Titan Quest Anniversary Edition

Titan Quest Anniversary Edition

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What make Haruspex good archer?
I am looking for 2nd mastery to hunting with Marksmanship as main attack.

Looking on all classes it seems that only that gives some synergies to piercing and blood damage where Hunting lies is Rogue.

Yet 9/10 discussion posts and guides I googled suggest build with Dream instead... tbh I would probably choose eve Earth above dream for enchant and strong tank pet.

So why is that, why not Brigand?
Last edited by Včelí medvídek; Dec 6, 2020 @ 5:19am
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Showing 1-15 of 18 comments
Damon Dec 6, 2020 @ 7:53am 
I play with mod so things are a bit different but guess it's kinda same. Just take anything you like as long as your damage isn't only Marksmanship but added with extra damage sources as well.
Originally posted by Damon:
I play with mod so things are a bit different but guess it's kinda same. Just take anything you like as long as your damage isn't only Marksmanship but added with extra damage sources as well.
Well, I guess many combinations can work. But I am in curiosity why there is such big aligning toward Dream mastery in community as it dont have exactly synergies with Hunting..
Last edited by Včelí medvídek; Dec 6, 2020 @ 9:03am
NewEyes Dec 6, 2020 @ 11:00am 
This is a lot more about Haruspex being good in general then about it helping out with Archery in specific. Haruspex are also good with spears or as casters.

Think about it this way: Hunting does not really need aditional damage, or attack buffs, as you already have Marksmanship + the best debuff in the game, Study Prey. Sure Rogue, can get you to even crazier damage spikes, but thats not really all that helpful all the time (Not saying Brigand is bad though). What you need is survivability and more Energy Regen and here Dream helps with Trance of Covalescene and Lucid Dream (+Distortion Field is a nice bonus). Also the synergy between Find Cover and Temporal Flux is really great vs. other archers and those tend to be the games most dangerous enemys.

Something else to keep in mind is that when going archer you already want a lot of stuff form the Hunting tree, leaving you with less points for your 2nd mastery. Dream does not have a lot of great stuff but the stuff it does have is exactly what you want.

Also if you are reading older guides, there used to be an old haruspex build which was super OP, that is however patched out by now.
Last edited by NewEyes; Dec 6, 2020 @ 11:01am
Originally posted by Včelí medvídek:
Looking on all classes it seems that only that gives some synergies to piercing and blood damage where Hunting lies is Rogue.

Yet 9/10 discussion posts and guides I googled suggest build with Dream instead... tbh I would probably choose eve Earth above dream for enchant and strong tank pet.

So why is that, why not Brigand?

How old are the guides / posts? Pre AE? I didn't play classic version but I understand Haruspex could potentially get like something like ~99% avoidance while putting up big numbers with Markmanship with Scatter Shot, Dream was supposed to be really OP when first released. AE version capped avoidance at 80% (among other things) and nerfed Scatter Shot damage.

Dream itself is a really good all-round mastery. Good mix of passives, actives, CC, etc and can be used in melee, caster, ranged, etc. builds. It can be fit combined with other masteries easily and can be built in many ways.

For a ranged (bow or throwing) Haruspex, Hunting provides all the DPS you really need. Markmanship is obvious LMB and you have Study Prey for debuff. Also you can get bonus DA and projectile avoidance. Dream gives you a passive that does the same, the Trance of your choice, extra CC.
Thank you guys.

I am still with hunting only but I will seriously consider Haruspex over Brigand.

Btw guessing mastery choice can not be reverted?
jkaplow21 Dec 7, 2020 @ 7:46am 
I'd actually take Nature (Ranger) over Dream. Nature has the best defense in the game (double HP) in addition to elemental resistance. It also has Wolves, who distract, kill and buff. There are a ton of great synergies here.

https://steamcommunity.com/sharedfiles/filedetails/?id=1834606305
Originally posted by Včelí medvídek:
I am still with hunting only but I will seriously consider Haruspex over Brigand.

Btw guessing mastery choice can not be reverted?

Yeah, once you select a mastery you cannot undo it in the vanilla game. Only respect points spent on skills. Third party tool may be able to help change mastery through.

Haruspex has better passives than Brigand which I think is supposed to be more of a 'glass cannon' type build. Somebody else suggested Ranger which is another option if you like pets. Any of them are equally viable.
Damon Dec 8, 2020 @ 8:08am 
I don't play Hunting on Soulvizier anymore because it wasn't my style. Still I believe I would prefer damage over survivability because death penalty isn't so harsh. So you can learn your mistake and do better. I like clearing all enemies asap. And also in Soulvizier it's harder than Vanilla and I still play on Very Fast without real problems with glass cannon Throwing Knife build.

But sure I guess Dream or Nature isn't bad either. Any build should be viable depending what you really want.
Last edited by Damon; Dec 8, 2020 @ 8:09am
Originally posted by Damon:
I don't play Hunting on Soulvizier anymore because it wasn't my style. Still I believe I would prefer damage over survivability because death penalty isn't so harsh. So you can learn your mistake and do better. I like clearing all enemies asap. And also in Soulvizier it's harder than Vanilla and I still play on Very Fast without real problems with glass cannon Throwing Knife build.

