Titan Quest Anniversary Edition

Titan Quest Anniversary Edition

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MegalomaniacNG  [sviluppatore] 17 ott 2022, ore 12:59
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Titan Quest - Anniversary Edition/Eternal Embers Update #6
Hello,

Please report bugs here:
https://bugreporting.thqnordic.com/#/projects/136/titan-quest/add-issue

New Content:

Repick Stat Points Potions:
  • 5 new potions that allow players to repick their stats individually.
  • 1 potion that resets all 5 stats all together.
  • Potions can be obtained only in the new Dungeons or in Electrum Orbs.

Added 2 new hero monsters into EE Egypt areas (Great Osiris Temple & Burial Vaults)


New Items:

These items can only be obtained from the HC dungeons (monsters/loot orb drops)
  • Ares' Weakness - Legendary Shield
    New item as voted on by the community. Original item concept by The Line of Epic Heroes.

  • Bow of Upis - Legendary Bow
    New item as voted on by the community. Original item concept by nargil66.

  • Medusa's Anguish - Legendary Staff
    New item as voted on by the community. Original item concept by TheFrostLich.


New Rare Monster Spawn: Golden Scarab

Recent rumors among those who have returned from braving the vast deserts of Egypt report seeing a fabled creature known as the Golden Scarab.
  • This is a randomly spawning encounter found only throughout the exterior environments of Act 2 and EE Egypt.
  • For each game session a single golden scarab can be found in Act 2 and in EE Egypt respectively.
  • Once killed it can drop its own rare valuable monster charm, made up of 5 pieces. As with other charms this also has a Normal/Epic/Legendary version.
  • Additionally the golden scarab drops a significant amount of gold and hero tier experience


Updated EE Divine Artifacts:

Discipline of Kunlun
  • Added new proc skill "Way of the Monk" (Aura)

Orb of Sihai Longwang
  • Added new proc skill “Sihai’s Vortex” (AoE)

Essence of Anubis' Haste
  • Renamed to Anubis’ Judgement
  • Added new active skill “Funerary Rites” (Summon)

Strength of Pangu
  • Added new proc skill “Cosmic Strike” (AoE)

Peach of Immortality
  • Added new proc skill “Ascension” (Aura)



HC Dungeon Changes/Fixes:
  • Added Traps to the Hades HC Dungeon
  • Added permanent buff rewards which the player receives once each HC dungeon boss is killed for the first time
  • Finished redesign/rebalance of Hardcore Dungeon reward sets
  • Added proper stats to their epic versions
  • Removed random levers in Dungeons, each door now has one lever at a specific location
  • Fixed issue where player could get a key of chaos from the minor boss in Heavenly Place area
  • Lowered the drop rate of the new potions in Dungeons
  • The Manticore boss joins the party and will now also drop keys for the HC dungeons


Hades HC Dungeon Boss:
  • Added 'Crystalfire’ skill which activates the 'Poison Flames’ via markers within the boss chamber (designed as crystalline lines placed strategically on the floor)
  • Replaced 'Bonecage’ projectile vfx with more readable purple vfx and impact (Needed to be clearly telegraphed since this skill locks the player for a duration in a bone cage)
  • Reduced 'Bonecage’ fragment shards upon impact from 12 to 6
  • Reduced 'Profane Bolts’ fragment shards upon impact from 12 to 6
  • Reduced 'Profane Bolts’ Cold DoT and removed Vitality damage


Hades HC Dungeon:
  • Improved boss chamber layout including initial area where the player teleports in, now the boss is no longer instantly pulled into combat
  • Added crystalline lines as visual indicators for where the Crystalfire flames appear


Egypt HC Dungeon:
  • Added extra collision boxes under walkways where players have reported falling through
    Egypt HC boss; due to an exploit all are now hidden until the player enters arena
  • Removed 'CastShadows’ from door archways to avoid shadow conflicts with player light source
  • Skeleton Assassin (Chaos Monster) created a more refined 'Bone Shard’ projectile attack, similar to Throwing Knives from Stealth Mastery.
  • Reduced amount of shards thrown and changed range indicator from 'Any Range’ to 'Medium Range’ due to some players reporting being one shot by this skill
  • Fixed excessive physical resistances for Chaos monster aura in Egypt HC dungeon.


