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https://www.youtube.com/watch?v=miOWJ4rKb_g
The second playthrough/difficulty gets much better. There's more bosses, they use more skills, and you have more abilities, not only to use, but that are actually useful instead of slowing down your progress.
I'd also recommend going into game options and putting gamespeed to Very Fast for atleast the first 2/3rds to 3/4ths of the first playthrough. After that, I think Fast would be fine.
I often wonder how this game has recieved such glowing reviews given that most people's attention spans are so short and how slow and tedious this game starts out. I'm guessing it's the game environment, setting, and soundtrack people focus on.
Don't make me quote
a e s t h e t i c s
There will never be a more interesting and exotic time period arpg except perhaps TQ2
We have useless grind for gear to be replaced soon (non max level gear).
The technical term is fake longevity - incidently TQ has a cool longentivity feature in it's dual mastery sysem. You can make cool different characters that play out differently (althogh the skill point system doesn't work so well and conflicts with that).
"The common thread in most of these is repetition; the player is given the same challenge or experience several times"
Let's say we kill like 150 enemies from each type on each map/area.
Isn't 1/10th of those enough to estabilish that you can kill those and hey no longer pose a significant threat?
Is it really better to have foes dropping with a single hit? Instead of more mini-bosses that require decisions and strategies to beat.
EG: monsters killed by AoE poison gives no exp, except for the one you hit first. Archer level up must be "fun" at high levels...
- Enemy variety and placement is just dull. (Played till Athens, not sure if it's worth playing further.)
- The world map consists of areas that look very much alike.
- Dungeon layouts are rather simplistic, lacking any puzzles or intersections to create a challenging environment.
- Co-op bugged out one of my characters resulting in deletion, because couldn't progress in story.
So far thats been the case for me. It's starting to pick up as I suspected though; it was going good until the game auto turned off outside athens before I got the portal :X. Would be neat to try this out with someone! That being said, I was a bit more patient then most given my experience in this genre, so expected it to be slow going.