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翻訳の問題を報告
This is definitely a bug, and is not intended behavior.
Do you have an image of this level by any chance?
The noclip command is just a toggle, so if you type "noclip", it'll enable it, and if you type "noclip" again, it'll disable it.
What are the specs for your machine? Feel free to shoot me an email at support@manifold.garden and I can help resolve these issues. We also have another forum here: https://manifold.garden/forums/
The noclip saved me from abandoning the game but the save points problem needs fixing. judging by the number of plain line drawing areas that are now coloured in i dont think i am far off finishing it.
I watched a video clip on youtube when i got stuck and the load save points did have screen shots to help you choose the right save point , could this have been a playstation video i have pc.
WARNING... whilst this is being sorted use the console via ctrl and the tide key. Using the toggle_noclip command you can walk out of the solid wall of this structure if you have fallen inside it. DO NOT use it to change direction or move to another area or you may end up facing in the wrong direction and not be able to flip yourself round to get yourself out of trouble.
APOLOGIES ...to William i wrongly described the restore page , i was refering to the LOAD screen where only 1 save point with picture was showing and i have seen pictures of more than 1 slot in use , i sent a screen shot.
Actually we have our own forums page that we direct people to: https://manifold.garden/forums/ You can see that the forums there are much more active in terms of bug reports and support.
We also tell people to email me directly for support. The game is available on Apple Arcade as well, so we provide support for multiple platforms.
Regardless, some people still choose to use the Steam forums. That is fine. It is not hurting anyone.
I finished the game brilliant end i look forward to your next project.
Did you fix the bug i told you about in these postings.
No worries. All good!
Maybe? Unfortunately collision bugs are pretty difficult to replicate, so we can't be certain we fixed the exact issue you had. We do have a new version coming out this week which improves stability and performance, and that might help.