Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Also maxed out Runeword Feather and Rune of Life before end of normal and Transmutation currently sits at 5/6 in epic (act 3) with +1 to Rune item. Reckless Offense and Rune Weapon also are maxed, not sure when.
Spirit mastery I took Life Drain (I like it) and wish I'd known about the Atlantis synergy Soul Drain earlier. Can mass sleep groups for 2 seconds (maxed) along with the heal. Good set up for Thunder Strike or to help with escape. Also have 7 points in Enslave Spirit which is sometimes useful.
Currently working on Deathchill Aura and the Ravages of Time synergy in particular.
- Rune Weapon can't use with staff while Psionic Touch + Psionic Beam is decent one for any staff shooter.