Titan Quest Anniversary Edition

Titan Quest Anniversary Edition

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MegalomaniacNG  [開発者] 2019年7月24日 16時22分
Titan Quest - Update 2.8
Titanslayers!

Patch 2.8 is here and we have a lot of changes and fixes for you.
The game now uses a single launcher that lets you select to play Enhanced or Legacy.
(skip by using command-line option /dx11 for Enhanced or /dx9 for Legacy)

Please use our public bugtracker to report issues: https://redmine.thqnordic.com/projects/titan-quest-atlantis-community

Changelog
  • Fixed War Wind freezing for spear users without Atlantis
  • Increased chance of unique items in Atlantis chests
  • Added level requirements to Atlantis unique thrown weapons
  • Reduced First Disciple pursuit distance
  • Fixed Triton Witches not getting their MI staves
  • Fixed requirements on Allfather and Freya torsos and greaves
  • Tweaked pet equip that may become visible in MP
  • Changed art on Mudman accessories
  • Removed "ice shard" name from First Disciple rock hand grab
  • Fixed Merfolk Fighters using their left hand
  • Merfolk Fighters learned to use Shield Bash
  • Fixed Serpentoid equipment on mages and mounted
  • Added Unholy Beacons as a new enemy
  • Fixed icon of Sigurd's Cloak skill
  • Fixed augmented masteries on Gem of the Serpent Priest
    and Tartarian Armlets
  • Fixed Lifedrain - Cascade not increasing damage at the ultimate level
  • Removed screen shakes from water creature death effects
  • Fixed low attribute requirements of thrown MI weapons
  • Tweaked some unique item levels to improve drop distribution
  • Upgraded resists of ghostly priests from 'undead' to 'ghost'.
  • Tweaked size of xsq24 chest
  • Minor fix to Core Dweller
  • Reduced damage of Triton lightning rods
  • Reduced number of spear users among Merfolk and Potamoi
  • Tweaked PGB radius on level 16
  • Reduced volume of Basilisk sounds
  • Fixed Hades dropping relics from the next difficulty
  • Fixed missing properties on Serpentscale Mail
  • Fixed requirements and value of Enforcer's Bracers
  • Centaur armor is now consistently "light" (no dex req) on all difficulties
  • Windswept Packs are now consistently dex-based on all difficulties
  • Deathwing helmets are now consistently dex-based on all difficulties
  • Reduced excessive armor on normal Mummy MIs
  • Gamma is now working in DX11
  • Fixed crash related to volume options in GOG version of the game
  • Fixed an issue where the main menu screen sometimes would remain black after starting the game with the Atlantis backdrop
  • Fixed issues at startup that could lead to game crashes
  • Fix crash when playing in a language with CJK characters
  • The cinematic menu now picks correct language trailers if they do exist
  • Fixed Persephone sometimes not being placed correctly while chained
  • Fixed Hotbar keybinds symbols not corresponding to the bound button
  • Holding down now works for skills in the hot slot bar
  • Fixed bug where rapidly clicking a skill could give you more levels than intended
  • Improved Meteor skill so it is more likely to hits the ground
  • Improved the way the game responds to alt-tab
  • Fixed bug where animations sometimes failed to trigger events/drops (e.g. Eye of Chaos)
  • Libyan Satyr Camp textures now have lower saturation.
  • Fixed Projectile model for several 1hRanged weapons
  • Fix switched Bitmaps of Michanismos and Shark Spine bows
  • Updated arts and textures on several items
  • Updated art on The Fomorian and Grim Companion
  • Added some random enemies to Tartarus boss arena.
  • Fixed fog in Atlantis District 2
  • Mollusk Turrets appear in Malta caves and Atlantis Wilderness/City
  • Changed POI's in Necropolis
  • Added day/night layer near Odysseus in Elysium
  • Fixed some collision bugs
  • Built new arena for Tartarus (Arena 15)
  • Rebuilt pathing on Orient
  • Fixed the bug where Atlantis NPC symbols are visible without the expansion.
  • Added "device_gadirobelisk_01t" to necropolis/tombs
  • Chests placement adjusted
  • Tweaked torches and lights in Gylfis settlement
  • Restored Mistletoe Shrine in Nerthus Sanctuary
  • Fixes to the character getting stuck in Tartarus arenas
  • Collision bug in Atlas mountains fixed.
  • Experience potion effect can no longer be dispelled
  • Reduced low-end damage of Arc Discharge
  • Made pet bonus on Svalinn a direct effect


Hope you will continue to report any bugs and issues you may find so we can continue to improve the game.

