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Join a house with helpful attitude, then ask to clean your problem.
If you are at war county. Try moving to a peaceful county.
If you are at house with hostile policy toward new players, try moving to better county.
After 1 week, existing AI castle and wolf shouldnt bother you. If they do, you did a wrong build/research order.
It's really nice to finally have someplace to focus on developing my own town, instead of fighting things in all directions at once.
Also, since the first post, my other two towns appear to have become ghost towns. Disease is the cause for one; the parish was helped out by a friendly person from world chat, but it's gone right back to being diseased.
Disease - Where is the law that says the steward must heal disease, if the steward is fighting a war he needs those faith points from more important tasks. Why don't you lazy farmers get off your asses and help a little, don't expect a free ride, put a little effort it into it besides griping about these players on the forums, Weak. And they are called "PARISHES" ppl, not TOWNS, your village is closer to a town than the parish is.
If you're going to call yourself leader of the parish, and take money from my town for your own uses, then you better damn well BELIEVE you're responsible for disease in the parish! How do you figure you can get into a position where you are supposedly leading the area, then allow enough negative effects from bandits, wolves, AI and disease IN THE PARISH YOU'RE RESPONSIBLE FOR to prevent anyone from doing anything? How do you expect us "lazy farmers" to do anything in a parish with 300 disease where all the peasants have moved away? Where do the monks come from when there's no one alive or around to convert to one, no gold being earned to pay for them? No one around to gain the resources you would need to advance to the point of being able to make monks in the first place? Please explain.
My take on it is if you are willing to get voted into that position, you need to WORK at doing the job, not take money and complain at me to fix things myself. You don't have any trouble asking me to donate the things I'm farming, do you? You don't have trouble raising the tithe levels to 6x, right? Then make it so I can give you the money and resources you need as the leader of the parish, or get out of the seat and let someone else run it.
If someone is playing as a farmer, then they're not going to have focused on making troops. Bandit camps and full wolf lairs tend to be hard to clear when you have no troops to do so, and so it's not an unexpected or unfair move to turn to the parish owner for help. Especially since most parish owners are cranking troops and monks for wartime purposes as it is.
The idea of leaving the AI castles alone is... pretty stupid. Once again, going by your assumption that people in the parish wanting help are all farmers, the AI castle just being there is going to lower the happiness, reducing productivity and wasting supplies on constant castle repairs, no matter how weak the attacks are. Once again, it only makes sense to turn to the person (or people) in the parish with the troops and training and equipment to deal with them, so you can continue to be a good source of revenue, resources and so forth. The idea is to have a happy parish full of energetic producers to back your military efforts, not an area devoid of life or produtivity that you will abandon once it's beyond saving to move someplace else.
It seems to me I don't understand yet, so please explain. Do you not need a functioning source of income and resources to build good armies? Are your towns not affected by the disease in the parish, just like anyone else's? If all the people leave from an area you control, how can you expect the players of those towns to actually do anything? Why did you even take the position of parish leader if you don't want the responsibility of maintaining and running the parish?
Let's do a hypothetical situation. You have a parish of 10 towns. You run 5 of them, and are using them all to wage war on someone else. The other 5 are owned by other players.
If you only wanted to keep waging war, why take over the parish? I'm assuming that you are in some position where the condition of the parish doesn't matter, or else you wouldn't be complaining about having to deal with disease, and coaching people to leave AI castles in place. You don't NEED the parish, or any of the responsibility of running it... why take it over?
Suppose the 5 other players in this hypothetical parish are all new players, learning how to play the game and wondering why no one is ever fighting against all the enemies around. 2 of them are going the "farmer" route... trying to build up resources to share with the parish or to just make their towns as productive as they can. You, as parish owner, get money from each of these towns; why would you then want to leave 5 wolf dens, 3 AI castles, 2 bandit camps and the parish at 300 disease? The new people aren't going to have the armor or military to fight against even a wolf den. How are they supposed to take a Bandit camp out?
If a player is going to take up the position of Parish Leader, they need to tend to the Parish they lead. How does that not make sense? I get a sense that you've been playing for a long time, and are established enough that having an entire parish shut down by disease and enemy AI doesn't really affect you. Also, I'm willing to bet that in the main Parish where your war machine emerges from, disease and enemy AI almost never appears.
Don't look for good leaders in your parish. Find good leaders, and join whatever parish they suggest.