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I've ran into many more enemies like this since. I was level 12 when i ran into Shadowmaw, I ran into many more enemies like him that were many levels above me, up to 17 levels above me. And I'm not rushing at all, I may even be above the average level for the area I'm in as I'm stopping sometimes to run a boss several times for some extra loot.
So, no. It's not a bug. This new anniversary version added several Hero monsters that are just as tough, if not tougher than actual bosses.
I've even ran into a named obelisk ghost spawner. A huge version of the obelisk that normally spawns 4 ghost skeletons. But now it was spawning unlimited lightning ghosts.
It's fun, I like it. They are totally optional. They aren't always there either. It added some much needed difficulty to normal. And some more content for epic and legendary.
I also assume it's not a bug. It's a feature.
Makes things interesting. Plus, maybe, give a reason to come back later.
Edit: Or sweat and chuck potions and do it the hard way of course.
If it moves I'm going to kill it.
With my current character any trash mob that wonders close gets melted by trance of wrath and if I want it dead now distort reality will say hello for me.
The only thing that I need to pay any real attention to are hero's and bosses - mostly because they have more health and may have some unexpected tricks - or unexpected lag spikes.
It hits hard, has a flame surge attack, some sort of aura & can summon shadow creatures.
keeps you on your toes at least.
...and killed it at level 12 with two deaths, the only deaths on this character so far.
A hunter, 0 points into str & dex and yellow & white gear.
Pics or it didn't happen ? I got screenshots.