Titan Quest Anniversary Edition

Titan Quest Anniversary Edition

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Gorilianul Sep 26, 2021 @ 7:06pm
Mercenaries
I was thinking about this and I feel like it would add a bit more diversity/purpose to the game, it would have been cool if there were Mercenaries in this game for hire or quests where you could permanently get one. Sure you get the nordic princess after you free her father from being turned to stone by Loki but you don't really know what skill sets she uses, neither could you equip her inventory.

It would be cool if there would be at least 3 basic types, maybe after they reach a certain level, a mixture of the two just like your character:

1. Scout/Ranged type mercenary with very fast movement, high chance for critical/maim, slow, poison, confusion skills.
2. Tanky melee mercenary with high hit points and stunning, multiple target attack.
3. Support type mercenary with group auras, healing, slowing and some other minor bless/curse type of spells and debuffs.
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Showing 1-11 of 11 comments
sarcastic_godot Sep 26, 2021 @ 7:17pm 
Be careful with the Shade mercenaries you get in Elysium and they can last until Surtr...
...and later you'll get a spear merc (Ragnarök provided) near the end of the difficulty.

On the serious side: I doubt that any changes of that dimension will happen in this vintage game...

Also, there might be pet mods offering something similar.
Last edited by sarcastic_godot; Sep 26, 2021 @ 7:18pm
NavFamG Sep 26, 2021 @ 7:25pm 
Warfare or Defense has a skill that gives you ghost fighters to help you out. I think it's 6 with a fair amount of game time before they disappear.
Mike Sep 26, 2021 @ 7:46pm 
Originally posted by NavFamG:
Warfare or Defense has a skill that gives you ghost fighters to help you out. I think it's 6 with a fair amount of game time before they disappear.

I agree. There are plenty of classes and skills that let you summon adds if you want them. I for one do not want hiring a merc (like D2) to be meta to get to end game/grinding faster. I like killing the monsters myself not having every class rely on adds/mercs to kill everything for me. There is a reason why neroc/summon classes are separate so you can play that play style if you want.

I'm all for more options for others but I don't want it like D2 where hiring a merc is part of the game no matter the class you choose. I'm more of a lone wolf ;)
Gorilianul Sep 26, 2021 @ 8:58pm 
Originally posted by suicidal_godot:
Be careful with the Shade mercenaries you get in Elysium and they can last until Surtr...
...and later you'll get a spear merc (Ragnarök provided) near the end of the difficulty.

On the serious side: I doubt that any changes of that dimension will happen in this vintage game...

Also, there might be pet mods offering something similar.

Yeah, I think the game wont have any expansions from now on. Probably modes yes. Still just a thought.

Originally posted by NavFamG:
Warfare or Defense has a skill that gives you ghost fighters to help you out. I think it's 6 with a fair amount of game time before they disappear.

I use them with assassin when I need some short diversion to get close to difficult bosses. A permanent mercenary with a tankier build would be more useful.

Originally posted by The Don Killuminati:
Originally posted by NavFamG:
Warfare or Defense has a skill that gives you ghost fighters to help you out. I think it's 6 with a fair amount of game time before they disappear.

I agree. There are plenty of classes and skills that let you summon adds if you want them. I for one do not want hiring a merc (like D2) to be meta to get to end game/grinding faster. I like killing the monsters myself not having every class rely on adds/mercs to kill everything for me. There is a reason why neroc/summon classes are separate so you can play that play style if you want.

I'm all for more options for others but I don't want it like D2 where hiring a merc is part of the game no matter the class you choose. I'm more of a lone wolf ;)

I have a special pet build just for that, champion with massive pet dmg buffs.
The Nemean Lion Set.
Dual Fervor of Leucetius.
The Cursed Jewels.
The 3 wolves and one nayad are ripping them to shreds before I barely touch them.

Last edited by Gorilianul; Sep 26, 2021 @ 9:03pm
MedeaFleecestealer Sep 26, 2021 @ 10:34pm 
Originally posted by Gorilianul:
I was thinking about this and I feel like it would add a bit more diversity/purpose to the game, it would have been cool if there were Mercenaries in this game for hire or quests where you could permanently get one. Sure you get the nordic princess after you free her father from being turned to stone by Loki but you don't really know what skill sets she uses, neither could you equip her inventory.

It would be cool if there would be at least 3 basic types, maybe after they reach a certain level, a mixture of the two just like your character:

1. Scout/Ranged type mercenary with very fast movement, high chance for critical/maim, slow, poison, confusion skills.
2. Tanky melee mercenary with high hit points and stunning, multiple target attack.
3. Support type mercenary with group auras, healing, slowing and some other minor bless/curse type of spells and debuffs.

Not something I'd want as I hate this sort of thing. But you could try this mod which gives them among lots of other things.

https://titanquestfans.net/index.php?topic=30.0
Question Sep 27, 2021 @ 1:45am 
I do think diablo 2 style mercs would offer a lot more options for the game but it might also make things too easy. Summons are not really the same and most summons are just too squishy, and you cant give them extra gear to buff them.

I was really dissapointed when using a high level core dweller in act 1 normal, it struggled against trash mobs, let alone bosses.
sarcastic_godot Sep 27, 2021 @ 5:05am 
Oh my...

...Diablo 2 had no mercs. That's Diablo 3.
Xautos Sep 27, 2021 @ 5:18am 
Originally posted by suicidal_godot:
Oh my...

...Diablo 2 had no mercs. That's Diablo 3.

D2 had a mercenary: your character. You're out there to do a job by taking out evil that stalks the land and what you are paid is what you can pillage from your enemies, your character also takes quests and complete them as well.

TQ is the same, your character starts out with nothing, evil stalks the land and you're given quests to follow and rewards for it.
Dan_The_Noob Sep 27, 2021 @ 5:27am 
just get friend :btd6darkknight:
Originally posted by suicidal_godot:
Oh my...

...Diablo 2 had no mercs. That's Diablo 3.

Wrong, D2 had hirelings.
Gorilianul Sep 27, 2021 @ 5:58am 
Originally posted by suicidal_godot:
Oh my...

...Diablo 2 had no mercs. That's Diablo 3.
Actually the had 3 types, one of them I know for sure was a Barbarian, the rest were some thief and general purpose warrior.

Originally posted by Dan_The_Noob™:
just get friend :btd6darkknight:

I played with friends but they are not available whenever I want and also I can't CONTROL them.
Last edited by Gorilianul; Sep 27, 2021 @ 6:02am
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Date Posted: Sep 26, 2021 @ 7:06pm
Posts: 11