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STAT SOFT CAPS
Are there any softcaps for stats?

My build focuses around stagger and I leveled my stats this way
Str - 8
Dex - 20
Vit - 20
End - 20
Will - 15


20 Felt like a good stopping point to me
Ultima modifica da AzgarthX; 2 set 2017, ore 6:28
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I've heard that 20 is the soft cap, so im not putting anything over that.
The cap is not soft at all, you'll see that around 20, maybe a couple points over it you start getting nothing at all for your point investment, the caps are pretty hard ones, you're just allowed to pour in more points wastefully for some reason.
My damage stopped rasing at 18 str and dex. Going to 19 gave me no gains, I am currently at 107 damage and normal mobility. My vitality and endurance are also 18 and my will is 10. Seems pretty balanced in that aspect.
It seems like the staple meta attribute will be:

Vit - 20
End - 20
Will - 15

While Str and Dex will vary depending on the style. This soft cap really limits creative characters. Everyone is going to have around the same stat distribution.
Messaggio originale di Yocas:
It seems like the staple meta attribute will be:

Vit - 20
End - 20
Will - 15

While Str and Dex will vary depending on the style. This soft cap really limits creative characters. Everyone is going to have around the same stat distribution.

Stats unlock new moves (?) no (?) then its not a problem
Messaggio originale di Yocas:
It seems like the staple meta attribute will be:

Vit - 20
End - 20
Will - 15

While Str and Dex will vary depending on the style. This soft cap really limits creative characters. Everyone is going to have around the same stat distribution.

Well I screwed up then, 20 str, 20 dex, 11 will. And I think end and will are 17 and 18 respectivly
Messaggio originale di OpPaiPafu-Pafuzuri....hec!!:
Messaggio originale di Yocas:
It seems like the staple meta attribute will be:

Vit - 20
End - 20
Will - 15

While Str and Dex will vary depending on the style. This soft cap really limits creative characters. Everyone is going to have around the same stat distribution.

Stats unlock new moves (?) no (?) then its not a problem

I was referring to attribute wise. I was just hoping that we'd could freely apply points to what ever we wanted to focus on. For instance, I was looking forward to building a durable tanky build that lacked damage but could wear and tire enemies out. But since everyone is going to have the same amount of health and stamina, there's no real difference in that aspect.
What you want is:
18 str
18 dex
16 vit
16 end
16 will

vit/end/will already have most of their value by 16 points and switching to a style that boosts the stat will take it to hard cap, you can just pick which of the 3 to pour the rest of the points in.
Ultima modifica da Ygdrad; 4 set 2017, ore 11:42
Messaggio originale di Ygdrad:
The cap is not soft at all, you'll see that around 20, maybe a couple points over it you start getting nothing at all for your point investment, the caps are pretty hard ones, you're just allowed to pour in more points wastefully for some reason.
I tend to not even go past 18, sometimes 15 depending on what I plan on focusing on.
There are diminishing returns on putting points into each stat. You'll only get 60 points to spread across your different stats, so you'll want to find a distribution that works best for you.
Messaggio originale di Ygdrad:
What you want is:
18 str
18 dex
16 vit
16 end
16 will

vit/end/will already have most of their value by 16 points and switching to a style that boosts the stat will take it to hard cap, you can just pick which of the 3 to pour the rest of the points in.


Need a respec to do this unfortunately. I went off what the windfall style scales off of and didnt realize I would be using move that have strength scaling too so I'm missing out on a lot of dmg
18-20 is the global soft cap. Will is apparently pretty useless on Windfall and certain moves do still scale over 20. It depends on your deck and style on what stats you'd want to over invest in.
Ultima modifica da SHOKK♥; 4 set 2017, ore 11:58
OH MY GOD I DIDDNT REALISE THE LEVEL CAP WAS SO LOW! Ive been wasteful with my points
you are all wrong
if you look at your level-- stat investment seems to scale with level.

As someone who has ZERO points in stats, I keep looking at what would happen if i do place my stats.

The thing I noticed is that at a low level, your character benefits more from stats.

Im levle 60 now, but I have to go to 25 stam to get to 255 stam, when I was level 30, I could get to 255 stam with 20 points into stamina.

other than that-- stats seem to have really minimal impact on your gameplay IMO.
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Data di pubblicazione: 2 set 2017, ore 6:27
Messaggi: 18