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Started looking at April's stats from the 1st.
153 peak concurrent players.
Guess that claim falls apart at the first hurdle.
Not to mention, April was around 3 months ago. Right before the last major update (and sale) which kicked the community back into action as it was starting to slow down. There was a 400+ concurrent player spike in May. If you look at the 3 months since then, you'll notice the community has stabilised around the 150-ish range with occasional spikes to 200+
If you're going to quote stats, maybe you should make sure they match your story?
April 2018
77.9 <Average
+1.8 <Gain
+2.35% %Gain
145 <PEAK
and again https://steamcharts.com/app/473690
Also idk why you are confuseing the word concurrent with peak. Peak would be the max players playing at one time. Average would be the the sum divided by the count.
Gonna add that the werbsite does not say "peak concurrent" which would be an ignorant statement at best as steam chart doesnt gauge that measue. smh.
p.s. i like the game but fbois like this are the ones killing it.
Well, first off, no. Concurrent is number of players at the same time. Peak concurrent is max number of concurrent players on at the same time during the day. In related news, you spelt "lying" and "confusing" wrong. And forgot the apostrophe in "can't" (fun fact: "cant" is also a word, but has no possible relevance to the meaning of the rest of your sentence).
And here, have a graph with accurate numbers instead of the mistakes that Steamcharts keeps making by cutting random values out of their data after a few months:
https://steamdb.info/app/473690/graphs/
As you can see if you check the graph on a site which actually keeps track of ALL the numbers instead of throwing half of them out and making up values to fill them with, 153 players on the 1st of April.
Also visible even on Steamcharts: Everything else I said.
And "peak" in the numbers you're quoting IS peak concurrent player numbers. Because that's what "concurrent" means.
Lastly, I didn't get "mad". I just pointed out why your claims are false, and explained what ACTUALLY happened in place of your made-up story that doesn't have proper evidence behind it.
EDIT: And Steamcharts uses Steamspy data, which is *NOW* an approximation but in April was accurate. But Steamcharts (unlike SteamDB), doesn't maintain full details and it distorts their data beyond 3 months. For example, looking at April figures where the game peaked above 150 players and Steamcharts shows it below 150 instead because they cut out chunks of the data.
Name
24-hour Change
Last 48 Hours
Current Players
Absolver
+1117.4%
2,584
https://steamcharts.com/
Which it seems the devs are waking up to by adding new coop dungeons soon I just hope they arn't too late because this could be something special and unique.
If you're looking for huge-ass attacks covering half the screen, there's anime fighters, tons of them, buff dudes beating the crap out of each other - street fighter, tekken and many others. To me it's like toribash - precise movements, very much open ended combat (if i dare to compare) But you don't need to have iq above 120 to play it. Also very much comparable to that swordswinging 3d game I don't remember the name of, but I bounced right off that one cause you had to aim attacks with mouse and if you were a tiny bit off, it didn't connect.
It doesn't matter much, after this weekend this guy will be all alone venting on the forums to the other 150~ish players.
I understand how it works.
I'm explaining to help people who don't.
Prior to the free weekend, the game was definitely NOT dead. Now, it's much further from dead. If it can retain more players, then awesome! More opponents to fight, teach, and learn from. And more allies to work with, both in open world and 3v3, as well as in the new PvE mode in September. But if it drops back to 150-ish, it'll still have a stable and healthy playerbase for a 1v1 fighting game, and will still not be dead.
What you see as stable, I see as playing the same handful of people over and over again. You may see that as a positive, but I, and it would seem most customers, see that as a negative.
jk. It doesn't even matter who wins this stupid thread argument, I'll still be playing Absolver, and you'll still be throwing shade at a game and missing out on the goods. Or not, either way, there's plenty of players to take your place.