Bosses - Zazamankh
  • Reduced summon skill chance in order to balance out use of his other skills while also keeping his summons up for longer before being re-cast

Akhenaten
  • Fixed missing links for his ranged default attack skill and summon skeleton skill.
  • Increased Sandwave chance to be cast
  • Increased health pool, added Physical and Fire resistance.
  • Slightly increased his attack speed and cast speed and gave him added Defensive Ability.
  • Improved his skills, added x3 projectiles and impact fx to his default attack, added triggered duration passive (vitality retaliation).
  • Buffed his pet summons from 1 summon to 3 with max of 9 and gave them an aura buff.
  • Slightly increased boss scale.



Other Fixes/Changes:
  • Added new monster equation formula for better CO-OP performance
  • Changed racial profile of all Potamoi from “Demon” to “Magical”
  • Added Act 4 and Act 5 Random Encounters Scenery
  • Added DoT component to Manticore’s Lightning Breath
  • Increased Burn Damage on Conflagration, especially beyond maximum level
  • Removed Energy Reserved from Sandwing heroes’ Disease Aura
  • Limited Liche King’s skill Soul Blight to 16 levels (actual maximum)
  • Charon’s second form now has proper Undead type resistances
  • Sinmara now summons her adds more reliably
  • Reduced XP gained from killing little Sprigglings
  • Adjusted size and fixed projectile range on Fjord Ichthian staff
  • Improved sound and effects on “Health refill” item skill
  • Clasp of Mothers; Increased its trigger chance from 10% to 25%
  • Apples of Idun; Increased its trigger chance from 25% to 33%
  • Increased drop chance of Hesperide MI staves
  • Added some Life Leech to Locus of Crantor
  • Fixed visual artifacts on Unyielding Phalanx attacks
  • Disconnected Transmutation from Rune Weapon (independent skill)
  • Disconnected Inner Equilibrium from Potent Elixir (independent skill)
  • Increased chance of Atlantis jewellery dropping from Tiamat orbs
  • Unique Atlantis armor pieces no longer display forge affixes
  • Adjusted defensive protection of Ragnarök helms to match that of other armor pieces
  • Fixed music duplication in some areas
  • Fixed regular scarab proxy spawns throughout EE Egypt which were not linked to any existing pools and therefore didn’t spawn
  • Updated opening sound and vfx for breakable urns/pots
  • Mummy - High Priest (of Ra); updated aura vfx
  • Summoner’s Trinket (amulet); updated skeleton summons with armor and sword, replaced Envenom Weapon with Spiritblade buff. Also fixed skill icon UI issues.
  • Added loot to trapped chests of EE to accommodate the risk vs reward
  • Sobek Guard (melee); Re-assigned shield buff ability in order for them to have it active before players engage them
  • Hero Bandit Loot Leader (Funerary Ruins); Updated missing skills, added Ensnare + Modifier and Rally Buff
  • Fixed pathing issues in certain Ragnarok cave
  • Fixed issue where players who did not have specific DLCs could still see dropped Epics/Legendaries
  • Localization fixes/corrections
  • Added majestic chest reward in the secret crypt (Burial Vaults)
  • Replaced spiders with scorpions in some dungeon sections of EE Egypt
  • Minor map improvements to EE
  • Minor map improvements to HC dungeon entrance areas
  • Adjusted name layers around Atlas Highlands beach area
  • Fixed the exposed mechanism of dungeon wall traps
Ultima modifica da MegalomaniacNG; 15 gen 2024, ore 8:04
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Visualizzazione di 121-135 commenti su 151
Messaggio originale di akinshina-2011:
С ново появилось проблема с запуском игры. Нажимаю кнопку играть не каких действии не происходить. Через несколько минут появляется кнопка играть я опят нажимаю играть и опят не каких действие не происходить. Почему в библиотеке рядом с игрой нет функции исправить или восстановить компоненты или игровое приложение

Right click on the game's icon in your Steam library, go down to Properties and over to Local Files, then click on Verify/Repair.
Messaggio originale di Kavaliro:
Messaggio originale di Devil GH:
I can'r run the game. It shut down right after I'm in the game
Hi! You can create another thread explaining the problem or join our Discord server (link pinned) and we will look up for a solution.
Can you send me the discord link ? I still can't play the game
Messaggio originale di Devil GH:
Messaggio originale di Kavaliro:
Hi! You can create another thread explaining the problem or join our Discord server (link pinned) and we will look up for a solution.
Can you send me the discord link ? I still can't play the game
Here is the link to the discord server: https://discord.gg/RX8KakD
As a suggestion: Would be cool if nature had a modifier (or lmb even) that allowed you too shoot elemental arrows with a bit of aoe just like the nymph does when getting her upgrade called natures wrath.
Messaggio originale di MegalomaniacNG:
Hello,

Please report bugs here:
{COLLEGAMENTO RIMOSSO}

New Content:

Repick Stat Points Potions:
  • 5 new potions that allow players to repick their stats individually.
  • 1 potion that resets all 5 stats all together.
  • Potions can be obtained only in the new Dungeons or in Electrum Orbs.

