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Generely the dps (damage per second) can tell you how high you dmg is mostly higher than the avarage damage. but if you have hard hit attacks and have to kite you cant hit all the time and a single strong att would be better. Than you need a high base dmg.
Sorry for my broken english <3
Thanks a lot! I really dont know much about builds and stuff, i just use what looks badass and/or is more powerful than what i have. I tried each weapon with the same boss, and looks like the one higher on DPS works better on bosses than the one with average, but on smaller enemies the one with higher average works better than the DPS. Maybe its something with the health regen or just the amount of health? But anyways, i guess that i'll keep a high average on my Main weapon slot and a high DPS on my secondary! :D
as apposed to Damage Per Decond