Titan Quest Anniversary Edition

Titan Quest Anniversary Edition

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Dual Wield worth it for any build?
In game it says it gives a chance for 10 damage while the patch notes say a chance for 10 damage on both hits. Regardless of the mechanic, is it really worth taking a skill that provides a chance for just 10 damage? Should this and other skills scale with level perhaps? Maybe add more damage with increased chance? 10 damage is great early game but becomes nothing later on. In my situation I started out as a posion Rogue and made an Assasin via the Warfare tree thinking I'd have a dual wielder but then after selecting the mastery I'm not so sure now. Currently level 10.

EDIT:
OK I am level 33 starting Act 4 and have progressed through much of the DW passives. Yes, they are worth it, especially with my dual green +30% attack speed "sabertooths".
Last edited by Sentinel 08295; Sep 19, 2016 @ 12:22pm
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Showing 1-15 of 19 comments
CantStopTheComf Sep 3, 2016 @ 12:33am 
The %-chance increases if you level up. Also, the main purpose of this skill is to be able to wield two weapons instead of one, so it already increases your damage. Did you check the later skills? Chance for +50% damage on hit and multi-target hits.
CatPerson Sep 3, 2016 @ 12:41am 
Damage wise yes it's worth it.
Like many games, the % sometimes sounds small but you'll see it proc a fair amount, especially as you level/add points to it.

Whether dual-wielding is worth it overall - up to the individual. I tended to prefer shields if melee, in this game, but that's just me.
Oddabit Sep 3, 2016 @ 12:52am 
It's not a %chance for 10 damage, the %chance is to strike with BOTH weapons. When you're dual wielding, you have a 50/50 chance to strike with either weapon, but with that skill you have whatever % chance the tooltip says to hit with both. The damage increase just straight up increases all damage you do, I think. It's extremely worth it.
Sentinel 08295 Sep 3, 2016 @ 8:03am 
Originally posted by Oddabit:
It's not a %chance for 10 damage, the %chance is to strike with BOTH weapons. When you're dual wielding, you have a 50/50 chance to strike with either weapon, but with that skill you have whatever % chance the tooltip says to hit with both. The damage increase just straight up increases all damage you do, I think. It's extremely worth it.

Where does it say you have a 50/50 chance? It just says it gives a flat % to add 10 damage (whether you are level 10 or level 50), increasing the % with more points in the skill. Also, why the discrepancy between the patch notes and the in game description? I understand there are more passives linked to it which add other things, but the initial DW skill, as descibed in the tool tip, seems pretty weak on its own.
Last edited by Sentinel 08295; Sep 3, 2016 @ 8:04am
CantStopTheComf Sep 3, 2016 @ 3:04pm 
As said before, you get more damage by using two weapons at the same time.

Also, nobody forces you to max the basic skill.
Last edited by CantStopTheComf; Sep 3, 2016 @ 3:14pm
Azghall Sep 3, 2016 @ 3:37pm 
Also, those skills for every Mastery that do flat damage, did they get some buff on Epic and Legendary? If don't then what's the point? All you need then is those skills that the flat number gives more time, increase number of X, speed, extra charges, ... And any flat damage is ignored =(, Flat bleed, flat poison, flat damage, Armor (like stone skin) those are quite wortless on higher levels).
Sure that Dex and Int gives more damage but for that tiny flat base, 200% more over 20 flat stuff, =C
So it's easy to know what skill is good, if it gives/reduces %, Speed, Time because those scale with level.
Oddabit Sep 3, 2016 @ 6:43pm 
Originally posted by jpnole:
Originally posted by Oddabit:
It's not a %chance for 10 damage, the %chance is to strike with BOTH weapons. When you're dual wielding, you have a 50/50 chance to strike with either weapon, but with that skill you have whatever % chance the tooltip says to hit with both. The damage increase just straight up increases all damage you do, I think. It's extremely worth it.

