Titan Quest Anniversary Edition

Titan Quest Anniversary Edition

View Stats:
MegalomaniacNG  [developer] Apr 12 @ 9:14am
Titan Quest - Eternal Embers Update #3 (Publicbeta)

We have just put the long awaited next patch for Titan Quest into the publicbeta branch.

Update 22nd April:
  • Fixed issue with: Changing HUD Style to Titan Quest will cause problems with the third tab and player won't be able to open it;
  • Added loot Orb to FeiYi
  • Fixed Global Multipliers to show for DOT damage types : Burn Damage, Frostburn Damage, Electrical Burn Damage
  • Fixed issue where Client was not able to purchase Orbs from Electrum Vendor
  • Made Two decimal long global multipliers
  • Fixed issue with: Player able to clip through the newly added stairs in Helos;
  • Fixed global multipliers on Life and Energy leech
  • Fixed issue with: When a player clicks on the scroll for the first time in Helos where the new shrines are it reads normally, but when clicking on it a second time it won’t appear normally. It disappears every time a player tries to read it;
  • Fixed: Spellbreaking enemies causing players to lose shrine debuffs/buffs;
  • Added a modified "trap resists" skill without Mana Drain Resistance. Replaced "trap resists" skill on any summoning Obelisks with this new skill. (The passive skill is just a modified copy of the "trap resists" skill. The one difference being that it no longer grants the Drain Resistance.Not a crucial change, but nice to give skills like Chi Realignment a bit more use. And these "traps" obviously use spirit magic rather than being mechanical, so the immunity is not justified.)
  • Tweaked obelisk summon skill mana costs. Tweaked obelisk mana pools & regeneration (Now also adjusted costs of summoning to always be above the regeneration rate * cooldown, so obelisks slowly run out of mana and (more importantly) slow down when mana drained. > Collecting enough mana for one summon (if not drained again) takes about 20s on all difficulties.)
  • Hero monsters receive 50/100 extra Defensive Ability in Epic/Legendary
  • Boss monsters receive 100/200 extra Defensive Ability in Epic/Legendary
  • Gave standard Undead resists to Elysian shades
  • Improved visual around city of Megara
  • Polished Athens city visual
  • Added missing vitality damage to Gates of Hell unique shield
  • Fixed: On the new 3rd UI tab “Attack Damage converted to Health” does not fit the window space
  • Fixed: When clicking on one of the three tabs in the character inventory menu it makes a sound. However our newly added third tab makes a different sound than the other two.
    Changed The Army on the March sword to be of "Fast", not "Average" speed.
  • Changed Ahmoses Ceremonial Axe from “Average” to “Fast” speed.
  • Multiple small misspellings fixed;
  • Added +10% Total Damage stat to Chiyou’s Fall;
  • Fixed sarcophagi in Epic/Legendary Gadir Necropolis dropping normal items
  • Increased drop quality of the more rare Necropolis sarcophagus type
  • Increased item drop chances on Mudmen


New features:
urse Shrines
Curse Shrines would be an area in the gameworld, where unique shrines exist that can place a certain kind of curse on the player in exchange for other rewards.

Once a Curse is activated it will stay active until the player deactivates it via one of the cleansing shrines. The shrines are located in Helos at the very beginning of the game.

A new currency, Electrum, is gained from killing monsters with curses active. The more Curses are on the player the more Electrum is being provided. Electrum is a new currency that players can Transmute later into special Orbs that will give players special gears.

Note: Orbs containing items from any expansion that the player does not own, will still drop items from those expansions. However those items will be unusable until the player has acquired the required DLC.
Description of the Orbs mention a key , this key is not expected to drop for now;

Overhaul of the Character window screen
In order to provide additional information to the players, a third tab had been added to the Character screen and some stats from the second tab had been moved there. Some additional information, like stats breakdown, is displayed on mouse hover.

Added audio/visual indicator when an Epic or Legendary item is dropped: the item icon and the name of the item will appear on hover on the Mini Map, and the audio indicator is heard when the item drops from killed mobs.

Visual updates and issues fixed:
● Fixed issues with black void appearing instead of fog in multiple regions (Olympus, The Great Wall, Temple of Poseidon)
● Fixed an issue where item descriptions could stay on the screen while the player moves or zooms in/out
● Urns/Pots; added dust particle effect when opening
● Created new Icons for the Shrine Debuffs

Level Design fixes and improvements:
● Mortuary Temple: Black Sarcophagus now has a rare trap spawn
● Forgotten Tombs: Fixed areas where clipping occurred near some walls
● Funerary Temple Ruins: Added wraith champion variants
● Eternal Embers Secret Passage: Added missing reward chest to Anzara’s chamber
● Collapsed Catacombs secret level: Widened some narrow corridors for better visibility
● Fixed issue where player could clipp in to the stairs near Aetolian Polis
● Solar Temple of Ra: Replaced Greek dead soldier with Egyptian, polished some misplaced assets
● Flooded Temple of Sobek: Added extra soft lighting
● Burial Vaults: Added extra soft lighting, added door after the Anubis chamber, added boss reward chest in final chamber
● Great Osiris Temple: Blocked certain area with camera obstruction, refined pathing in second level, further polish work
● Abydos Crypts: Fixed areas where camera view was obstructed, added some minor soft lighting, rescaled oversized sarcophagi decorations
● Fixed pathing issue under bridge at Swabian Jura

