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a) 1st thing game play here is the old school grinding concept. You do it all, than you do it all again on a harder difficulty.
It's not a questing game like modern one's are, there are quests and they provide the storyline but you can't play it just by doing the quests.
b) You need to think of each map as a lawn and you need to mow the entire thing. Just start and go back and forth covering the entire map, killing EVERYTHING you find.
The game is set up so when you've finished doing that on a map you're at the right level to start the next map.
c) Saving is NOT what you're used to. When you're in the middle of a map and hit SAVE, all that does is lock in your inventory and current XP. NOT YOUR POSITION,
To save your game progress (where you are on the map) you need to save at the Resurrection Shires.
d) Monsters are designed to respawn behind you after your save / log off and log back in so you'll never 'clear the map' like you would in a modern game instance.
That's done so you can grind for items if you want to.
e) The Anniversary Edition added random bosses that are of a higher level than the map you're on. If you encounter one it's totally OPTIONAL. Shadowmaw will probably be the first one you encounter in a cave fairly early in the game. See if you can beat it if you want to or just skip it, note it's location and come back when you're at a higher level.
The fun comes from enjoying the different world myths (since Greek doesn't cover it all) and listening to the tales the NPC's have.
Game play wise it's a repeatish slog through the maps and it's easy to get burned out. I generally play from rez shire to rez shire in 1 sitting and then take a break and come back later.
----
It took me 3 times of buying the game, playing some, burning out & selling it, than rebuying it again and again before I finally got all the way through TQ and TQ:IT. Pace yourself and you'll do fine.
I picked up the game the first time probably back in 2008 when I found it in a bargain bin. My final attempt was just months prior to the 2016 release of the AE edition. In fact I had just finished and started on IT when AE came out and all of us on steam with the original game(s) got AE for free.
I imported my character into AE and picked up where I left off in TQ:IT and finished the game that year. So figure 8 years from initial buy to completing the base game(s). Like I said, it's easy to get burned out.
TQ might be easy or hard depending on what mastery you pick and what playstyle you prefer. Summoner will find here easy time until Act III while melee warrior will struggle through first several hours, gulping potions like crazy and feeling overwhelmed by amount of enemies.
This game is not your easy modern Diablo game, but has interesting mastery mechanic that allows you to play that game many times, giving you different experience every time. You have a lot of combinations to test out.
As for dying, it kind of a thing in hack'n'slash games, isnt it? Also in that game you'll find moments when some weirdly powerful hero monster will jump on you, killing you easily and making you think 'what the heck?'. It can't be helped, you just gotta be careful and ready. Luckily, dying only makes you lose a small bit of exp, so it's not big deal.
I suggest dragging someone else into that game as playing it together will be less boring and you can have fun by trying to make your build work with your friend's build, maybe causing powerful combination and great satisfaction. Because there are quests and some nice story, but killing monsters will be 95% of your game.
Your fun is the most important thing, but maybe you could give TQ a second chance. It gets better when you have more skills and maybe some unique items if you're lucky.
2-Take all the point in every mastery you choose
3-rune master+dream (seidr worker) or tempest + defense (paladin) are all best classes
https://steamcommunity.com/profiles/76561198059198305/myworkshopfiles/?section=guides&appid=475150
speaking of pet armies, don't go with Shadow Champions if you want skele army. You wont get past act 1. utterly miserable. otherwise, lots of fun in those mods and better skills in general.