Titan Quest Anniversary Edition

Titan Quest Anniversary Edition

View Stats:
Nero Sep 5, 2016 @ 12:34am
why is this game so boring?
I don't get why I find it boring but I do. I should like it as its my kinda thing...

I just run around the map killing monsters that are too weak to threaten me and for the ones that do I have 20 health potions...

Does it get better in the later levels?
< >
Showing 76-90 of 113 comments
Deso Sep 5, 2016 @ 5:23pm 
Grinding a.k.a. " kill yourself playing a game to make the character the badass hero that they are supposed to already be."

D3 focused on Post-End Game Content recently. It's also dropping in popularity.
Ivara Ara Sep 5, 2016 @ 6:05pm 
Originally posted by Deso:
Grinding a.k.a. " kill yourself playing a game to make the character the badass hero that they are supposed to already be."

D3 focused on Post-End Game Content recently. It's also dropping in popularity.
Grinding, a thing that is in most games nowadays, WoW must be dropping in popularity because of this.. oh wait... they just released a new expansion. You're aware of how idiotic you sound right? You're nitpicking on everything about a game, then nitpicking about something more or less all games have. And then you try and put logic into a VIRTUAL ♥♥♥♥♥♥♥♥ world.
Yeah i'm done with you, you have nothing going for you now, better of talking to my cat, least she understands more.
Edit: I also see the game you've played the most is Binding of Isaac, which is a grinding game, go figure.
Last edited by Ivara Ara; Sep 5, 2016 @ 6:08pm
Deso Sep 5, 2016 @ 6:20pm 
It's not idiotic at all.
Nowhere I said that lazy design don't sell. I agreed with OP that this boring by pointing out how it's boring.

The vanilla D3 was boring as he'll on the first difficulties. TQ suffer similarly as someone else pointed.

Binding of Isaac has unlockable content, it does not have grind in the sense of farming levels and gear with the same character. In fact the game forces you to play different characters.
The entire campaign takes about 1 hour.


Last edited by Deso; Sep 5, 2016 @ 6:25pm
Jolly Sep 5, 2016 @ 6:28pm 
Maybe you're just so amazing that gaming is getting to be beneath you and solving world hunger should be your next challenge?

Most ARPGs start off pretty easy. It's an ARPG, not a roguelike.
Golpista Sep 5, 2016 @ 6:41pm 
GUYS GUYS LET ME POST ABOUT HOW MUCH I DIDN'T ENJOYED THE GAME BECAUSE I'M 10 YEARS OLD WHO LIKES GAMES WITH NEXTGEN GRAPHICS AND DUMB STORYLINES

Get over it bro, this game is 10 years old what you were expecting? some crazy interactions/mechanics? please go play other games then, because the difference really is that in Titan Quest/Grim Dawn you use single target spells while on Diablo 3/Path of exile it's an AOE fest, you can't even know wtf is happening in your screen.

peace
Doggy Sep 5, 2016 @ 7:05pm 
Lol what an idiot who compare this action game with chess......
Look at Warnand,an action game too but the fight there much more better AND you can level up your character too.
And yes,boss-enenies are harder to kill in TQ,but the fight are very simple to: You run around the enemy use your attacks,run away,heal you.....and yes the "Great" tactic" you use sometimes spells and your bow ect.
And i never say TQ is bad,but for me too simple. But to compare this game with chess is only laughable.
But it seems such games will played from very young players,they prefer simple mainstream-gameplay (can you see very well how many play all the mainstreammess call of duty,battlefield,the witcher ect.) Modern player prefer simple games with good grafic and idiotic stats,unlocks,ranks and a lot of gore. And rhe biggest idiots-wave is the "zombie-mode".Every child cry for zombies in every(serious) game like arma,call to arms,doorkickers and the most other games too.

Such games like Gothic or Oblivion Are action games too,but they have a huge better gameplay as diablo/TQ. there you have not such a "click all monsters dead" gameplay".

Ok,stop now here. But i repeat: TQ is not a bad game,but much to simple.But players they mean TQ have tactical fights or compare it with chess....sorry they are only stupid.

And yes,my english is horrible!
Mivo Sep 5, 2016 @ 7:48pm 
The nice thing about TQ is that you can play it by your own rules. If you think the game is too easy, go for the zero death achievements. Play with only one mastery. Play without using potions. Increase the game speed. Think of other restrictions you could apply.
Wu Sep 5, 2016 @ 8:20pm 
I love this game. Then again I love anything set in Greek Mythology, so I'm a little biased
O.G Willikers Sep 5, 2016 @ 8:34pm 
I am hoping that with Steam Workshop support that over the long run this game shines. Iv tried playing the non annivesary edition a few times and took a few classes all the way through the game in the past. Each time I just kind of felt the game fell hollow even though I LOVE hack and slash/loot driven RPGs.