Fixed pathing and other accessibility issues:
● Fixed pathing inside wall sections of The Great Wall to prevent player clipping or getting stuck
● Fixed multiple pathing issues in various regions of the AE, where a player could fall through a bridge and get stuck underneath: City of Delphi, Knossos, Parnassus Hinterland (Act I), Artisans Quarter in Memphis (Act II), City of Chang'an, Jinghe River Valley, Jade Palace (Act III), Celestia (Act IV)
● Fixed multiple pathing issues, where a player could fall off the dock into the water: City of Megara (Act I), Rhakotis (Act II), Shores of Scandia (Ragnarok DLC)
● Fixed issues with pathing in the Dvergr Mines (Ragnarok DLC) causing a player to drop under the playable area
● Added cage door to the secret passage in AE, to prevent players from getting stuck
● Fixed an issue with a chest spawning in the wall inside of Great Hall of Propontis

Performance improvements:
● Removed vista in Tiamat Arena and improved performance in Tiamat boss fight
● Further optimized the performance of various Atlantis DLC regions (Atlantis city, Garden of the Hesperides, Atlas mountains, Coral Temple)
● Optimized the performance of some regions from the AE (City of Paseron, Athens Swamp)

Updates to monster stats, skills and loot tables:
● Mummy (Eternal Embers)
○ Fixed Mummies excessively high MI drop rate

● Mummy - High Priest of Osiris (Champion)
○ Added new skill ‘Conjured Sphere’: Ranged attacks which fragments up to x4 pieces dealing cold, frostburn and fire damage
○ Removed Ice Shards skill and reduced summoned skeletal minions from 3 to 2
○ Aura: Removed damage reflection, now correctly deals Cold and Mana Burn, updated Fx

● Mummy - High Priest of Ra (Champion)
○ Added new skill ‘Electrum Orbs’: Ranged attack with multiple projectiles dealing elemental damage and burn DoT
○ Removed Meteor and Aesir Ray skills
○ Aura: Removed damage reflection, now correctly deals Fire and Lightning DoT, updated Fx

● Mummy - High Priest of Anubis (Champion)
○ Aura: Removed damage reflection, now correctly deals Vitality and Life Leech DoT
○ Removed Abyssal Lich Give/Take Life skills

● Mummy - High Priest of Set (Champion)
○ Aura: Removed damage reflection, now correctly deals Poison DoT
○ Reduced Scarab summons to 4 with a maximum of up to 6

● Mogwai Abettor (Champion)
○ Added new skill ‘Bloodseeker’: Ranged attack with x2 projectiles that fragment on impact, deals bleeding and life leech damage

● Monk Rhapsodist (Champion)
○ Replaced Trance of Empathy (damage reflect) with Trance of Convalescence (Health regen, damage absorption)

● Skeleton - Sharpshooter (Champion)
○ Updated mesh with cold fx visual to help distinguish as a champion

● Wraith
○ Wraith’s disruption skill: increased 'attack delay’ between casts to help reduce spamming of this

● Sesketesh, Wielder of the Sands (Hero)
○ Slightly buffed default melee attack

● Nemethikaa Keeper of the Ancients (Hero Liche)
○ Added a chance to drop Liche Mi’s

● Amnesh the Scorpionmancer (Hero)
○ Reduced chance to equip Heretic Staff Mi, can now drop Ceremonial Armbands Mi (fixed drop values)

● Akhenaten Zealots (melee)
○ Fixed loot drops, now have a chance to equip unique 1h weapons, including Desert Dweller’s Club Mi

● Akhenaten Zealots (caster)
○ Fixed loot drops, now have reduced chance to equip Heretic Staff Mi, also removed 'Pocketsand’ skill (reserved this for champion variant)

● Akhenaten Crier (Champion)
○ Reduced chance to equip Heretic Staff Mi (fixed drop values), slightly increased cast frequency of 'Pocketsand’ skill

● Ichthians (melee/caster/champion/hero)
○ Fixed loot drops, reduced chance to drop helm Mi and updated equipped weapon values, reduced chance to cast Ensnare net, replaced Blasphemer champions Force Shield with Energy Shield

● Feiyi
○ Increased Life
○ Increased Min and Max damage for Poison Spit
○ Added DOT for Poison Spit skill
○ Increased Min and Max damage for Tail Stab
○ Added Spider Widow Toxic bite: Melee attack that deals Life leech, poison DoT and slowing
○ Added Hero poison attack: Poison DoT to attacks with +10% poison damage (passive)

