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翻訳の問題を報告
Hostages....
What is wrong with your thoughts. Hostages... FFS what the hell.
Epic is not holding anyone hostage. They offer money for exclusivity. MCDonald is not holding the "BigMac" as hostage. It is their "product" Epic helped Sloclap to develop Sifu and they made it exclusiv. THERE is no ♥♥♥♥♥♥♥♥ HOSTAGE. It is a normal buisness practic.
You don't need to like Epic. But they are not holding anyone as HOSTAGE. What a wierd understanding you people have.
BTW as many have already said this before. STEAM could easaly stop this situation by offering the Devs a better deal.
First of all, saying that they are not helping the devs is so wrong is laughable. Epic chooses really out there projects and gives them a safety net, something Steam not only does not provide it actually makes them fall face first into hard concrete. Implying they're hostages is so stupid, I honestly cannot believe someone would even say that. There's plenty of stories of people refusing Epic deals, so it's not done at gunpoint.
Steam being the sole app for gaming would be the worst imaginable outcome out there. It's already a terrible app, imagine if there was no competition, they wouldn't even bother to fix anything. EGS needed something to fight Steam with and they saw an opportunity and took it. Remember Tim Sweeney told Valve that they would stop with Exclusives if steam took a lesser cut, so the ball was in Valve's court since 2018.
Steam does not offer anything of the sort. Once you put your game onto steam, you have to fight the fight of your life to get the game to be noticed. You have to take it outside sources like twitter, tiktok, reddit for people to notice your game, cause Valve hasn't heard what the word curation means. I've known many dev that were indie and made games that were well regarded, but steam dug their graves by pushing them so far down the trash hole that there was no way of digging out. So steam is the place where most indies go to die.
That's a pretty basic customer convenience that should be standard.
But, it wasn't there for.... What? almost 2 years?
Epic has shown they aren't willing to invest in making their store feature competitive with other storefronts.
Also, I could easily spin your argument around into: EPIC could easaly stop this situation by offering the customers a better storefront.
While I agree with u that competition is always needed, many of steam features exist way before it had any competition. Also, how is it "already a terrible app". There's literally not a single better storefront. The very fact we are having this argument on Steam, and not on GOG, ORIGIN, UPLAY, EGS or any other for that matter already goes to show steam has more features. Oh, the irony...
Imagine 2 super markets competing against each other. One has 2 workers and products are horribly displayed and without any logic to it since there's only 2 ppl working in the whole supermarket. The other one has 30 workers, but spend much more money keeping everything in order.
Now the trasher super market challenges the other to "drop their prices" when it obviously will make more because it spends less on the service it offers.
That is exactly why EGS takes a lesser cut. Because they don't spend any money at all on keeping features that would require more workers, such as having an active community for all their games. Imagine if they tried to have a working workshop. Pfft.
By now it's clear you just hate steam as much as some people hate EPIC. I try to look at a bigger picture, and none of them are my friend, they are companies. But you are just saying things that aren't true. ALL GAMES INVEST IN MARKETING. If you want to just release a game on a platform and let the platform make you successful you're wild beyond reality. Every thing, every product, every thing you want to sell you need to market about it. Doesn't matter the scope, even if it's some brownies you're making you need to advertise for it. That's the age we live in. Every game will need social media recognition. And that recognition will never be on par with it's actual quality if compared to competitors. It's mostly it's reach and buzz.
Also, steam has shown me THOUSANDS of GOOD QUALITY indie games over the years. And it regularly holds events with demos of upcoming indies. You literally don't know this probably because YOU DONT TAKE INTEREST in smaller games. It's your fault, no Steam's.
Am I saying steam couldn't improve? Hell no, IT SHOULD improve. But saying EPIC is doing better for indie's recognition? I'm sorry, Steam does MUCH MORE work to make GOOD INDIES come into the surface. How do you think I know EVERSPACE, STONESHARD, SPACE HAVEN, GHOSTRUNNER, FIGHTS IN TIGHT SPACES just to name a few? All of them I got to know through these steam events.
You clearly are talking about a subject you don't understand very much. And I'm a graduated student on game designing. Although I never worked with it, since I just model things, I had a lot of contact with indie devs, and even indie brazilian devs, like the creator of the Schumps game. You ALWAYS need to advertise heavily your games, it has nothing to do with steam, and GOG or EGS NEVER told me about any indie games events, contrary to what Steam does.
If you actually graduated from game design ( which I doubt, cause you have no idea what you're talking about), you should have some semblance of the industry. You're completely delusional.
Also ok hahaha, just because the latest ones Ive been playing are AAA, because red dead is ♥♥♥♥♥♥♥ amazing anyway, doesn't mean I dont like indies. If they have less content that do not amount to more than 20hs of gameplay I can do nothing about it.
Oh yeah, I guess Dawn of Man is ♥♥♥♥♥♥♥ AAA game by your standards.
And if anything Ive proven the opposite of your point since you didn't addressed the fact that Steam does indie games events left an right but hey, it's better to just say I don't know nothing about the subject right?
It's astonishing how clear it is when someone on the internet has no arguments. They pick the only point they think they can "win" and start strawmanning it. Whatever suits you best fella, it was never a fight. I just pointed out that steam helps these indies MUCH MORE than epic or any other, but you're clearly not interested in the truth, but rather point out that my library is a sign of how steam works, not how I pick the games I want to buy.
Use some reading comprehension first before you try to lecture me.
I said epic makes a better deal. Offering money for development is a better deal. Nothing of what i said was wrong.
Epic also does events, this point is irrelevant.
You didn't prove ♥♥♥♥, you just basically said they do events lol that's enough help. At least I can come up with legit arguments, unlike yourself who has to twists words to win.
Just making an EPIC account for the free weekly games is worth it on it's own.
I use EPIC for what it is, a store where I buy games and I play them. It does what I need. If I want to discuss or research a game, I don't need a built in platform to do so.
Definitely, I also recommend that to people.
I see. I never felt like they offered me any deal good enough not to be topped by Steam's features, but I may end up buying DLCs there from the free games they gave me, so that's a possibility right there.
If anyone is wondering, I gave up on SIFU. After playing some Absolver I realized the gameplay loop nor gaming content is enough to keep me playing a lot, and judging by SIFU's mechanics Id rather buy something else so Ill prolly not buy it even when it gets on Steam now...
I don't see the logic behind this. Sifu and Absolver are completetly different games. I am now at roundabout 100 hours in Sifu and i am just starting new playthorughs since the last update couple of days ago.
I do not have much time to play anymore so i absolutly prefer quality over quantity. And Sifu is an absolute beast in that regards. If you are interested in martial arts then there is now way to avoid Sifu. It is the best there is by far.