Where does it say you have a 50/50 chance? It just says it gives a flat % to add 10 damage (whether you are level 10 or level 50), increasing the % with more points in the skill. Also, why the discrepancy between the patch notes and the in game description? I understand there are more passives linked to it which add other things, but the initial DW skill, as descibed in the tool tip, seems pretty weak on its own.

Without the Dual Wield skill, you will NEVER hit with both weapons at the same time. That's what the skill does.
spirtous Sep 19, 2016 @ 7:26am 
The skill in higher tiers is probably the best investment for warrior character.
First max _ out the onslaught and then at about L11 you can start adding some points to that tree.

Also for this case DPS is not calculated correcly so you might see some drop in the damage which is not correct as at max skill, 1 in 4 times, you will hit with boht weapons doing increced damage.
Tigerheart Sep 19, 2016 @ 8:27am 
So how much damage bonus are we talking? 1/4 the time you hit with two weapons for the sunk cost of a ton of skill points (including having to climb the whole warfare tree).

It would be equivalent to 1 item with 25‰ chance of double damage right?

Anyone can math this out?
Cockpuncher Sep 19, 2016 @ 8:31am 
For dual-wielding consider not only skill bonuses, but also a possibility to accumulate bonuses from both weapons - usually they offer more to a offensive builds than a shield.

Also consider that weapon speed is averaged between two weapons and it works best with fast weapons with +attack speed bonus.
Oddabit Sep 19, 2016 @ 8:47am 
Don't forget that +skill items exist. Going above the natural limit will make you double-hit a lot more often.
The skill is very similar to Defense's shield attacks. However, you give up all your block chance, for more offensive bonuses.
kekkuli Sep 19, 2016 @ 9:54am 
Dual wield is one of the strongest area damage mechanics in the game besides spells (perhaps the strongest now when scatter shot arrows got nerfed badly) Just max all the dual wield skills and you'll laugh to yourself that you never doubted them. But at low levels you should probably stick with blade and shield because dual wield starts to get strong once you open some more of those procs. Drop 1 to each of them and aim for tumult asap.

For best results i would pair it with dream or maybe spirit, rogue, or hunting.
Kotli Sep 19, 2016 @ 10:19am 
The math say you get ~1% a DPS increase with just rank 1 Dual Wield. This is based on 2 identical weapons. The duel weild attack speed reduction is inculded.
The following is ignoring the bonus damage from Hew Cross Cut and Tumult and assuming you fighting a single target to make it simple.
With all skills at max of 6 you get 37% increased DPS.
With all skills at the ultimate level of 10 its ~58% bonus damage.

The nice this this is true no matter if you got 0% or 10000% IAS and damage.

The best skill for a DPS increase versus a single target is volley that one skill gives a 40% DPS increase at ultimate rank. 20% chance of triple attack. One of the reasons hunting +X is normally part of the maxium damage combo the other is the study prey debuff.

Note I am assuming all attack animation cycles are take the same ammount of time.
Last edited by Kotli; Sep 19, 2016 @ 1:03pm
Sentinel 08295 Sep 19, 2016 @ 12:21pm 
OK I am level 33 starting Act 4 and have progressed through much of the DW passives. Yes, they are worth it, especially with my dual green +30% attack speed "sabertooths".
Giblix Sep 19, 2016 @ 12:53pm 
Dual Wield + Onslaught
Onslaught passive has attack speed%
passive skill gives attack speed%
that 25% Dual Wield proc will occur a lot that way

invest enough points in health to survive
get enough strength to wear best armor
put rest in dexterity to increase Offensive Ability for high crit numbers

Combine it with Nature's Heart of Oak for extra health% bonus and survivability

you'll be golden and can put the rest of the skill points in a lot of utlity and "oh-♥♥♥♥" stuff.
Last edited by Giblix; Sep 19, 2016 @ 12:54pm
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Date Posted: Sep 2, 2016 @ 11:00pm
Posts: 19