● Ghost Pirate Captain
○ Increased Life
○ Increased Spell Cast Speed
○ Now summons Drowned Sailors instead of basic white skeletons (with increased HP)
○ Added new skill ‘Arcane Mines’: Summons x10 mines around the caster which deal cold, frostburn DoT and 10% chance to freeze for 1-3 seconds
○ Added new skill ‘Enchantment Spirit Blade’: when active this skill adds cold and poison damage to attacks
○ Added Ether Strike: melee attack dealing vitality damage
○ Adjusted Ether Strike skill values
○ Added physical damage passive bonus

● Shen
○ Increased Life
○ Increased OA
○ Added Storm Nimbus: Adds cold and lightning damage to attacks
○ Added Passive damage bonus

● Exhumed Medjai (SQ)
○ Added Pierce, Poison, Life Leech and Trap resistances
○ Increased Strength, Life and Mana
○ Decreased Intelligence
○ Increased Run speed
○ Increased Mana regeneration
○ Increased Dodge and Deflect projectile
○ Added Plaguebird_TransmitDisease: Adds Poison DoT and reduces resistances (passive)
○ Added OpenWound: Adds bleeding DoT (passive)

● Mogwai Taskmaster (SQ)
○ Added Physical and Pierce resistances
○ Increased Life and Mana
○ Increased Run Speed and Attack Speed
○ Added Onslaught + Modifiers: Melee attack which charges up, increasing physical damage with every hit
○ Added Bladehoning: Buffs piercing damage

● Sanshou
○ Increased Life and Mana
○ Added Adrenaline: When activated applies health regen, -%recharge, increases physical and bleed damage

● Houshen
○ Added Physical, Pierce and Stun resistances
○ Increased Life
○ Increased OA
○ Added Wildfire: Ranged static AoE dealing fire and burn DoT, reduces OA
○ Added FireNova: Expanding ring dealing high fire and burn DoT, also impairs aim
○ Added Volatility: Buffs physical, fire and burn damages (passive)
○ Fireblast Skill - Increased attack delay on this from 5 to 9, reduced the skill level from 15 to 12 (therefore reducing stun time duration from 4 to 3 seconds)

● Zazamankh
○ Added Physical, Fire, Sleep, Stun and Trap resistances
○ Decreased Poison and Vitality resistances
○ Increased Life and Mana
○ Increased Run Speed, Attack Speed and Spell Cast Speed
○ Added Life regeneration
○ Increased Mana regeneration
○ Added Ternion + Arcane Lore: Allows x3 projectiles to be cast with increased projectile speed
○ Added CorpseOrbs: Slow moving orbs which explode on contact dealing elemental damage
○ Added new skill ‘Consuming Vortex’: Casts a static AoE dealing Burn and Electrical DoT
○ Added new skill ‘Summon Dark Obelisk’: Summons x4 Mummified Guardians
○ Added new Pet monster - Mummified Guardians:
■ Use Chaos Blade weapon enchantment: When active adds fire, lightning and mana burn to attacks
■ Zealot Molten Strike: Melee attack that deals burn DoT damage, Life leech and has a chance to lower player’s primary resistances
■ Detonates on death
○ Added new skill ‘Necrotic Discharge’: AoE skill with high vitality and bleeding damage
○ Added LifeDrain Beam (long range only)

● Terracotta General
○ Increased Life and Mana
○ Increased DA
○ Added new skill ‘Imperial Battle Standard’: Buffs caster and nearby allies with increased physical damage, health regen, offensive ability, electrical burn DoT and 25% chance of 2-4 secs of confusion
○ Added new skill ‘Ancient Bonespire’: Sends forth x2 bone spires wave attacks which deal high physical, pierce and minor vitality damage
○ Added Shen Pao Bombs: Casts out x3 bombs which have a chance to debuff and deal elemental damage
○ Added General Judgement: Melee trample attack dealing physical and bleeding damage

Other fixes:

● Fixed an issue with TQ Workshop tool not handling correctly item ids larger than max number possible with int32
● Removed login window in the Main Menu
● Fixed an issue where, if the Auto-Party option was enabled on game hosting, a player would automatically return to the party right after being kicked out of the party: if this option is enabled on hosting, the host can now only ban the player from the session altogether; if the Auto-Party option is disabled, when kicked out of the party, the player remains in the game session and stays out of the party, unless invited again
● Fixed a bug on teleporting where players would sometimes be teleported to a wrong location, seemingly random
● Fixed an issue where an unpleasant noise could be heard if a player opens and closes loot menu with a gamepad in a quick succession
● Added failsafe feature to Tartarus, to save player’s progression in case of a crash
● Updated proxy placements within EE Egypt dungeons for better variety and gameplay
● Reduced Ceremonial Axe/Armbands Mi drop chances further (specifically from quest related Wraiths located in the Funerary Temple Ruins)
● Reduced Fallen Seers Mi staff drop chances from Chinese Wraith’s
● Traps: Swapped Scorpion and Spider spawn mix for Scarab spawns
● Several localization fixes in different languages
● Undead monsters such as: Wraiths, Zombies, Ghosts, Rumor Monsters had the normal Undead resist skill, with an additional Negative 30 Life Resist in their base skills.Then Ragnarok modified them, gave them Ghost resist skill, which only has 50 Life Resist, but they got rid of the -30 Life Resist in the monsters base skills. We brought back the Undead resist for them.

