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No you don't want that.
https://docs.google.com/spreadsheets/d/1jBi_9vlZmDUypI6Q0arfEEfanz2oOG_fzIQeh4coxCQ/pub?output=html
But the differences in scaling don't change the fact that physical scales with strength and pierce/bleed/poison scales with dex, and to equip gear a Brigand will need both.
Where does it state physical or piercing damage?
And what were the old values?
Looks like they also buffed poison / bleeding skills for hunting and rogue. Doubt it will be too useful later on because of how hunters nuke everything away at some point anyway though.
I wonder if people will go through testing all this stuff again though, maybe if the devs indeed continue to support the game instead of moving on. Otherwise I doubt too many people will return for too long.