Titan Quest Anniversary Edition

Titan Quest Anniversary Edition

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Valkinaz Sep 27, 2016 @ 12:49pm
Melee prophet
Since my drop on elementalist ended up so... Melee and electric(many many blues for melee char) I desided to try and make something like a twink( through not actual twink) melee prophet

I'm shooting for something like this in turn of build
http://www.titancalc.com/TitanCalc.asp?mastery=Prophet&master1=8&master2=9&sa=21&m1=32-0-1-0-0-1-0-0-12-0-0-0-6-12-0-0-1-1-0-8-0-0&m2=32-0-12-0-0-8-12-6-0-8-8-0-12-0-8-12-6-0-0-0-12-0

With 2 str 1 int 1 dex upon level up. So here is questions - is it viable character build or damage and survivability would sucks. And at what skills can I send free points
Last edited by Valkinaz; Sep 27, 2016 @ 1:02pm
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Vio Sep 27, 2016 @ 12:58pm 
The thing about Oracles is that you have no skills to hit more thna a single enemy in melee. Or in fact no dedicated melee attacks at all.

Also that electric damage won't do much for you in the long (!) run unless you also get the intelligence to multiply it, which in turn leaves you with even less defense.

So the build you propose would be most successful concentrating on physical damage while contolling enemies with Deathchill, Visions, Freezing Blast and Thunderballs in order to fight them one by one.
Maybe with a damage-reflecting Liche, and Outsider for bosses.


To go melee with lightniung swords, a Thane can work rather well.
(Given the fact that int melee is not really a thing with normal TQ skills.)
Valkinaz Sep 27, 2016 @ 1:02pm 
Damn, I messed up. Prophet. Not oracle xD Now lets see if I can fix theme naming
Gummiel Sep 27, 2016 @ 1:22pm 
Looks solid enough, though I would probably add one point at least in spellbreaker, jsut to remove buffs on enemies or debuffs on yourself and your pets, can really change the tide of battle sometimes to be able to do that
AH-1 Cobra Sep 27, 2016 @ 1:32pm 
Here is what you should do, invest just enough STR to use the best armor, which is 590, don't go any higher than you need to equip that gear, then dump the rest in DEX for OA/DA.

In theory here is what I'd do:

- Max trance of Wrath
- Max out both pets
- Max lucid dream line
- Max Psionic Touch & Burn
- Max either Phamtom Strike or Distort Reality. You might be able to do both in the higher levels with +4 or more all skills.
- Max Storm Nimbus line.
- Max Squall line
- 1 point in energy shield line
- *Max storm surge - I'd put this on hold until you get plenty of +skills from gear. Otherwise 1 point.
- 1 point in spellbraker.

Weapon options (end game) + other gear

Key of Elyseum - This has ancestral warrior on attack. Trance of Wrath can proc this. Has +1 all skills on it as well. You can get up to 3 extra pets. If you go pet centric, I prefer distort reality over phantom strike

Sapros the Corruptor - If you don't have a bunch of +HP % from gear to counteract this, its not viable, but if you do, you might want to consider it. I think Trance of Wrath applies the debuffing effects of this weapon as well, for the same reason it procs ancestral warriors with the above weapon.

Scepter of the Shadow King - If you want something with +1 skills, with better stats than the key of elyseum, and/or can't live with the HP penalty from Sapros.

Shield: Aionios. Best in slot.

Gloves: Stonebinder's Cuffs. Ideally with some +% HP on them + a relic that gives more HP. Pretty much required if you plan on using sapros.

Head: Kael's Visage.

Armor: Best in slot would be a god tier MI armor like some sort of Revenant plate. Most players won't ever get this legit. But I'd recommend something in this slot that gives +skills, or resists you need. Mantle of Sa'Jun if you need resists. Mantle of Secretos would make a good choice as well. Has a bunch of stats you need and +1 all skills.

Boots: Greaves of the Argonauts.

Rings: Chiron's Loop & Band of Souls

Amulet: Myrmidon's Pendant.

Artifact: I'm quite fond of using Glorybringer relic on builds like this. -28% damage from undead and demons, and +1 all skills. Has a little bit of elemental resists, and can roll more for completion bonus. This can allow you to fit into stonebinders cuffs at a lower level as well. -% dexterity requirements on armor and weapons.

Between the rings/amulet/shield your resists should be deep into the positives except for bleed. Bleed resist is broken IMO if the above gear doesn't provide enough of it.

Diviner would play the exact same way, except Diviner is more effective at this role than Prophet is. Diviner could use the Deathchill + Trance of wrath combo, which brings not only more offense from the Liche + summon outsider, but more defenses as well.

Last edited by AH-1 Cobra; Sep 27, 2016 @ 1:53pm
UndeadUnbug Sep 27, 2016 @ 1:36pm 
Consider adding some points into nightmare for tanking. I was able to easily farm hydra in full damage gear with it on my caster prophet.
Valkinaz Sep 28, 2016 @ 5:11am 
So basically a melee prophet is not a "battlemage" but auromancer, right?
Last edited by Valkinaz; Sep 28, 2016 @ 5:12am
Val Sep 28, 2016 @ 6:31am 
A melee/caster hybrids are ineffective and borderline impossible in TQ with current balance. You either do damage with spells or do damage with melee autoattacks. Combat classes usually pick magic classes for support skills, e.g. Squall, Freezing Blast, etc.

Trance of Wrath does low damage on Legendary even if you're a full caster. It's more of a support thing as well, because of resistance reduction. But it doesn't stack with Squall, and Squall is just better.

The build crimsonedge suggested is roughly how my Templar would have looked like on the dream side, if I had one. I don't get why would he suggest Storm Nimbus. Without investments into int there's no way it would play a big part in your damage.
Valkinaz Sep 28, 2016 @ 7:19am 
Originally posted by Val:
A melee/caster hybrids are ineffective and borderline impossible in TQ with current balance. You either do damage with spells or do damage with melee autoattacks. Combat classes usually pick magic classes for support skills, e.g. Squall, Freezing Blast, etc.

Trance of Wrath does low damage on Legendary even if you're a full caster. It's more of a support thing as well, because of resistance reduction. But it doesn't stack with Squall, and Squall is just better.

The build crimsonedge suggested is roughly how my Templar would have looked like on the dream side, if I had one. I don't get why would he suggest Storm Nimbus. Without investments into int there's no way it would play a big part in your damage.
Thats why I was thinking about going melee with passives and buffs instead of trying to be both full fledge mage and full fledge warrior. With Phantom strike for boss killer(since its similar to shield charge), distort reality for mass stan/manaburn/some sort of aor, squall against pesky archers and wisp buff+nimbus+lucid dream with some decent fast weapon with lightning damage.
Val Sep 28, 2016 @ 7:42am 
Originally posted by Valkinaz:
Thats why I was thinking about going melee with passives and buffs instead of trying to be both full fledge mage and full fledge warrior. With Phantom strike for boss killer(since its similar to shield charge), distort reality for mass stan/manaburn/some sort of aor, squall against pesky archers and wisp buff+nimbus+lucid dream with some decent fast weapon with lightning damage.

I think it's futule, but won't argue on this. Wish you luck.
Valkinaz Sep 28, 2016 @ 8:42am 
Well, I wouldn't ask if I wasn't sure... So melee Prophet is not really viable it seems
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Date Posted: Sep 27, 2016 @ 12:49pm
Posts: 10