters would have an easier time. Then again, going selffound is fun trying to mix & match items to your needs.
Also, mods exist.
You're complaining about RNG in a game from 2006.
PS: Diablo 2 has even worse droprates without magic find.
I am complaining about a game that had expansions and stuff added like skills, classes, challenges. Talking about the same old devs or new devs, they worked on the game for a long time. And the low drop rates is not even a new problem they aknowledged. Rethinking a bit about the drop rates and the essence itself of the game would've been great. Self-found things it's not an excuse, I cannot play four characters to the same point if I get stuck with one cause lack of good items. Cause you get stuck in this game, enemies sometimes hit hard. Mod is not an excuse to defend a bad decision, expecially when you have to modify some numbers and increase a bit droprates. I don't say from 0.1% to 35%, I just say less yellow, more green and more blues. Just a tiny bit to start with.
The ''more loot'' mod really helps even if you are playing on elitè
I am in legendary, in fact. And the situation seems worse, that's disappoiting.
Better yet play with "Loot Plus XMAX FTW" at 1x spawn rate, and you'll have what could be considered a fan-patch. No reason to ever play the base game if "Loot Plus XMAX FTW" exists.
there is one for now. in legendary drops are so bad for me that I don't even know which item does exist