Old Item Changes/Fixes:

● Tiresias' Guide, Cestus, Theurgist's Ward, Chthonic Legwraps now form a set
● Reduced Cestus armor value by 7 (to match other parts)
● Horns of Vorenus, Armor of the Tireless Soldier, Gauntlets of Implacable Will, Dienekes' Iron Boots now form a set
● Reduced Dienekes' Iron Boots armor value by 6 (to match other parts)
● Light of Wu: Attack damage converted to health stat from 30 to 15 and removed the chance of it happening, now it is a constant.
Last edited by MegalomaniacNG; Apr 22 @ 1:18am
< >
Showing 1-15 of 219 comments
MegalomaniacNG  [developer] Apr 12 @ 9:15am 
New Items Added:


Blood Oath
254-302 base damage physical
Additional 399 bleed damage per 3 seconds
25-30% increase in bleed damage
10-20% increase in attack speed
5% increase in total damage
30% decrease in bleed damage duration
Item requirement STR-530 DEX-200
Grants skill blood curse

Jade Dragon Tooth
80 elemental damage
10% increase in elemental resistance
10% increase in cold resistance
200 additional hit points
10% chance of 100 additional lightning damage
grants 3 skill points to Deathchill aura
15% reduction in resistance for 3 seconda
20% elemental damage
Requirement STR-530 DEX-200


274-308 physical damage / 25% pierce ratio
120 additional lightning damage
5% total damage
10% lightning resistance
10% change to cast Essence of Thunder on attack
150aditional mana
10% stun resistance
25% increase in electrical burn damage
1 to all skills in Storm Mastery
15% faster recharge
20.0% Chance of +200% Lightning Damage
Requirement DEX-520

Sekhmet’s bow
224-308 Physical damage / 30% pierce ratio
15% chance of +290% fire damage
180-240 burn damage over 3 seconds
32% projectile speed increase
20% elemental resistance
20% increase in attack speed
150 additional fire damage
4 points to RIng of Flame skill (Earth mastery)
Requirement DEX-520


Crystal mauler
324-384 Base damage - physical damage
160 additional cold damage
144 frostburn damage over 3 seconds
10% chance of 50% reduction to enemy health
15% increase in cold resistance
12% elemental resistance
150 health points increase
10% increase in attack speed
Grants Ice touch skill
Requirement STR-625

Fang of unnamed Horror
351-398 Base damage / physical
450-900 Poison damage over 3 seconds
20% increase in physical damage
10% chance of 210 bleed damage over 3 seconds
10% physical resistance
10% poison resistance
20% reduction in poison duration
12% increase in bleed resistance
Grants player Venomous mist skill
Requirements STR-625


Gates of Hell
57% chance to block 776 damage
310 vitality damage
100 defensive ability
70 offensive ability
10% decrease in armor prerequisite
35 increase in strength
12% increase in physical resistance
13% increase in pierce resistance
20% Armor Protection
25% reduced damage from demons
25% reduced damage from ghosts
40% fire resistance
30% poison resistance
Grants Hell’s Blessing skill

Kheprer’s Resistance
53% chance to block 814 damage
326 physical damage
15% chance of 200 poison retaliation over 2 seconds
10% chance of 150 fire damage retaliation
20% elemental resistance
15% poison resistance
13% fire resistance
15% petrify resistance
13% increase in stun resistance
7% chance of activating Kheperer’s Sting skill


Supremacy of Ra
284-349 physical damage / 27& pierce ratio
20% for 250 fire damage
10% chance of 180 pierce damage
14% pierce resistance
20% fire resistance
Grants 2 skill points to Takedown (Hunting mastery)
10% increase in total damage
10% offensive ability
Grants Ra’s Fury skill

295-394 physical damage / 33% pierce ratio
12% increase in physical resistance
10% increase in pierce resistance
60 points increase in offensive ability
40 points in defensive ability
3 skill points fo Study prey (Hunting mastery)
15% chance of:
70% pierce damage increase
1-3 seconds of Stun
30% physical damage
66-120 reduction in armor for 3 seconds


Encompassing thought
215-312 lightning damage
186 Energy Leech over 3 seconds
1 skill point to all Neidan skills
20% increase in energy regeneration
500 mana pool increase
2% chance of 200% energy drain (50% of lost Energy as Damage)
25% elemental resistance increase
15% energy leech resistance
200 increase in health
10% increase in health regeneration

Pride of the Fallen
195-289 fire damage
30% chance 150 fire damage
25% chance of 5% increase in total damage
15% chance of attack speed
105-129 burn damage over 3 seconds
+3 to Volatility (Earth Mastery)
25% fire resistance
20% elemental resistance
5% increase in total damage
40 dexterity points increase
12% increase in spelcasting speed
20% increase in damage against magical
Grants player Aten’s Gaze skill


Bane from the Beyond
280-362 physical damage / 15% pierce ratio
20% chance of additional 180 physical damage
50 additional pierce damage
Grants player 3 skill points to Battle Standard (Warfare mastery)
7% increase in energy regeneration
250 health points
15% total speed increase
60 offensive ability
60 strength points increase
25% less damage from Demons

