Установить Steam
войти
|
язык
简体中文 (упрощенный китайский)
繁體中文 (традиционный китайский)
日本語 (японский)
한국어 (корейский)
ไทย (тайский)
Български (болгарский)
Čeština (чешский)
Dansk (датский)
Deutsch (немецкий)
English (английский)
Español - España (испанский)
Español - Latinoamérica (латиноам. испанский)
Ελληνικά (греческий)
Français (французский)
Italiano (итальянский)
Bahasa Indonesia (индонезийский)
Magyar (венгерский)
Nederlands (нидерландский)
Norsk (норвежский)
Polski (польский)
Português (португальский)
Português-Brasil (бразильский португальский)
Română (румынский)
Suomi (финский)
Svenska (шведский)
Türkçe (турецкий)
Tiếng Việt (вьетнамский)
Українська (украинский)
Сообщить о проблеме с переводом
There are ways to powerlevel up to skill mastery 32 as early as level... 13 or so, so getting the necessary skills to go easy mode can be achieved as early as Megara.
Choose either Bash or Shield Charge. Both have a cooldown but Shield Charge doubles as a mobility and debuff skill.
Skill Shield Bash, Disable and Pulverize top to bottom. Pulverize will usually make the game a cakewalk until act 3. Use a fast weapon to maximize chances to procc these skills.
Adrenaline proccs a lot and is a great skill to have with its mods fully skilled.
Battle Awareness if you need the extra survivability in key moments, makes you a walking tank for a short time.
Haven't found the level 40 skills to be worth it.
Dream: Trance of Wrath is probably the best choice unless you go for a reflect build. Has great CC options but falls off damage wise at some point.
Rune: Has decent synergies because both have skills to reduce str. requirements. Great auto attack and seal is a great way of debuffing enemies. Stat distribution still makes this combo challenging to play - balanced stats mean you can wear most heavy armor but don't do the most damage, int focus means you will have issues with survivability at some point.
Also, shield skills and damage conversion is funky and could have been solved better.
Hunt: Good synergy with defense, going for a strength crit build should balance out the weaknesses of either class - hunting is a high damage single target class, while defense focuses on survivability and AoE shield attacks.
Warfare: Best autoattack, battle standard. Conqueror is a very easy class to play and gear.