Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Really though, pretty much anything can work, even combinations that seem "bad" generally can be viable with specific gear.
Gear depends on which specific masteries you're going with.
If you're using Ternion, the key to using it is to hold shift when attacking, and aim behind the thing you want to hit. This will cause your shots to spread out less, making it more likely that multiple bolts hit.
I know its not pure mage but you will be casting all the time, your fire attack while life leech cycles. Lich is very powerful as well and towards the end game put points in totem.
Just a thought, its a fun build.
Nevermind I see, the +% apply to all dmg, and the rest is just if you get hit certain things happen. :)