Sunbeam’s Edge
255-345 physical damage / 17% pierce ratio
100 additional fire damage
15% increase in attack speed
20% elemental resistance
30% decrease in burn damage duration
3 skill points to Earth Enchantment (Earth Mastery)
Grants 2 skill points to Ardor skill (Warfare mastery)
15% total damage increase
10% offensive ability
20% more damage to the undead

Hawk Legion’s War Khopesh
260-360 physical damage / 15% pierce ratio
20% chance of additional 150 lightning damage
20% chance of additional 120 electrical burn damage over 3 seconds
15% lightning resistance
10% physical resistance
Grants 1 skill points to Warfare mastery
Grants 1 skill points to Dream mastery
5% chance of granting Sand Twister skill


Monster Head Ring
75 elemental damage
15% elemental resistance
7% physical resistance
7% pierce resistance
8% life leech resistance
35 points defensive ability
Bonus to all pets: 80 elemental damage and 12% elemental resistance

Hawk’s Piercing Attack
120 additional bleeding damage over 3 seconds
12% bleed resistance
8% pierce resistance
30 additional pierce damage
Grants 3 skill points to Puncture Shot Arrows (Hunting mastery)
30% reduction in poison damage
10 stun resistance
10% increase in dexterity
25% increase in projectile speed


Dragon Flame Amulet
25% fire resistance
12% physical resistance
7% pierce resistance
40 strengths points increase
40 points dexterity increase
25% fire resistance
Bonus to All Pets: 35% fire resistance and 270 burning damage over 3 seconds

Summoner’s Trinket
12% elemental resistance
13% lifeleech resistance
10% bleed resistance
30 intelligence points increase
10% mana regeneration increase
10% increased intelligence
20% recharge rate
Bonus to Pets: 10% physical resistance
Grants Summon Desecrated Dead skill to player


Apep’s bracelet
540 armor value
15% bleed resistance
30% decrease in bleed duration
20% chance of 120 poison over 3 second
Grants 3 skill points fo Envenom Weapons Skill (Rogue mastery)
10 % poison reistance
30 defense points increase
15% poison damage increase
10% chance of 250 instant poison damage

Imperial command
585 Armor value
23% physical resistance
12% pierce resistance
12% vitality resistance
30% reduction in VItality damage over time
10% increase in health regeneration
30 strength increase
3 skill points fo Colossus Form in Defense MAstery
3 skill points to Battle Standard skill in Warfare mastery


Osiris Headpiece
380 armor value
200 hit points
15% increase in health regeneration
150 mana points increase
10% increase in mana regeneration
10% increase in lifeleech resistance
10% mana leech resistance
10% physical resistance
40% skill disruption protection
13% energy cost decrease
3 skill points life drain skill (spirit mastery)

Phoenix Wing Helmet
620 Armor value
Grants 3 skill points to Earth Enchantment (Earth Mastery)
20% fire resistance
30% decrease in burn damage
10 % increase in elemental resistance
80 additional fire damage
15% physical resistance
5% pierce resistance
7% resistance against bleed damage


Mantle of the Medjai
380 Armor Value
7% chance to proc blade storm
120 additional bleed damage over 3 seconds
25% bleed resistance
15% poison resistance
10% increase in attack speed
Grants +1 skill points to Anatomy and Lethal strike (rogue mastery)
250 hit point increase
35 offensive points
30 defensive points
Faithful Service

580 Armor Value
grants 3 skill points to Ancestral horn (warfare mastery)
10% physical resistance
10% elemental resistance
10% bleed resistance
10% vitality resistance
7% pierce resistance
350 health points increase
10% health regeneration increase
Bonus to All Pets:
+200 Health
+10% Total Speed


Feather walker
360 Armor value
Grants 2 skill points on disarm traps (rogue mastery)
20% trap resistance
20% stun resistance
20% petrify resistance
20% Freeze resistance
10% elemental resistance
15% reduction in bleed damage duration
10% dexterity increase
15% total speed increase

Blade master’s footing
650 Armor valu
Grants 2 skill points to Hew (warfare mastery)
15% total damage increase
17% physical resistance increase
15% attack speed increase
25% movement speed increase
7% physical damage increase
10% vitality damage resistance
15% elemental resistance increase
MegalomaniacNG  [developer] Apr 12 @ 9:16am 
Legendary Item balancing:

Amulet of Maat
12% physical resistance
7% pierce resistance
+1 to all Spirit mastery skills
2 skill points to Life Drain (Spirit Mastery)

Baidi Essence

10% physical resistance
+20% less damage from beasts
+20% less damage from beastmen
+20% damage to beastmen
+15% recharge
50 (OLD 20) points in intelligence

Broach of Hatshepsut
7% pierce resistance
+10% attack speed
+13% to dodge projectiles

Chidi Essence
10% elemental resistance
+200 energy points
+10% intelligence increase
50 (OLD 25) strength points

