Titan Quest Anniversary Edition

Titan Quest Anniversary Edition

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MegalomaniacNG  [utvikler] 15. des. 2021 kl. 12.29
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Titan Quest - Eternal Embers Update #1
Hello,

Please report bugs here:
https://redmine.thqnordic.com/projects/titan-quest-eternal-embers-community/issues/new

  • Fixed Crash in Coop Lobby when trying to join;
  • Fixed Atlantis Legendary item drop rate;
  • Fixed Eternal Embers Legendary item drop rate;
  • Fixed bug Marksmanship skill doesn't grant projectile speed bonus;
  • Epic login overlay won't appear unless you Launch the game with Epic Crossplay;
  • Fixed issue with Breath Attack skill - cast in opposite direction when moving - controller;
  • The merchants maximum purchasing price has been changed from 750 000 to 350 000 gold;
  • Replaced old starting gear with new ones, unsellable ones (5 new items : Spear,Axe,Bow,Staff,Amulet).These Items now only give minor bonuses relevant to their item type. All resistances are given based on how many set items you have.
  • Changed the starting gold to 3 000 000;
  • Changed the starting Attribute points to 156;
  • Corrected the Northener’s Axe setup - now it properly roll affixes;
  • Updated values of resistance on Dragon King’s Talon;
  • Added blocker door for Suns fight so player can't exit the area when fight is initiated;
  • Balanced stats on several Monsters: Shade and Water elemental, Terracotta general, Monster Hero Wraith, Xennu, Narsas, Nythri ;
  • Added Icon for the debuff Nova in the Suns fight;
  • Updated Mortuary Temple back entrance dungeon, added small secret passage to reach blocked area (provide purpose to this small dungeon now);
  • We have increased the drop chance of unique items from boss loot containers;
  • Added Neidan potions to Shuo in the Ascent. Reduced potion prices;
  • Added {^K} for relics and charms before the description in order to display different color for these sentence;
  • Removed offensive ability from Ahmose's Ceremonial Axe, Entropy, Gan Jiang's Razor, Pharaoh's Legacy and Zhou's Duty;
  • Removed offensive ability from armour pieces Leggings of Swift Justice, Helm of Tenacity, Ao Guang's Fury;
  • Changed elemental damage to 150-200 and reduced attack damage converted to health to 5% for Enthropy Axe;
  • Fixed Sesketesh loot table where he was dropping only legendaries;
  • Fixed Sihai not dropping repeat loot after 3rd fight;
  • Decreased amount of enemies around the Ghost Pirate Captain boss;
  • Updated mesh on armor Anubite Mantle;
  • Added obelisk sound to Akhenaten fight;
  • Created inventory icon for DragonKingAmulet;
  • Added DragonKingStaff and fixed DragonKingSpear positioning;
  • Added Dragon King spear, bow, axe and staff;
  • Removed Dragon King's set items from unique loot tables;
  • Fixed Sihai talk animation ;
  • Increased the primary and the repeat Orbs drop chance on Suns (Final Bossfight);
  • Moved “Assign this skill to your left mouse button” from Breath Attack skill to Huangdi’s Favor;
  • Corrected wrong loot tables that were dropping starting gear legendaries;
  • Fixed Neidan only provided +1 dexterity instead of the +2 dexterity mentioned;
  • Fixed Consequences and Echoes of the Ancestors skills, so they have full level scaling for all stats;
  • Fixed French loca bug with Echoes of Ancestors tooltip where it did not show damage right when level is increased with item equipment;
  • Stop character from rotating towards the enemy if using gamepad;
  • Fixed bug with German and Russian language to show correct format ‘{%+.0f0}% ‘;
  • Small typo fix on German language name changed to “Wasser” instead of “Waser”;
  • Fixed the issue where Spawned monsters can become stuck in place due to chest collision;
  • Fixed the issue where enemy did not increase in quantity when there are more players in COOP;
  • Canopic Jars and Porcelain Pots have reduced drop chances from 2, 4, 6 and 8%, to 1, 2, 3 and 4%;
  • Fixed issue where some Monsters did not have mana so they could not use their abilities;
  • Fixed SFX callbacks, added death body fall sound for Akhenaten;
  • Replaced english SFX with Localized SFX for Akhenaten, Akhenaten Cult Zealot, Huoshen, Mogwai Taskmaster, Pirate Captain, Sanshou, Ten Suns, Terracotta General, Zazamankh;