But sure I guess Dream or Nature isn't bad either. Any build should be viable depending what you really want.
Well I played Ranger back in original TQ many years ago.

I dont like the hybrid class and that pets need many points to survive and be useful - and it is difficult to make it right for hard/boss fights (hello Typhon:p

I usually build my chars around "glass cannon" too, but so far I lack experience in TQ for Epic and above. I have good experience with Grim dawn that do lot of things similar though and I am well aware that on hardest difficulty some focus on survivability is needed as being one shoted on every step is not big fun - though GD has many ways how mitigate character with signs, alignments and so on while TQ is limited in those...

So far I am progressing normal with few characters that keep progress to same stage together so still time to decide right now i am somewhere middle between Haruspex vs brigand decision (though i have Brigand for my spear melee one so not sure if I will make 2nd one for marksmanship)

btw throwing knives are interesting too, its good it has shield.;. I dont like it for look and theme but gqameplay is interesting choice:)
Last edited by Včelí medvídek; Dec 8, 2020 @ 9:20am
Damon Dec 9, 2020 @ 11:31am 
Originally posted by Včelí medvídek:
Originally posted by Damon:
I don't play Hunting on Soulvizier anymore because it wasn't my style. Still I believe I would prefer damage over survivability because death penalty isn't so harsh. So you can learn your mistake and do better. I like clearing all enemies asap. And also in Soulvizier it's harder than Vanilla and I still play on Very Fast without real problems with glass cannon Throwing Knife build.

But sure I guess Dream or Nature isn't bad either. Any build should be viable depending what you really want.
Well I played Ranger back in original TQ many years ago.

I dont like the hybrid class and that pets need many points to survive and be useful - and it is difficult to make it right for hard/boss fights (hello Typhon:p

I usually build my chars around "glass cannon" too, but so far I lack experience in TQ for Epic and above. I have good experience with Grim dawn that do lot of things similar though and I am well aware that on hardest difficulty some focus on survivability is needed as being one shoted on every step is not big fun - though GD has many ways how mitigate character with signs, alignments and so on while TQ is limited in those...

So far I am progressing normal with few characters that keep progress to same stage together so still time to decide right now i am somewhere middle between Haruspex vs brigand decision (though i have Brigand for my spear melee one so not sure if I will make 2nd one for marksmanship)

btw throwing knives are interesting too, its good it has shield.;. I dont like it for look and theme but gqameplay is interesting choice:)

Yep :) Throwing Knife is lazy gameplay. Basically only need to hold RMB and throw lots of knives. I personally thought the Telkine before Typhoon was more difficult ;)
Well Haruspex is great, but i prefer Brigand if i am not going to be a pure Archer, with spears Brigand damage is insanely good. Because you get sharpened Weapons
Damon Dec 12, 2020 @ 6:37am 
Just curious if you have made your decision? Hope it'll work great for you :)
Včelí medvídek Dec 13, 2020 @ 2:37am 
Originally posted by Damon:
Just curious if you have made your decision? Hope it'll work great for you :)
Hi, thanks for asking but not yet.

I am slowly progressing through normal with my chars and postponing decision by maxing hunting skills I want:p

I am still more toward my original Brigand Idea but it stays open. Maybe I will tkae my chars to Epic first to see what can be best to get.... will let you know;)
Last edited by Včelí medvídek; Dec 13, 2020 @ 2:53am
Flre Dec 13, 2020 @ 2:59am 
Originally posted by Včelí medvídek:
I am still more toward my original Brigand Idea but it stays open, will let you know;)

I'm not an expert, but i would 100% sure go for brigand if i would like to play as an archer, considering a lot of guides on the internet. Avoid marksmanship skill tree though, calculated strike is better. More so, being a brigand allows you to use a spear without sacrificing too much (only 6 points into blade honing), which adds some insane versatility. Use a bow when it's easy to use a bow, use a spear when it's easy to use a spear, without any sacrifices.
Včelí medvídek Dec 13, 2020 @ 3:28am 
Originally posted by Flre:
Originally posted by Včelí medvídek:
I am still more toward my original Brigand Idea but it stays open, will let you know;)

I'm not an expert, but i would 100% sure go for brigand if i would like to play as an archer, considering a lot of guides on the internet. Avoid marksmanship skill tree though, calculated strike is better. More so, being a brigand allows you to use a spear without sacrificing too much (only 6 points into blade honing), which adds some insane versatility. Use a bow when it's easy to use a bow, use a spear when it's easy to use a spear, without any sacrifices.
Thanks but I am decided for Marksmanship and would not change it unless I will struggle with it later.

It goes well with other pierce+bleed bonuses and debuffs Hunting has.

Beside I have already spear character brigand focusing on poison instead bleed so I want experience and have both styles in the roster;)
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Date Posted: Dec 6, 2020 @ 5:10am
Posts: 18