Fang Sue Knot
+1 all skills in Rogue Mastery
+1 all skills in Hunting Mastery
7% pierce resistance
50 (OLD 30) point increase in dexterity

First Emperor's Resolve
+10% intelligence increase
+250 energy points
200 hit points

Kwan Yu's Song
10% chance to stun for 2 seconds
7% physical resistance
+1 all skills in Neidan Mastery
100 defensive ability
15% (OLD 15%) stun resistance
10% defensive ability

Red Sea Dragon
200 hit points
3 increase in HP regen
+35% cold DMG increase
+2 to Static Charge (storm)
+35% (OLD 10%) lightning DMG increase

Senworsret's Throne
12% pierce resistance
+15% cast speed

Archers' prowes
200 health pints
2 increase in health regen
40% (OLD 10%) increase in projectile speed

Cobras Venom
10% increase in attack speed
+20% physical damage

Jinshen's pride
12% increased cast speed
7% increase in attack speed

Qilin's Favor
+30 strength
250 health points
7% physical resistance
(OLD 5%) decrease in all requirements
(OLD 5%) decrease in lvl requirements

Scarab Ring
50 insrease in strength

Shai's Whim
+1 to ALL skills
30 offensive ability
30 deffensive ability
1 skill in Dream mastery

Wenshen's gift
7% physical resistance
+50 dexterity
+3 (OLD +1) skill points in Mutual Suffering (Neidan Mastery)

Yellow Emperor's Mindfulness
200 health points
3 (OLD 2) skill points

Boots of Pakhet's Swiftness
20% poison resistance
20% bleed resistance
22% (OLD 20%) movement speed increase

Cloud Walker
+20% movement speed
+12% dexterity increase
30% disruption defence
18% physical resistance

Feather Steps
30% disruption defence
30% trap resistance
17% physical resistance
+12% chance to dodge attacks
+12% chance to avoid projectiles

Iset's Sandals
30% vitality resistance
12% physical resistance
+10% strength increase
+20% movement speed

Leggings of Swift Justice
20% increase in physical damage
30 Strength increase
40 Dexterity increase

Zhao Lang's Boots of Fortune
10% Experience increase
75 defence points
12% pierce resistance
17% physical resistance
250 hit points
250 (OLD 150) hit points

Wei Helmet
250 health increase
+3 to dual wield (warfare mastery)

Helm of Tenacity
15% elemental resistance
30% Reduced Freeze Duration
30% Sleep Resistance
30% Stun Resistance
30% Slow Resistance
30% Reduced Entrapment Duration
20% chance of 100% Freeze Resistance
20% chance of 100% Stun Resistance

Helmet of Worthy Succession
12% increase in physical resistance
+35 dexterity
15% elemental resistance

Celestial Serenity
13% physical resitance
15% (OLD 13%) avoid projectiles
15% (OLD 10%) to dodge attacks

Fox Spirit's Cunning
15% increase in attack speed
7% increase in physical resistance

Helm of Ao Jun
+2 to nature skills
7% elemental resistance
7% (OLD 10%) pierce resistance
20% (OLD 10%) dexterity increase

Helmet of Aani the Protector
12% increase in physical resistance
9% increase in pierce resistance

Helmet of Focused Dao
25% elemental resistance
5% chance of -100% mana cost

Li Jing's Celestial Helmet
+30% projectile speed
50 dexterity points

Nebetah's Headpiece
10% elemental resistance
150 health points

Ramose's Helmet
9% physical resistance
11% pierce resitance
+20% bonus damage to undead enemies

The Helmet of the Heavenly General
20% increase in hit point regeneration
300 energy points increase

Anubite Helmet
20% bleed resistance
15% elemental resistance
+25% to vitality damage

Shang Cuirass
+12% increase in strenght
11% increase in physical resistance
7% pierce resitance

Ao Guang's Fury
300 health points increase

Torso of Fiery Endurance
40% fire damage ressitance
+2 to heat shield (earth mastery)
+25% to physical damage
30% (OLD 20%) reduction in burn damage duration

Wraps of Service
25% vitality resistance
50% decrease in entrapment duration

Amenhotep's Bracers
+2 to Unyielding Phalanx
30% vitality resistance

Armbands of the Dead
+20% vitality damage increase
12% pysical resitance

Armbands of White Jade
+15% elemental resistance
250 hit points

Bracers of Kunlun
30% damage to beasts
30% reduced damage from beasts
20% stun resistance
20% elemental ressitance

Bracers of the Red Sea
75 strength increase
+2 to lethal strike (rogue mastery)

Henuttaneb's Ornate Braces
250 additional hit points
12% physical resistance

Iniquity's Bane
+20% elemental dmg
30% (OLD 50%) casting speed

Mandate of Heaven
300 hit points
13% pierce resistance
40% bleeding resistance

Might of the Ancestors
+3 to Lasting Legacy skill (warfare mastery)

Muzha's Bracers of the Altar
+200 Health Points
20% physical resistance

Poisonous Bracers of Wadjet
+3 to Toxin Distillation (rogue mastery)
+35 dexterity
35% vitality resistance