Added 2 new hero monsters into EE Egypt areas (Great Osiris Temple & Burial Vaults)


New Items:

These items can only be obtained from the HC dungeons (monsters/loot orb drops)
  • Ares' Weakness - Legendary Shield
    New item as voted on by the community. Original item concept by The Line of Epic Heroes.

  • Bow of Upis - Legendary Bow
    New item as voted on by the community. Original item concept by nargil66.

  • Medusa's Anguish - Legendary Staff
    New item as voted on by the community. Original item concept by TheFrostLich.


New Rare Monster Spawn: Golden Scarab

Recent rumors among those who have returned from braving the vast deserts of Egypt report seeing a fabled creature known as the Golden Scarab.
  • This is a randomly spawning encounter found only throughout the exterior environments of Act 2 and EE Egypt.
  • For each game session a single golden scarab can be found in Act 2 and in EE Egypt respectively.
  • Once killed it can drop its own rare valuable monster charm, made up of 5 pieces. As with other charms this also has a Normal/Epic/Legendary version.
  • Additionally the golden scarab drops a significant amount of gold and hero tier experience


Updated EE Divine Artifacts:

Discipline of Kunlun
  • Added new proc skill "Way of the Monk" (Aura)

Orb of Sihai Longwang
  • Added new proc skill “Sihai’s Vortex” (AoE)

Essence of Anubis' Haste
  • Renamed to Anubis’ Judgement
  • Added new active skill “Funerary Rites” (Summon)

Strength of Pangu
  • Added new proc skill “Cosmic Strike” (AoE)

Peach of Immortality
  • Added new proc skill “Ascension” (Aura)



HC Dungeon Changes/Fixes:
  • Added Traps to the Hades HC Dungeon
  • Added permanent buff rewards which the player receives once each HC dungeon boss is killed for the first time
  • Finished redesign/rebalance of Hardcore Dungeon reward sets
  • Added proper stats to their epic versions
  • Removed random levers in Dungeons, each door now has one lever at a specific location
  • Fixed issue where player could get a key of chaos from the minor boss in Heavenly Place area
  • Lowered the drop rate of the new potions in Dungeons
  • The Manticore boss joins the party and will now also drop keys for the HC dungeons


Hades HC Dungeon Boss:
  • Added 'Crystalfire’ skill which activates the 'Poison Flames’ via markers within the boss chamber (designed as crystalline lines placed strategically on the floor)
  • Replaced 'Bonecage’ projectile vfx with more readable purple vfx and impact (Needed to be clearly telegraphed since this skill locks the player for a duration in a bone cage)
  • Reduced 'Bonecage’ fragment shards upon impact from 12 to 6
  • Reduced 'Profane Bolts’ fragment shards upon impact from 12 to 6
  • Reduced 'Profane Bolts’ Cold DoT and removed Vitality damage


Hades HC Dungeon:
  • Improved boss chamber layout including initial area where the player teleports in, now the boss is no longer instantly pulled into combat
  • Added crystalline lines as visual indicators for where the Crystalfire flames appear


Egypt HC Dungeon:
  • Added extra collision boxes under walkways where players have reported falling through
    Egypt HC boss; due to an exploit all are now hidden until the player enters arena
  • Removed 'CastShadows’ from door archways to avoid shadow conflicts with player light source
  • Skeleton Assassin (Chaos Monster) created a more refined 'Bone Shard’ projectile attack, similar to Throwing Knives from Stealth Mastery.
  • Reduced amount of shards thrown and changed range indicator from 'Any Range’ to 'Medium Range’ due to some players reporting being one shot by this skill
  • Fixed excessive physical resistances for Chaos monster aura in Egypt HC dungeon.


Bosses - Zazamankh
  • Reduced summon skill chance in order to balance out use of his other skills while also keeping his summons up for longer before being re-cast

Akhenaten
  • Fixed missing links for his ranged default attack skill and summon skeleton skill.
  • Increased Sandwave chance to be cast
  • Increased health pool, added Physical and Fire resistance.
  • Slightly increased his attack speed and cast speed and gave him added Defensive Ability.
  • Improved his skills, added x3 projectiles and impact fx to his default attack, added triggered duration passive (vitality retaliation).
  • Buffed his pet summons from 1 summon to 3 with max of 9 and gave them an aura buff.
  • Slightly increased boss scale.



