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Agree with this, from my experience terracotta summons feel a little weak compared to wolves and traps. I haven't pushed a terracotta build into legendary through but they feel a tad lacking and the synergy skills seem to be designed around turning them into suicidal bombs. Feels like they should have a 3 pet summon limit similar to wolves do at +2 skill.
You should still be able to make a wolf + terracotta build, nature is solid all around and you can make yourself really tanky with Neidan and Nature auras. Wolves can buff your terracottas and serve as infantry if/when terracottas die. Soothsayer would probably be a better all around pet build through.
Traps are considered pets so get any buffs from gear that specifically list as affecting pets. Auras and other shared affects can also buff pets.
Player stats don't affect pets, so summoners just need stats to equip their gear.
Pets get stat buff in Epic and Legendary. Also there is a health buff from Yeti quest in Act 3 of each difficulty.