Thunder God's Armbands
45% lightning damage increase
12% physical resistance
7& attack speed increase
350 energy

Xia Bracers
300 health points bonus
30% vitality resistance
13% physical resistance
+3 to psionic beam skill (dream mastery)

Agility of the Forefathers
+25% strength increase
50 defensive points increase
15% vitality resistance

Devourer's Treads
13% physical resitance
+20% poison damage with 50% improved duration

Lightning Mother's Wrapings
+20% movement speed
+3 to energy shield (storm mastery)
20% elemental resistance
250 hit points
12% pierce resitance

Majestic Speed of the Three Sovereigns
40 dexterity points
10% dexterity increase
20% (OLD 50%) stun resistance

Ptahmose's Legings
15% damage reflected
40% of poison resistance

Sandals of the Dragon Princess
+15% elemental damage
30% elemental resistance

Zhou Leggings
12% physical resistance

Ao Shun's Wisdome
25% increase in elemental resistance
5% damage resistance
+2 to all skills
+15% (OLD 7%) chance of 40% physical resistance

Aperel's Torso
250 health points
8% vitality resistance
13% physical resistance

Blessing of the Celestials
10.0% Chance of +50% Elemental Damages
1 to all skills
17% increase in vitality resistance

Protective Mantle of Maat
300 mana points
25 % resistance in elemental resistance
70 (OLD 20) point decrease in mana reservation

Robes of the Heavenly Macigican
13% vitality resistance
35% defence against disruption
10.0% Chance of +50% Total Damage

Sitamun's Robe
27% vitality resistance
75 defence ability points

Temper of the Storm
15% physical damage reduction
30% stun resistance
20.0 ~ 50.0 % Slowed Movement Retaliation for 1.0 Seconds

Wang Shan's Cuirass of Liberation
15% vitality resistance
12% increase in physical resistance
23% (OLD 10%) attack speed

Dream Whisperer
20% increased total damage
20% chance of 2 seconds of sleep instead
20% (OLD 10%) Global Chance
150 (OLD 180) frostburn damage over 3 seconds
20% chance to stun for 1.5 seconds

Light of Wu
3 to Fire Enhancement skill in earth mastery

Pearlstaff of Shen
1 skill points for Nature mastery
25% (OLD 20%) less damage from magical

Strength of the Nile
25% cast speed
3 to Ternion Weapon skill in Spirit mastery
25% damage reduced from undeads

Yu's Sacrifice
20% increased elemental damage
10% faster cooldown recharge rate
7% (OLD 2%) of damage converted into health

Ahmose's Ceremonial Axe
10% of Attack damage converted to Health
10% dexterity increase
234-261 (OLD 276-305) Base Damage
modify attack speed from average to fast

15% (OLD 5%) of damage converted to health

Flame Emperor's Disdain
20% increased fire damage
40 points to dexterity, strength, intelligence

Pangu's Fall
3 to Doom Horn in Warfare mastery

Bow of the Dark Lady
50 dexterity points
20% to avoid projectiles
10% to dodge attacks
90-153 (OLD 50-100) Pierce Damage

Di Jun's Pride
15% increase in dexterity
5% increased pierce ratio
1 to all skills in earth mastery

Serket's Venom
450 Poison Damage over 3.0 Seconds
3 to Nightshade skill in Rogue mastery
30% increased poison damage
120 ~ 240 Energy Leech over 3.0 Seconds
7% (OLD 15%) damage converted into health

Wan Ma's Bow
25% increased physical damage
68 (OLD 63) LVL requirement

Evil Lion Head
-35% damage to humankind
+1 to all skills in Warfare Mastery

Talon of Fenghuang
15% chance of +30% burn damage increase
15% chance of +20% fire damage increase
180 (OLD 120) fire damage over 3 (OLD 4) seconds

Chiyou's Fall
10% increased total damage
5% total speed
830 (OLD 670) Blocked Damage

Mo Xie's Legacy
20% less damage from insectoids
813 (OLD 600) Blocked Damage
12% (OLD 5%) damage reflection
10% (OLD 5%) recharge
55% (OLD 30%) Chance to block

Reflection of Self
10.0% Chance of 50% Damage Reflected
820 (OLD 680) Blocked damage

Royal Decree
2 to all skills in defence mastery
7% armor protection
10% increased strength
30% increased elemental resistances
954 (OLD 650) blocked damage
69 (OLD 64) Level Requirement
3 LVL to Concussive Blow

Amenhotep's War Mastery
+50 strength increase
20% (OLD 10) increase in pierce damage
10% (OLD 7) increase in total damage

Blue Dragon Crescent Blade
15% Chance of:
2 second(s) of Freeze
249 Frostburn Damage over 3.0 Seconds
15% Chance of +50% Frostburn Damage

Heavenly Wrath
+3 to Storm Nimbus in Storm Mastery

+1 to all skills in Neidan Mastery
+15% attack speed increase

Zhang Eight Snake Spear
+20% poison damage increase
+20% physical damage

Amenhotep's Dagger
+15% damage converted to health

Gan Jiang's Razor
10% of 300 bleed over 2 secs

Jian of a Thousand Cuts
15% (OLD 5%) damage converted to health

Pharaoh's Legacy
15%damage converted to health
7% increase to dexterity
7% increase to intelligence
7% increase to strength