Other Fixes/Changes:
  • Added new monster equation formula for better CO-OP performance
  • Changed racial profile of all Potamoi from “Demon” to “Magical”
  • Added Act 4 and Act 5 Random Encounters Scenery
  • Added DoT component to Manticore’s Lightning Breath
  • Increased Burn Damage on Conflagration, especially beyond maximum level
  • Removed Energy Reserved from Sandwing heroes’ Disease Aura
  • Limited Liche King’s skill Soul Blight to 16 levels (actual maximum)
  • Charon’s second form now has proper Undead type resistances
  • Sinmara now summons her adds more reliably
  • Reduced XP gained from killing little Sprigglings
  • Adjusted size and fixed projectile range on Fjord Ichthian staff
  • Improved sound and effects on “Health refill” item skill
  • Clasp of Mothers; Increased its trigger chance from 10% to 25%
  • Apples of Idun; Increased its trigger chance from 25% to 33%
  • Increased drop chance of Hesperide MI staves
  • Added some Life Leech to Locus of Crantor
  • Fixed visual artifacts on Unyielding Phalanx attacks
  • Disconnected Transmutation from Rune Weapon (independent skill)
  • Disconnected Inner Equilibrium from Potent Elixir (independent skill)
  • Increased chance of Atlantis jewellery dropping from Tiamat orbs
  • Unique Atlantis armor pieces no longer display forge affixes
  • Adjusted defensive protection of Ragnarök helms to match that of other armor pieces
  • Fixed music duplication in some areas
  • Fixed regular scarab proxy spawns throughout EE Egypt which were not linked to any existing pools and therefore didn’t spawn
  • Updated opening sound and vfx for breakable urns/pots
  • Mummy - High Priest (of Ra); updated aura vfx
  • Summoner’s Trinket (amulet); updated skeleton summons with armor and sword, replaced Envenom Weapon with Spiritblade buff. Also fixed skill icon UI issues.
  • Added loot to trapped chests of EE to accommodate the risk vs reward
  • Sobek Guard (melee); Re-assigned shield buff ability in order for them to have it active before players engage them
  • Hero Bandit Loot Leader (Funerary Ruins); Updated missing skills, added Ensnare + Modifier and Rally Buff
  • Fixed pathing issues in certain Ragnarok cave
  • Fixed issue where players who did not have specific DLCs could still see dropped Epics/Legendaries
  • Localization fixes/corrections
  • Added majestic chest reward in the secret crypt (Burial Vaults)
  • Replaced spiders with scorpions in some dungeon sections of EE Egypt
  • Minor map improvements to EE
  • Minor map improvements to HC dungeon entrance areas
  • Adjusted name layers around Atlas Highlands beach area
  • Fixed the exposed mechanism of dungeon wall traps
КАК мне прочитать информацию на русском языке. Или перевести текст на русский
Google translate or deepl.com usually work.
Tons of bugs still into the game, but there are no news about devs are still working on fixes. Does anybody have any news about probable future patches?
Messaggio originale di pakston.com:
Tons of bugs still into the game, but there are no news about devs are still working on fixes. Does anybody have any news about probable future patches?

can you write what bugs are stiil in game?
Messaggio originale di wolfwood444 vel Bazi:
Messaggio originale di pakston.com:
Tons of bugs still into the game, but there are no news about devs are still working on fixes. Does anybody have any news about probable future patches?

can you write what bugs are stiil in game?
Sure. There are some of them:
- Sound missing issue after several reentris when farming locations;
- Text missing bug. I have no idea why it happens, but the bug has appeared with one of the patch and still is here. Today I've catched it again;
- The skill bar becomes inactive, including potions. Usually a crutch in the form of a "K" button helps, but sometimes only a reentry into the game;
- Skills on the panel are not applied. You can see that the button is pressed, it blinks on the skill panel, but nothing happens;
- Pressing the left mouse button resets;
- When playing as melee heroes, the hero falls into enemy models, which is why they do not receive damage, but the hero receives;
- Giant at Hades continue standing after death;
Hi.... Excuse me... but the upgrade is authomatic or I have to download and install? Thanks
Messaggio originale di realvesgo:
Hi.... Excuse me... but the upgrade is authomatic or I have to download and install? Thanks

Automatic unless you're playing offline.
Will you release new DLC in the near future? any plan?
Nothing that we know of.
Messaggio originale di 阿帕奇:
Will you release new DLC in the near future? any plan?
No news from them more than 3 months. They should better fix bugs instead of new dlc's
I hope for new DLC as well
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