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回報翻譯問題
I'm going with Nedian and Defense. With Aura of Tranquility, this combo will probably be among the best tanks in the game.
The LMB skills is something that I will ignore and respect out of it asap. LMB skill with a 10 sec cooldown is a no from me.
Yes, I was thinking about breath attack (it has *assign to LMB yellow text*)
:D Neidan ofc, but ... with what else ? :s i have no clue °° Pure tank ? seems a bit boring ? Maybe something with lightning or fire ? what do you think ?
Idk the effects of the new potions, are they that good they have a skill to proc them ? :D
Feels like this mastery should be third after your main and secondary, which is impossible without cheaty mods.
Starting with it just not interesting, there is nothing for you to play with. The main dmg comes from auto-attack with lighting, but it is not reliable thanks to 50% chance to fail and it's actual good boost requires 40 points in mastery, pf. I know, a lot depends on equipped items, but what if you started from zero?
And dmg numbers are tiny, like 6 fire and 3 poison in 3 seconds per skill point, seriously? Where are % dependence on your dmg? Even half-maxed this skill fails to kill some 5 lvl creatures and, in fact, is just reskinned version of Deam Mastery wave skill.
I agree. The wave reskin, the fact that the LMB skill tag is misplaced, the numbers on the skills. Everything screams rushed and half-baked to me.
There is indeed not a single skill that could really carry the mastery on its own. Overall it's a weird caster mastery based on elemental damage. "Wave reskin" is at least doing flat amount of ele dmg later on, but until then ...
The potion trigger skills are cool in concept, but they will not work out if they just trigger with that marginal chance. The energy regeneration passive doesn't even tell you how small that chance may be. I don't think 100% with all points (think +4) invested would be overpowered at all for them.
The aura is very strong, no doubt about that, but it consumes sooo much mana that it may not even be worth it to build around that restriction to sustain the aura.
And no, the energy leech skill will not help here, you will regret having invested into it when you're up against bosses. Trap talent, trap mastery.
Maybe the minions are nice, but only if they are indeed pets, the game just fails again and again to simply tell you in the tooltips. I kinda doubt it though.
Agree with you.
Best thing about this Class are the Minions and the Aura that makes you tanky. Maybe even the x chance to reduce enemy resistances by x.
You get fire damage, elemental damage, lightning damage, poison damage, frostburn damage and vitality damage. Its just waaay to random and the damage numbers are weak. There is in my opinion no reason to use this class other for a pet build or to give you defensive bonuses ( which the latter is boring imo.)
I made a level 40 yesterday, skilled only the mastery with focus on bomb & minions and could take out the first boss in Act 5 with some crappy gear from the shop