Changes to new Mastery:
  • Consequences apply with all attacks;
  • Potent elixir - now gives poison, life leech and bleeding resistance along with HP/Energy regen when you drink a potion;
  • Essence of Jade - gives movespeed, attack speed and casting speed while not drinking a potion;
  • Added green pfx to the Essence of Jade so there's a visible difference when specced into it;
  • Convergence moved to be untethered between Shen Pao and Echoes of the Ancestors in the UI;
  • Blessing of Jin Chan moved to the far right, when loot does spawn, it’s always gold and maybe a regen potion - chances low, VFX are chinese cash coins flying all over next to the slain enemy that triggered the passive;
  • Terracotta Servant - Can have two at higher levels, no longer hurts itself with the flame aura (makes the soldier more brittle though), aura activates only when in combat, they now have a melee skill they can use, shatter does piercing/bleed damage and reduces enemy HP;
  • Breath attack renamed to “Dragon’s Flame”;
  • Description for mastery skill Shen Pao has been changed;
  • Description of mastery skills: Essence of Jade and Voice of Ancestors has been changed;

  • Changed the modifiers for the Target Level Equation in the Unique items loot tables from base game values ,more inline with Atlantis values. This tilts the drop rate curve more towards higher level items making late game unique items (EE, Ragnarok, Atlantis) drop more than early game unique items;
  • Fixed bug with: Aura of Tranquility reflecting damage is killing the player;
  • Fixed Force Move
  • Fixed XPack4 content not being visible to Editor and Viewer
  • Fixed coop bug with Terracotta Servant ability where the spawned soldiers were not attacking;
  • Fixed bug with a door at the beginning of Great Osiris Temple that closes when someone walks through it and it could not be opened;
  • Removed spellcaster items from Daiyu merchant;
  • Fixed Pathing issue in Elemental Cave Earth;
  • Fixed Pathing issue on destroyed bridge in Rice Fields;
  • Updated mastery skills descriptions for better understanding (this needs localisation still so it will be only on English for now);
  • Fixed issue when Bao Vendor was not spawning if player restarts the game for the 3rd time;
  • Fixed issue with the bandit spawning with a bow in his right hand trying to punch the player with it;
  • Fixed issue with Zazamankh repeats his initial dialogue line upon clicking on him again second time;
  • Made Zazamankh initiation dialog a bit more robust;
  • Changed music with Zazamankh bossfight;
  • Added SFX for Exhumed Medjai Twister Skill;
  • Made the Suns arena door close when players clicked on shire , preventing players from leaving the arena once the fight started;
  • Fixed interactive waterfall decoration in Thebes City, replaced with non-interactive version;
  • Fixed floating sarcophagus and stone slabs in Solar Temple of Ra near Imhotep;
  • Fixed Floating stone blocks in Abydos Necropolis;
  • Fixed Floating pillar in Asyut Encampment;
  • Refined secret chamber in Abydos Crypts level 1. Changed tileset to better fit the aesthetic of the dungeon, added further polish and relinked entry;
  • Altered Yu's Sacrifice - boosted dmg and removed stun chance;
  • Fixed issue with The message “Leave the mausoleum” is not updated in the quest window;
  • Added more death animations for bandits and monks;
  • Updated monster stats: Fixed monster classification, fixed missed gold chance, fixed missed distress call groups;
  • Added additional music to Scorched Ridge, Ascent, Yaoguai encampment/Marshlands, Egypt miniboss fight;
  • Added reward to Jun Flavor NPC in PingYang;
  • Replaced Akhenaten Sand spell with more appropriate SFX;
  • Fixed minor text bugs in Russian,German,Italian,Polish and Spanish languages;
  • Fixed some overlapping text issues with Chinese language;
  • Fixed some overlapping text issues on Japanese language;
Sist redigert av MegalomaniacNG; 15. jan. 2022 kl. 12.42
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Viser 115 av 143 kommentarer
Lobo de hielo 15. des. 2021 kl. 12.43 
Thank you for the quick updates.
Will this affect any builds I have started?
Blake 15. des. 2021 kl. 12.44 
Nice, glad to see improvements and fixes....
Rakso 15. des. 2021 kl. 12.48 
Philip's set still undroppable. Philip's Bow still not part of the set.
Lobo de hielo 15. des. 2021 kl. 12.51 
Opprinnelig skrevet av Rakso:
Philip's set still undroppable. Philip's Bow still not part of the set.
Did you report it here as stated, as it looks like they really are fixing things quick.
"Please report bugs here and mention that its with the publicbeta branch:
https://redmine.thqnordic.com/projects/titan-quest-eternal-embers-community/issues/new"
Rakso 15. des. 2021 kl. 12.52 
Opprinnelig skrevet av slayor3000:
Opprinnelig skrevet av Rakso:
Philip's set still undroppable. Philip's Bow still not part of the set.
Did you report it here as stated, as it looks like they really are fixing things quick.
"Please report bugs here and mention that its with the publicbeta branch:
https://redmine.thqnordic.com/projects/titan-quest-eternal-embers-community/issues/new"
Yeah. I realised so right now. Just did. Thanks for reminder!
Vibe. 15. des. 2021 kl. 13.03 
Pretty nice patch , the marksmanship fixes is so close to me as Ranger base player Thanks guys! :steamthumbsup:
TheImmortal 15. des. 2021 kl. 13.14 
"''Stop character from rotating towards the enemy if using gamepad;''.


