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Isn't there issues getting that to play nice with Anniversary?
The caravaneer is another possibility to collect relics and charms and items, but it very expensive to increase it (100 000 and 500 000 gold pieces)
Don't see a reason why we cannot have it natively, without mods. Maybe, and I don't really understand about this, just a shot, but we could have problems with the online synchronization/uploads. It's the only limit or bottleneck I can see.
Yeah, I finished this game many times, and many times I had to create new characters just to use as lootbags. Even with de 500.000 upgrade, the storage is just too tiny, even if you don't hold any trash.
I got back to TQ-AE after a feel years, took my first char to legend a feel days ago. I have two build tests and one coop char, and the space is full of purples/blues/charms/relics I gonna need. Had to create named lootbags just to manage items, and never get out of Helos. This problem is persistent if you are considering replaying the game.
https://github.com/EtienneLamoureux/TQVaultAE/releases
ooo Nice.
Btw. the best way how to get quickly a mule character with a full caravan space (600 000 gold needed) is to work with rings/amulets. Let your best character buy a lot of them (buy rings/amulets in the 150000-300000 price value, the Act 4 Epic is probably the best place to get those) and transfer them to your selected mule. Full expansion of the mule inventory requires about 60 rings, so it would cost you about 12 000 000 - 14 000 000 gold. If you have a later Epic or even Legendary character then the gold should be no problem.
I know that there are two or three mods to do that, but I'm asking, why can't we have it in vanilla? I'm sure inventory managerment still the most frustrating thing in the game, after 10 years.
Besides that, it could save a lot of problems that mods are causing these days. TQ vault broke after some patches and ppl are complaning.
Hope devs take a look and think about it.
Fact is expanded vanilla storage clearly hasn't been a big enough issue. For anyone saying anything, think of all the people who haven't.
and the only time I know of TQvault breaking was when we got from TQIT to TQAE. unless the devs plan to do such massive overhauls regularly, it should be fine for a long while.
You got me wrong. I don't want a fix on patches for TQVault to work, I want the devs to expand the vanilla storage thenselves, so everyone can have it without mods and at low risk of bug/losing items.
I'm pretty sure that many people have this same vision. I just lost 1,5h organizing my treasure.
I know what you want. And "many" is a meaningless word.
In all the time this game has been around, expanding storage at the base game level clearly hasn't been a big thing, or we'd have it. This game came out in 2006 and was supported by its original developers for a while until they left the scene. It's more than good enough Nordic keeps it stable and keeps after bugs. It's past the point of making broad changes at a fundemental level. I know they are working on adapting the game to native controller support for folks who play on their TV in their living rooms, but that's a convenience thing, not a fundemental change.
You're right, it's a convenience thing, not a fundamental one. But we can have convenience changes, just because there's no good reason to keep storage/transfering like that. It only exist this size to make you lose time or throw things away.
I keep items for me, I drop items that I want to test or that are good for my friend's character, etc. Relics,Charms and artifacts take a hell loot of space, and I had to create a character just to store those.
My point stand still, it's a pretty tight limitation and we don't have good reasons to don't make a change.