Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
What damage figures you are actually seeing is this (I started a spirit build, it is level 4 with 2 points into Life Drain), thsi is an excerpt from a damage log:
26-09-2021 10:51:15: defenderID = 46911
26-09-2021 10:51:15: combatType = Direct Attack
26-09-2021 10:51:15: ^y 71.290764 of Life(9) Damage to Defender 0xb73f
26-09-2021 10:51:15: Total Damage: Absolute (231.290771), Over Time (0.000000)
26-09-2021 10:51:15: ^bRacial Bonus Damage: (0.000000)
26-09-2021 10:51:15: criticalStrike = 1.000000
26-09-2021 10:51:15: regionHit = Head
26-09-2021 10:51:15:
26-09-2021 10:51:15: ^b160.000000% Life Leech return 25.600000 Life
Remember the first few areas creatures monsters have little to no resistances so Life Drain can be quite powerful, it diminishes the further into the game you go, unless using good debuffs (necrosis, need to be close enough for it to help), also Circle of Power doubles your damage output. Also as much gear with vitality damage flat or % is very useful.
Like to play non-classic builds?
I have a Shaman in Act 4 Epic and I play it as a duel wielding/ knife thrower berserker.
Great fun (no deaths), the lack of health became a concern in Act 3 Epic, but sorted that with a ring (it only had 2600 hp up to that point, but life leeching kept it alive easily).
Take advantage of them lovely purples that drop, 2 x Neiths Will means you can use Thunder strike a lot, which I use against the undead.
Other set up 2 x Piau with a lot of life leech and charmed with life leech and speed. I really do not mind taking damage as it is constantly replenished.
i've played two builds so far, hunter and stormcaller. the second build i used a mix of life draining secondary attack and cold/lightning primary attack. those bat fangs help out when full completed and the additional life drain bonus for the completed, early on that's a monster that's saved my bacon a few times and drastically reduced the death count.
on the first playthrough i had about 20 deaths upto delphi, but on the second using that above it's been reduced to 2 deaths heading to delphi. i suspect if i go full life draining things will get even more interesting.
i actually want to get through one first and get some achievements, including a single spec build all the way through before trying a dual build.