A lot of the main flaws of the game could be addressed pretty easily with mods. A few mods adding new uniques, sets and classes and suddenly its a new game! Adding a few new enemies with different attack patterns would also go a long long way. One of my main issues with this game is that most monsters follow the same pattern. They are melle and just straight attack, ranged and just straight attack or are casters and basically attack with a chance of a secondary effect. Way too basic but easily fixed with mods! :beatmeat:
Originally posted by Ruben T:
Originally posted by Deso:
I quote http://tvtropes.org/pmwiki/pmwiki.php/Main/FakeLongevity

"The common thread in most of these is repetition; the player is given the same challenge or experience several times"

Let's say we kill like 150 enemies from each type on each map/area.
Isn't 1/10th of those enough to estabilish that you can kill those and hey no longer pose a significant threat?
Is it really better to have foes dropping with a single hit? Instead of more mini-bosses that require decisions and strategies to beat.
Ask that to the people still playing D3 non stop today all the way since release, doing the same thing over and over.

Try D2 :p its still thriving community.
O.G Willikers Sep 5, 2016 @ 9:29pm 
Originally posted by Oven Roasted Derp/PC Master Race:
Originally posted by Ruben T:
Ask that to the people still playing D3 non stop today all the way since release, doing the same thing over and over.

Try D2 :p its still thriving community.

D2 community would be the largest around if they updated the game the way Titan Quest just got updated. Even without extras like Workshop/mod support I cant imagine how D2 would thrive with a good update to HD/run on modern systems more effectivly. I need to stop talking about this before some random D2 mod sucks up another 2,000 hours of my life. :beatmeat:
Doggy Sep 5, 2016 @ 9:34pm 
Agree 100% with the setting ! Grim Dawn is not so great. And newer is not=better. Many older games are better then newer (only the grafic is not so good,but grafic is not all).

Same with Age of Mythology. Setting very great,but the devs make a horrible work and the DLC For AOM is very horrible too. Balance is very worse and some server dont allow to play the chinese.
AOM is a good example for a very bad remake,TQ an example for a very great remake.
So not every remake will be good .
When you like such hack and slay gameplay TQ is fantastic.
Do you know if some server run the PVP mode too? And make this mode fun? Perhaps gameplay is better to play against another player because they will play more clever then the ai-monster.
Originally posted by MSIMagus:
Originally posted by Oven Roasted Derp/PC Master Race:

Try D2 :p its still thriving community.

D2 community would be the largest around if they updated the game the way Titan Quest just got updated. Even without extras like Workshop/mod support I cant imagine how D2 would thrive with a good update to HD/run on modern systems more effectivly. I need to stop talking about this before some random D2 mod sucks up another 2,000 hours of my life. :beatmeat:

lol
It's incredibly asinine how this is already on 7th page and mostly due to people who aparently do not grasp this game's genre. Yes, its simplistic,and SUPER simplistic at the start. Aren't games suposed to start simple? Your character doesn't start as a badass? It starts.... relatively speaking to the starting monsters... You whack and murder them in this kind of games with hand lenght blades and broomsticks at start...

Will it get through your thick skulls that yes, the points you make are valid to a point: as a general game is concerned, not as an hack and slash. As an hack and slash TQ is slightly slower paced than what is standart and just has an unusually colorful setting (aesthetics). One of those is objective, other subjestive and up to personal taste. In every other regard, this game is a true hack'n'slash gem.

It's a bloody 10 year old game that was further repolished by a company from not only love but for profit. That alone should clue you in that it's something good, or, that at least, there is marketable audience for it.

But we discussed this already... just get it that maybe you're not the demographic? It may sound counter intuitive or an oxymoron to you, but a game can be boring and entertaining. The best example I can give of this is the first dungeon siege from personal experience. You could have the settings for the game so that it nearly played by itself. This was most aparent when you decided to only play with a single character, as it would earn more XP and have and edge over monsters for the most of the game.
And yet... it kept me, and probably many others playing for many hours straight. It's a low level decision making, attachment to character and commitment to choices made (very simpistic in this example though with only 4 classes, but still, a commitment, no respeccs)

It's the character growth loophole. The carrot on the stick. You know it's there (hopefully) but you won't be paying for the same experience monthly while unware it's there along with all the artificial attrition (hopefully).

These games are USUALLY made as slow burners. But aparently some people are seeking a roast level of speedy burn <.<

For the demographic, they are rewarded with reflect damage surprises. Monsters using same synnergies you use. Monster actually using the rare item they will drop on you. Game dificulty rising and slowly demaning better choices. Trying one of the other 44 possible class combinations. "Oh no, why is the floor all green? I'm dead T_T. Why did my pets explode on boss? Why are pets betraying me? The time put into learning passives and actives, what works together and what doesn't.

Also, there's the new game speed settings if you want your 5 bucks fast food experience. So there, have fun

http://static.zerochan.net/Hatsune.Miku.full.1939910.jpg
Last edited by Authentic Mikutard; Sep 6, 2016 @ 12:21am
Ivara Ara Sep 6, 2016 @ 2:30am 
Originally posted by Authentic Mikutard:
-snip-

http://static.zerochan.net/Hatsune.Miku.full.1939910.jpg
Didn't have the heart to snip that picture out, but yeah, very well said.
< >
Showing 76-90 of 113 comments
Per page: 1530 50

Date Posted: Sep 5, 2016 @ 12:34am
Posts: 113