Also, make sure that you keep on top of any news here - https://titanquestgame.com/

And you can come to chat with other TQ fans and us on discord here - https://discord.gg/xX96ynA

Cheers!
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121-135 / 241 のコメントを表示
I know it's august and all but any chance of letting us know when the next update is estimated?
Nephelimo の投稿を引用:
I know it's august and all but any chance of letting us know when the next update is estimated?

News will come at the end of the month, we are all very busy with GamesCom preparations right now sadly.

//Zyddie
Hi guys. Question about Runeword: Feather. Don't you think that 105 units on 6 lvl offensive too few? If i want to play for rune+spirit/storm/earth for exemple and using melee weapons (clubs, swords) i have to hit the enemy on legend difficulty. Ok i will invest in dexterity before 400. Well i have 505 offensive ability. Perhaps with things typed yet 100. This is still not enough lol. In Ragnarok to hit well you need 800. Up on 6 lvl to 305 and such builds will be more effective. It’s very difficult to pack things with high resistances and high offensive ability. With respect to you.
BNK 2019年9月5日 16時03分 
gj :D my bug reporting was not in vain
BENEK の投稿を引用:
gj :D my bug reporting was not in vain

No bug reporting is in vain ^^ We look at all reports and attempt to solve most possible.

//Zyddie
I have an issue where the cursor completely disappears after the intros. Hopefully this wasn't reported before, sorry if it was.
JoeGhoul の投稿を引用:
I have an issue where the cursor completely disappears after the intros. Hopefully this wasn't reported before, sorry if it was.
Have you posted it on redmine yet?
My game wont let me create female characters having a name with 4 letters, while I can create men with 4 letters as their names... 5 letters work but not 4 and only for females.
Zolaalathaia の投稿を引用:
My game wont let me create female characters having a name with 4 letters, while I can create men with 4 letters as their names... 5 letters work but not 4 and only for females.
Well, that's one of the weirdest issue I've read here! Even something as simple a name as "abcd" won't work?
Thank you for "Pet attack"! But please, PLEASE untie it from the speed of casting a spell! PLEASE!
Sad that having a "pet attack", I have to use the F button...
最近の変更はVikordが行いました; 2019年9月29日 9時10分
Malgardian の投稿を引用:
Zolaalathaia の投稿を引用:
My game wont let me create female characters having a name with 4 letters, while I can create men with 4 letters as their names... 5 letters work but not 4 and only for females.
Well, that's one of the weirdest issue I've read here! Even something as simple a name as "abcd" won't work?

Thanks xD I tried out right after reading this. abcd and stuff really works, but that special name I wanted "Zola" does not work. I'm confused, I think I remember it did when I played the game a few years ago. Do you have any idea why?
Zolaalathaia の投稿を引用:
Malgardian の投稿を引用:
Well, that's one of the weirdest issue I've read here! Even something as simple a name as "abcd" won't work?

Thanks xD I tried out right after reading this. abcd and stuff really works, but that special name I wanted "Zola" does not work. I'm confused, I think I remember it did when I played the game a few years ago. Do you have any idea why?
Any special characters or accents? Try lowercase "zola"?
Malgardian の投稿を引用:
Zolaalathaia の投稿を引用:

Thanks xD I tried out right after reading this. abcd and stuff really works, but that special name I wanted "Zola" does not work. I'm confused, I think I remember it did when I played the game a few years ago. Do you have any idea why?
Any special characters or accents? Try lowercase "zola"?


Hi, no there are just the letters Z O L and A. Lowercasing doesn't help either, I tried it out. Not even creating a male with that name... im confused, that just doesn't make sense.
ehy devs...patch game to 64bit engine...
Still waiting on the patch we all sensed is coming after the last blog post :)
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投稿日: 2019年7月24日 16時22分
投稿数: 241