I WILL TRY . IF IT S REALLY FIXED IT S THE BEST CHRISTMAS PRESENT FOR ME. THANK YOU TEAM !
RhodosGuard 15. des. 2021 kl. 14.32 
Since I dont see it on this list, does this also fix the bug of Consequences applying to the Player character?
Lobo de hielo 15. des. 2021 kl. 15.36 
Opprinnelig skrevet av RhodosGuard:
Since I dont see it on this list, does this also fix the bug of Consequences applying to the Player character?
No idea. BUT, if you download patch and try again and it has not been fixed yet, throw it back into the link they have given.
Dishonakt 15. des. 2021 kl. 22.28 
1. Epic login overlay APPEARS now when im launching it in the usual version (without epic crossplay), whereas before the public beta - when versions separation was added - it didn't appear and it was really great...
2. Check your sets bonuses, please. Guan Yu's Full Set gives player -30% Physical Damage AND -20% Elemental Damage... What's wrong with you!?
3. Divine Artifact "Essense of Anubis' Haste" completion bonus gives player -4% to movement speed AND it's steals affixes from "Set's Envy" whereas it should have unique affixes. + to that ALL the completion bonuses on these new lvl 55 artifacts are severly underperforming and outclassed by literally every other artefact in the game. I made a thread about this issue yesterday.
4. I just wanna play old good titan quest, why did you make it look like diablo. It's not a ♥♥♥♥♥♥♥ diablo! remove these garbage vases littered all over the levels OR do a proper *FAST* animation of shattering them LIKE IN THE DIABLO. I don't want to wait for a stupid vase to drop hundred gold. And for god's sake fix these Monster Infrequents' (Northerner's Axe, Red Coast Helmet, Ceremonial Axe, Atenite Spear, Desert Dweller's Club, etc.) drops already! The problem is NOT their setup or affixes... They just shouldn't drop from every enemy every second.

But big props to the devs for fixing the Item tables though. :steamthumbsup:
Wow, legendaries are really dropping now!
MANY THANKS!!!

