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Presumably this is to trigger more procs from the three shield attack skills. Faster weapon = more hits = more chance to cause the proc. As you don't have these weapons yet you should just use the best weapon you've got. Get a green with a good fix (veteran, ruthless, devouring, etc.) and stick a Valor of Achilles or Anubis' Wrath on it. Weapons that hit hard like shields work well with Phantom Strike.
Rally and synergy for heal + short term reflection, Battle Awareness + synergies for DA, shield block and being able to avoid / escape stuns, snares, etc., the three shield proc skills, Shield Charge + synergy for charge and skill disruption, Colossus Form for boss fights, and so forth.
What is best class and best skills for reflection build?
Templar is a very popular reflection build. Reflection built into both masteries and very tanky. Toss on some Icescale infrequents (at the cost of looking kind of stupid) and you'll have huge projectile avoidance, bonus DA, better armour, etc. One of the drawbacks is that it can be a little too OP at times lol, you can run into packs of regular mobs and stretch out while they all kill themselves trying to kill you. I did a hardcore vanilla run with reflection Templar, can get a little boring when 99.99% of stuff can barely scratch you.
For Defence, Battle Awareness for DA + synergies, Armour Handling for more armour absorption, Rally tree for heal + reflection, Shield Charge for charge, Adrenaline tree for its buffs, Colossus Form for anti-boss, shield related damage skills and Quick Recovery, etc.
For Dream, Trance of Empathy for Reflection, Phantom Strike for AOE + energy steal (the synergy is all your really need), Lucid Dream tree for its passive buffs, Nightmare for Hypnotic Gaze for resistance reduction, Psionic Touch to server as attack replacer, etc.
Other than that, the skill that adds % chance to stun and then defensive ones like rally and the passives in Dream that add DA. Early I use the middle Aura, late game the top tier one.
EDIT - On never mind. I missed the reflection build part so you don't want the stun skill and high damage shield not important. I still would rather have resistance/CDR or reflect on shield then highest damage.
But to the OP's question on speed, because yes speed is great for weapons, but also remember you are going to be doing a lot of reflect damage, no point slowing enemies or worry about killing too quick, Templar is a Tank and should be build that way.
So on a Templar, forget "Disable", because that slows for too long, Shield Charge is good as that is really aimed just for bosses or heroes. Batter something you have to choose what is best for you, great defense skill but for a Templar.....well it goes a little against a full blown reflect build.
Speed of weapons you need to max Temporal Flux and look out for speed affixes such as "of Haste" and relics/ charms that increase the speed.
Also, what is best class for movement speed? I think it might be Haruspex or Slayer. Which one? I am going to make one of these classes for the Greece Lightning achieve.
Tried Slayer, doesn't add up. The game breaker was between Haruspex/Ranger. Eventually went for Ranger. Have better items for this class ( Armors of Alfheim, +3 to nature/hunting and stonebinders cuffs) I don't want to pause game to think of what builds to do. Besides, The massive buffs to hp/elem/total speed that Heart of the Oak provides outdo temporal flux imo in rush like Greece Lightning. Also the minimal offensive skills of nature does not turn my build into a piano build so I waste time on casting spells instead of just running towards the objectives.
Babeizi Gi has +20% total speed
Rhesus' Whitewashed Armor has 19% total speed
Robes of Sidiros Loros has 15% total speed
Archmage's Leggings 31% movement speed
Divine Scroll of Frenzy 55% movement speed
Don't have those armors, But I have Khan's Hunting Harness (+1 to hunting, 20%ms)
Also Esus boots, Hermes Talaria, Hermes helm. Even so I use full alfheim drops for massive bonuses +3 to hunting/nature. I enchanted the boots with hermes sandal inc. The buffs add up to 166% ms cap. I have most of the end game gear.
Will go for Ranger. Seems the best choice.
They add like some supplementary quests to the game. It would be cool if the game itself would have some random quest generators, like a tavern where you go and meet random guys who want you to rough up someone for some gold or exp, a hero unit maybe. There was an old game, turn based, Warlords III where you could get random quests in towns. Usually they were killing a certain number of monsters, killing a specific hero or finding a certain artefact. The rewards were skill points for your hero, it had an rpg side too, some gold, some units for your army or some artifact. I used to play endlessly this game like until 10 years ago, it was one of those lost gems of retro gaming whose concept was totally lost in time.
Shield Charge tree
Essential for moving quickly to a target. Phantom Strike from the Dream tree is also great for this, but monsters will run back to their spawn points while you're in the dream world, so having both can make your character really mobile and give you options. You only need one point in each skill for mobility.
Rally tree
This is your "oh crap" panic ability when you're losing health fast. You'll know when you need to add points to this tree.
Batter tree
It's extra damage. Use it whenever the cooldown is up. Use this as your right mouse button skill. The secondary skill in this tree gives you the ability to damage multiple targets whenever you use Batter.
Battle Awareness tree
Buff skill. One point in each skill as you reach it, you can add more if you think you need it.
Adrenaline tree
More defense to keep you alive and make you harder to kill. You'll know if you need more points here.
Shield Smash
Auto proc that increases damage. Toss points in here from time to time.
Armor Handling
Throw one point in here at first, more later if you think you need it. This makes armor and shields easier to equip, and adds a little damage absorption.
Colossus Form
Amazing for boss fights.
Yes, I omitted Quick Recovery. Your defense should be good enough without it. Put at least one point in Disable and Pulverize.
And from the Dream class, this is what I recommend:
Psionic Touch tree
Replaces left mouse button skill for more damage. This and Trance of Empathy should be where most of your Dream points go.
Trance of Empathy
As you already figured out, damage reflection.
Phantom Strike tree
You only need one point in each skill for mobility.
Distort Reality tree
AoE attack that spreads out a short distance from your character. This gives you some AoE damage on top of Batter.