Titan Quest Anniversary Edition

Titan Quest Anniversary Edition

View Stats:
JL Jan 7, 2018 @ 8:27pm
Rune+rogue (Trickster)
Can some one have some Trickster build to pass me ?
Thanks :)
Last edited by JL; Jan 7, 2018 @ 8:28pm
< >
Showing 1-8 of 8 comments
Pannathrax Jan 8, 2018 @ 9:06am 
probably the energy drain is better to max out since it reduce enemy offensive ability, so they have reduced chance to hit critical on you, the slow is good too.
magic charge with flat elemental probably will be less effective in legendary, unless it scale properly.

thunder strike should be max, and consider seal of fate also
JL Jan 8, 2018 @ 10:02am 
Thanks for answer Pannathrax, help me a lot, since I never played rogue and much less rune.
About rogue skills better i change something?
What are the best buffs to get hold of from the rogue?
Anything else about the build feel free to speak

TheDeadDude Jan 8, 2018 @ 11:28pm 
Bit late in seeing this topic but being a trickster, wouldn't you combine traps with your rune skills to stun/slow and block enemies with runes, walls and exploding/freezing traps and that spin thing that shoots projectiles? Also the exploding trap has a upgrade to deal bleeding damage which rogue tree has passives to increase all sources of..... Dunno why your using a weapon at all imho.
SilentMeteor Jan 9, 2018 @ 5:48am 
Your build is an int based Trickster by using Rune Weapon. IMO this class would be much better to be str+dex based.
My theoritical build would be dual wielding throw weapon and spear+shield. The gearing for these two combination are similar so you can press "W" to switch. Use Calculated Strike as LMB and lightning strike as RMB, also traps and minse/walls as supplement.
JL Jan 13, 2018 @ 2:37pm 
Thanks for replay guys!
Good idea, I'll go use traps too.
I honestly thought my build was dex + str, why do you think it's based on int? How would I do to make it dex + str?
thanks again all :)
NewEyes Jan 13, 2018 @ 3:28pm 
Mainly by cutting Rune Weapon. The whole selling point of Rune Weapon is the enormous Int boost, while changing your damage type into elemental which benefits from high Int. If your not Int based Rune Weapon is pretty pointless, as it will turn your damage type into a bad one for your character.

I agree with SilentMeteor here, that Str/Dex is better, so I'd cut Rune Weapon and put my leftover points into Mandrake (which is an insane skill btw), Calculated Strike and Thunder Strike.
Also I m not sure, what kind of weapon you are using, but you don't need RuneWord: Feather if this is throwing weapons. :)
Alexander Jan 13, 2018 @ 6:30pm 
I kind of agree with the dead dude here. Maybe the trap style would be best. The mobs tend to charge your traps and the seal of fate is pretty good if you just pre-emptively cast it on top of your traps. My suggestion is to use a throwing weapon that debuffs and a shield and go with the shield mastery passive instead of dual wield. With Ragnarok, there's also some really good late game non-staff weapons that helps your traps. Ditch the rune weapon and go full strength and dexterity.
< >
Showing 1-8 of 8 comments
Per page: 1530 50

Date Posted: Jan 7, 2018 @ 8:27pm
Posts: 8