Edit: These madlads also fixed the Aionios drop chance!
Just got this shield for the first time in a lifetime from the sarcophagus in the Burial Vaults!!! WOW! It's just insane..
Edit 2: Nevermind, that trash youtuber mr. fæ got this shield from this very sarcophagus. It's rigged & there's nothing satisfactory in such a drop. Now my mood is ruined.
Sist redigert av Dishonakt; 6. jan. 2022 kl. 3.43
chthonicsonic 16. des. 2021 kl. 4.21 
What about Bao?
WIKI 16. des. 2021 kl. 4.49 
Opprinnelig skrevet av Delusion Trigger:
2. Check your sets bonuses, please. Guan Yu's Full Set gives player -30% Physical Damage AND -20% Elemental Damage... What's wrong with you!?
3. Divine Artifact "Essense of Anubis' Haste" completion bonus gives player -4% to movement speed AND it's steals affixes from "Set's Envy" whereas it should have unique affixes. + to that ALL the completion bonuses on these new lvl 55 artifacts are severly underperforming and outclassed by literally every other artefact in the game. I made a thread about this issue yesterday.

2.i thought guan yu is taoist god of war and in relic guan yu described himself as only fights when there is no other options maybe this is why -damage but i agreed with u 3 of 5 new dlc sets bonus really useless/ weird compared to orginal game
3.anubis and sets completion bonuses needs seperate agreed but new artifacts completion bonuses mostly %15 elemental resistance old ones %18 not that overperforming +new artifacts more powerful than most old ones for me
Nappa | Argonil 16. des. 2021 kl. 5.17 
Opprinnelig skrevet av Delusion Trigger:
3. Divine Artifact "Essense of Anubis' Haste" completion bonus gives player -4% to movement speed AND it's steals affixes from "Set's Envy" whereas it should have unique affixes. + to that ALL the completion bonuses on these new lvl 55 artifacts are severly underperforming and outclassed by literally every other artefact in the game. I made a thread about this issue yesterday.

Outclassed by every other artifact in the game eh? Some of the new artifacts are actually very strong. If you're only complaining about the completion bonuses, there are other artifacts with "meh" completion bonuses, such as Poseidon's Net. The set with the +35% attack speed bonus is actually rare, only 3 artifacts can get it. As for some of the new artifacts sharing completion bonuses, that's totally normal. Many vanilla artifacts do.

Since the new artifacts have strong base stats, they would be overpowered if they could get really strong completion modifiers. E.g. Orb of Sihai Longwang gives 60 physical, 60 cold and 60 lightning damage, and +20% to all those types. If you added +35% attack speed modifier to that, it would be insane.

The only thing they're lacking is some form of proc. It's a hallmark of Divine artifacts that they come with an extra ability or proc. Doesn't have to be overpowered, just something flavorful that reminds you which artifact you're using. Only one of the new artifacts has such a thing, it's a toggled aura that's very strong.
Gadse 16. des. 2021 kl. 9.02 
Opprinnelig skrevet av Nappa | Argonil:

Since the new artifacts have strong base stats, they would be overpowered if they could get really strong completion modifiers. E.g. Orb of Sihai Longwang gives 60 physical, 60 cold and 60 lightning damage, and +20% to all those types. If you added +35% attack speed modifier to that, it would be insane.

So? What build needs 60 physical, 60 cold and 60 lightning damage exactly? Its already hard enough to get res. in this game, so why would you gimp yourself with such an artifact.

Opprinnelig skrevet av Nappa | Argonil:
Outclassed by every other artifact in the game eh? Some of the new artifacts are actually very strong. If you're only complaining about the completion bonuses, there are other artifacts with "meh" completion bonuses, such as Poseidon's Net. The set with the +35% attack speed bonus is actually rare, only 3 artifacts can get it. As for some of the new artifacts sharing completion bonuses, that's totally normal. Many vanilla artifacts do.

Well Poseidons Net is kinda garbage too... But it also has a lot of its powerbudget in its spell, which you should have mentioned. Most old legendary artifacts come from another time. Some are outdated and some are weak. Elemental Rage is a greater artifact that can roll 35% attack speed and is easily as good as the new artifacts...

Of the 6 new artifacts, the completion bonus that grants 15% ele res is by far the best. Sucks it has a 1% chance to roll, so in reality you will never see that. Besides 8% phys res here and there, the other bonuses are USELESS.
Gadse 16. des. 2021 kl. 9.06 
Opprinnelig skrevet av MegalomaniacNG:
  • Removed offensive ability from Ahmose's Ceremonial Axe, Entropy, Gan Jiang's Razor, Pharaoh's Legacy and Zhou's Duty;

Why? That was actually very important..
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