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But it'll only lock in XP from team damage if your ally dies before you.
I did similar to a friend earlier today with Spinning High Kick. That move is really easy to teamkill with...
Not exactly. The "damage" meter scales up your damage against everything, it's not just friendly fire that's increased. But it does also apply to friendly fire.
The one inch punch is a "lava charge" attack so dodging it is ya best bet.