Sett's Usurpation
21% chance of 20.0% Chance to Fumble attacks for 3.0 Seconds
21% chance of 10.0% Chance of Impaired Aim for 3.0 Seconds

Zhou's Duty
+10% to elemental damage
+10% bonus to dexterity
+10% (OLD 15%) attack speed

Huangdi's War Helmet
20% pierce damage

Huangdi's Torso of Might
20% health damage

Huangdi's Bracers of Serenity
15 % vitality damage
40 points defensive ability

Huangdi's Greaves
50 points in offensive ability

Huangdi's Edict Set Bonus
2 of 4: 2.0 HP Regen/sec
3 of 4: 4.5 HP Regen/sec
4 of 4: 10 HP Regen/sec, 40% elemental damage

Shard of the Immortal Throne
15% in physical resistance

Typhon's Shackle
15% vitality resistance
25% bleed resistance

Titan's Bane Gladius
50 points offensive ability
12% physical resistance
310 (OLD 210) base damage

12% pierce resitance
35 (OLD 25) points in strenght increase

12% physical damage inscrease
35 (OLD 25) points in strenght increase

40% elemental damage
35 (OLD 25) points in strenght increase
20% (OLD 10%) vitality resistance

20% physical resistance
35 (OLD 25) points in strenght increase

Chiyou's Pendant
25% increase to total DMG

Chiyou's Fall
15% to Elemental Resistance
0% (OLD 10) increase to total DMG
870 (OLD 670) Blocked Damage

Thutmose's Steady Helm
30% increase in elemental resistance
60 (OLD 30) points to strength

Thutmose's Cuirass of Agility
40 (OLD 30) points to dexterity
30% (OLD 20%) decrease in bleeding resistance

Thutmose's Hardened Bracers
75 (OLD 20) points decrease in reserved energy

Thutmose's Sandals of Speed
15% physiucal resistance
20% bleed resistance
40 (OLD 30) points to dexterity

Kiya's Headdress
15% physical resistance

Kiya's Brestplate of Aten
15% of pierce resistance

Kiya's Armbands of Channelling
30% of elemental resistance

Kiya's Ornate Light Boots
30% of bleed resitance

Guan Yu's Helm of Loyalty
15% physical resistance

Guan Yu's Bracers of Righteousness
30% elemental resistance

Guan Yu's Wrapings of Luck
30% poison resistance

Xuanwu's Helm of Insight
12% physical resistance

Xuanwu's Elemental Rainment
30% vitality resistance

Xuanwu's Armbands of Transmutation
20% elemental resistance

Xuanwu's Wraps of Heavenly Jade
20% elemental resistance

Xuanwu's Staff of Greater Magic
20% elemental resistance
150 (OLD 60) lightning damage

Laying Plans
12% physical resistance

The Nine Situations
13% pirece resistance increase

Tactical Dispositions
25% reduction in poison damage

Classification of Terrain
20% increase in bleed resistance
70 (OLD 35) increase in defence ability
jhoni77 Apr 12 @ 9:36am 
ty allot u are the best from the best,masterpiece
jhoni77 Apr 12 @ 9:40am 
the 3 tab (new one) should be thete some informationes or no cause dont let me open it?
Zyddie Apr 12 @ 9:42am 
Originally posted by jhoni77:
the 3 tab (new one) should be thete some informationes or no cause dont let me open it?

Did you join the public beta branch?

A lot of this ... Very good, thanks and I hope it's not over.
jhoni77 Apr 12 @ 9:47am 
i play always public beta branch trough the steam
Last edited by jhoni77; Apr 12 @ 9:47am
Wagi Apr 12 @ 9:52am 
If you see the 3 tabs but can't open them, there is a bug with the hitboxes, try a bit more on the right
jhoni77 Apr 12 @ 10:11am 
yea i notice liitle more to the right work only is secon tab will try now on the 3 one but i doubt
Zyddie, "Overhaul of the Character window screen", - thx a lot, this is actually very pretty improvement (3rd tab with new info as well). Can you add now not only block chance, but and blocked damage and block recovery info please???
Last edited by pakston.com; Apr 12 @ 10:16am
Wagi Apr 12 @ 10:20am 
It does work but it's completely on the right, on the difficulty icon it works.
jhoni77 Apr 12 @ 10:23am 
yea u need to hit under where it shows wich dificulti u play found it
Holy cow that's some reading :steamthumbsup:
DeadMeat Apr 12 @ 10:25am 
thank you for keeping this game alive... and with new content, wooo!! Can't wait to try the curse shrines. Love you, guys!
jhoni77 Apr 12 @ 10:59am 
electrum coins (money) doesnt show in player window it shows only when u go to shrine to buy orb.is bug or is just this way made??
< >
Showing 1-15 of 219 comments
Per page: 1530 50

Date Posted: Apr 12 @ 9:14am
Posts: 219