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Summoner should be okay. Pets are usually pretty strong until Acts 3/4 Normal when they struggle a bit, but then recover when they get into Epic difficulty.
I was following the Lazy Summoner guide. Any suggestion for an alternative class that is good for farming if you don't have great gear?
Also, OK wow so all guides post 2016 will be accurate? I was quite mistaken on this, thank you for clarifying.
How do you deal with Spirit Syphons (flag with red ring around it) as a summoner? I have no teleport ability to reset my pets so my only option is to run away. Hitting them with my staff does maybe 10% damage which is instantly healed up(even with no pets/player in ring for syphon to leech from). Horrible mechanic to force players to run away and wait for cooldown of enemy skill so I assume there is some way to deal with them?
For summoners, I assume you have maxxed out the summon skill? Pet builds are the exception where leveling your skill is more important than leveling mastery bar as more points in skill = better pet. Also, if you don't have +2 to nature I'd suggest getting that. 18/16 will increase wolf summon limit to 3. You can get +1 skill by farming for a Stonebinder's Cuffs and vendor farm for a +1 Nature amulet.
For summoner (Earth + Nature), wolves are decent DPS/tank pets and Core Dweller is a decent tanky pet. Wolves are decent at staying alive until you to get to Typhon (who destroys them) and a little fragile in late acts (4-5) but still not that bad. Survival Instinct synergy helps keep them alive as well. Dweller is decent at staying alive. Pets get a hp buff mid way through act 3 and get buffs in each difficulty. They scale much better after normal difficulty.
Your pets should generally be able to stay alive. Cast heals when needed. Get CDR so you can resummon dead pets faster. Refresh in Nature helps get wolves out quickly - summon one, cast refresh to remove cooldown, then summon second one. For staying alive, you have Briar Ward which you can hide in and emergency Stone Form which you can escape damage while your pets try to kill enemies or you wait for an Eruption to finish off a foe.
Support your pets with your spells; Earth spells do a mix of fire and physical damage so can be scaled with either Int or Str, Int is more usual through. Eruption is great and you can lob in some Volcanic Orbs.
I do have (must check) 3 legendary hardcore pet builds, so I do play pet builds sometimes.
The thing is I never start as a pet build, but play through normal and most of epic building usually a staff wielder. Once towards the end of epic and I have collected decent pet gear, that is wraithlord jewelry and staff (hopefully all "of immortality" as I like high health pet builds), I will respec to a pet build.
Difficulty is in working out att points at the start as very few go to dex/ str, most are split between int and health. Need 630 int in Legendary. HP pool usually works out at between 12000 to 15000.
Legendary pet builds are OP'ed.
Quite honestly if wanting a farming build for normal/ epic, I would look somewhere else.
I have kept a Legendary pet build for farming in Legendary though.